All-Out Attack: Difference between revisions

m
(→‎Overview: I really wanted to see what would happen if this was achieved in Classic Mode. I was profoundly disappointed. 😢)
Line 14: Line 14:
When the Final Smash is used, Joker will rush forward while exclaiming "Ravage them!" ({{ja|いくぞ!|Ikuzo!}}, ''Let's go!''), and any opponents hit during the initial rush will be placed in the attack. The Final Smash starts by showing Joker along with three of his fellow Phantom Thieves (either alongside [[Ann Takamaki]], [[Ryuji Sakamoto]] and [[Morgana]] or [[Makoto Niijima]], [[Yusuke Kitagawa]] and [[Haru Okumura]]) in silhouetted form jumping upwards, before a splash screen of all four of them appears. The four of them then rush the enemy at speeds that cause them to turn into blurs, while either [[Futaba Sakura]] or Morgana comment on the onslaught. When the attack finishes, Joker lands in front of the opponents and another splash screen appears with Joker fixing his glove while "The Show's Over" appears next to him.
When the Final Smash is used, Joker will rush forward while exclaiming "Ravage them!" ({{ja|いくぞ!|Ikuzo!}}, ''Let's go!''), and any opponents hit during the initial rush will be placed in the attack. The Final Smash starts by showing Joker along with three of his fellow Phantom Thieves (either alongside [[Ann Takamaki]], [[Ryuji Sakamoto]] and [[Morgana]] or [[Makoto Niijima]], [[Yusuke Kitagawa]] and [[Haru Okumura]]) in silhouetted form jumping upwards, before a splash screen of all four of them appears. The four of them then rush the enemy at speeds that cause them to turn into blurs, while either [[Futaba Sakura]] or Morgana comment on the onslaught. When the attack finishes, Joker lands in front of the opponents and another splash screen appears with Joker fixing his glove while "The Show's Over" appears next to him.


When "The Show's Over" appears, all captured opponents who are over 100% damage will be [[Instant KO|instantly KOed]]; any other captured opponents will instead be dealt additional damage and sent flying. (Without [[Spirit]]s, this occurs if the opponent was at 62.8% before being hit in 1-vs-1 battles or 64% before being hit in battles with 3 or more players.) In a [[Stock]] or [[Stamina]] match, if the move instantly KOing opponents causes the match to end, the match ends on the splash screen without returning to gameplay (along with the [[announcer]]'s "GAME!" call), persisting onto the [[victory screen]]. This will also occur in [[Spirit Battle]]s but not in [[Classic Mode (SSBU)|Classic Mode]].
When "The Show's Over" appears, all captured opponents who are over 100% damage will be [[Instant KO|instantly KOed]]; any other captured opponents will instead be dealt additional damage and sent flying. (Without [[Spirit]]s, this occurs if the opponent was at 62.8% before being hit in 1-vs-1 battles or 64% before being hit in battles with 3 or more players.) In a [[Stock]] or [[Stamina]] match, if the move instantly KOing opponents causes the match to end, the match ends on the splash screen without returning to gameplay (along with the [[announcer]]'s "GAME!" call), persisting onto the [[victory screen]]. This will also occur in [[Spirit Battle]]s but not in {{SSBU|Classic Mode}}.


If Joker misses the initial rush forward, the player can push the control stick in the opposite direction of Joker to rush backward and attempt to catch opponents again.
If Joker misses the initial rush forward, the player can push the control stick in the opposite direction of Joker to rush backward and attempt to catch opponents again.
544

edits