Boss Battles: Difference between revisions

m (-mode)
Tag: Mobile edit
 
Line 11: Line 11:
The bosses are fought in random order, except for Tabuu, who is always last. The player receives only 0.5x incoming damage, and reduced knockback, making bosses noticeably weaker, in addition to also being slower to compensate the fact that player has only one life and no [[continue]]s. Some boss attacks are altered in strength as well, either to make them weaker still, or to partially compensate for the resistances.
The bosses are fought in random order, except for Tabuu, who is always last. The player receives only 0.5x incoming damage, and reduced knockback, making bosses noticeably weaker, in addition to also being slower to compensate the fact that player has only one life and no [[continue]]s. Some boss attacks are altered in strength as well, either to make them weaker still, or to partially compensate for the resistances.


This format is mostly the same as [[All-Star Mode]]. However, continues are unavailable, so the mode must be retried from the beginning if a [[Game Over]] is earned. The final three bosses before Tabuu move and attack at a faster rate (most noticeable with Rayquaza & Galleom), and boss HP gradually increases as the mode progresses. The player is treated to a picture of one of the bosses upon completing the mode; this picture varies depending on the [[difficulty]] level chosen, starting from [[Petey Piranha]] for Easy to Winged Tabuu for Intense.  
This format is mostly the same as [[All-Star Mode]]. However, the mode must be retried from the beginning if a [[Game Over]] is earned instead of having any continues. The final three bosses before Tabuu move and attack at a faster rate (most noticeable with Rayquaza & Galleom), and boss HP gradually increases as the mode progresses. The player is treated to a picture of one of the bosses upon completing the mode; this picture varies depending on the [[difficulty]] level chosen, starting from [[Petey Piranha]] for Easy to Winged Tabuu for Intense.  


Boss Battles also includes a co-op mode, where both characters will have a single stock and there will be three extra Heart Containers for a total of six. Both players must remain alive; if either player loses their stock, the game ends.
Boss Battles also includes a co-op mode, where both characters will have a single stock and there will be three extra Heart Containers for a total of six. Both players must remain alive; if either player loses their stock, the game ends.
Anonymous user