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**Additionally, as a semi-clone of {{SSBU|Marth}}, Roy is the only character whose moveset is derived from him to not appear in Yoshi's unlock tree, as {{SSBU|Lucina}} is also located there. {{SSBU|Ganondorf}} also holds a similar distinction. | **Additionally, as a semi-clone of {{SSBU|Marth}}, Roy is the only character whose moveset is derived from him to not appear in Yoshi's unlock tree, as {{SSBU|Lucina}} is also located there. {{SSBU|Ganondorf}} also holds a similar distinction. | ||
*Despite also wielding a sword, {{SSBU|Robin}}, {{SSBU|Young Link}}, {{SSBU|Toon Link}}, and {{SSBU|Mii Swordfighter}} do not appear in Roy's Classic Mode route. | *Despite also wielding a sword, {{SSBU|Robin}}, {{SSBU|Young Link}}, {{SSBU|Toon Link}}, and {{SSBU|Mii Swordfighter}} do not appear in Roy's Classic Mode route. | ||
**Additionally, [[Ganon]] does not appear as the boss in Roy's Classic Mode route despite also holding swords. | |||
*Like in ''Smash 4'', Roy will revert to Marth's idle animation while holding a small throwable [[item]], although now he also transitions to his ''Smash 4'' incarnation's crouching animation. | *Like in ''Smash 4'', Roy will revert to Marth's idle animation while holding a small throwable [[item]], although now he also transitions to his ''Smash 4'' incarnation's crouching animation. | ||
*In Roy's character showcase video, he is seen with a new dashing animation, but in the final build of the game, he reuses his dashing animation from ''[[Smash 4]]''. | *In Roy's character showcase video, he is seen with a new dashing animation, but in the final build of the game, he reuses his dashing animation from ''[[Smash 4]]''. |
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