Dr. Mario (SSBU)/Edge attack: Difference between revisions

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==Overview==
==Overview==
==Hitboxes==
==Hitboxes==
The damage value is listed as coded in the game's scripts, without Dr. Mario's 1.176× damage multiplier.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=8.51%
|damage={{rollover|8.51%|10.00776% with Dr. Mario's damage multiplier|y}}
|sd=1.0
|sd=1.0
|angle=45
|angle=45
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|rebound=f
|rebound=f
}}
}}
{{HitboxTableRowNote|The damage value is untouched's before being affected by Dr. Mario's damage multiplier.|24}}
|}
|}


==Timing==
==Timing==
Every time Dr. Mario regrabs the ledge without touching the ground or being hit, the intangibility is reduced. It is portrayed below from a fresh ledge grab.
For each ledge grab without touching the ground or being hit, intangibility is reduced on subsequent ledge grabs, until it is lost entirely from the fourth grab onward. The hitbox visualization only shows intangibility for the first ledge grab.
 
{|class="wikitable"
{|class="wikitable"
!Intangibility
!Intangibility (1st grab)
|1-26
|1-26
|-
!Intangibility (2nd grab)
|1-21
|-
!Intangibility (3rd grab)
|1-13
|-
|-
!Hitbox
!Hitbox
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{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=4}}
!Hitboxes {{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=4}}
|-
!1st grab {{FrameStrip|t=Intangible|c=26}}{{FrameStrip|t=Vulnerable|c=33}}
|-
!2nd grab {{FrameStrip|t=Intangible|c=21}}{{FrameStrip|t=Vulnerable|c=38}}
|-
|-
{{FrameStrip|t=Intangible|c=26}}{{FrameStrip|t=Vulnerable|c=33}}
!3rd grab {{FrameStrip|t=Intangible|c=13}}{{FrameStrip|t=Vulnerable|c=46}}
{{FrameStripEnd}}
{{FrameStripEnd}}