Diddy Kong (SSB4)/Down throw: Difference between revisions

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Text replacement - "== ([^=])" to "== $1"
m (Text replacement - "== ([^=])" to "== $1")
 
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==Update history==
==Update history==
'''{{GameIcon|ssb4}} [[1.0.6]]'''
'''{{GameIcon|ssb4}} [[1.0.6]]'''
*{{nerf|Down throw deals less damage (7% → 6%) and has increased knockback scaling (40 → 50), hindering its combo potential.}}
*{{nerf|Down throw deals less damage (7% → 6%) and has increased knockback scaling (40 → 50), hindering its combo potential.}}
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*{{buff|Damage (6% → 7%).}}
*{{buff|Damage (6% → 7%).}}
*{{nerf|Angle (105° → 106°).}}
*{{nerf|Angle (105° → 106°).}}
*{{nerf|Knockback scaling (40 → 59).}}
*{{nerf|Knockback scaling (50 → 59).}}
**{{nerf|Altogether, these changes hinder down throw's combo potential.}}
**{{nerf|Altogether, these changes hinder down throw's combo potential.}}


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|noff=false
|noff=false
|trip=0
|trip=0
|ff=0
|ff=0.0
|type=Throwing
|type=Throwing
|effect=Normal
|effect=Normal