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m (Text replacement - "Spotdodge" to "Spot dodge") |
SuperSqank (talk | contribs) |
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*{{buff|Pikachu [[dash]]es faster (1.765 → 1.85325).}} | *{{buff|Pikachu [[dash]]es faster (1.765 → 1.85325).}} | ||
*{{change|Pikachu [[Falling speed|falls]] faster (1.5 → 1.55). This slightly improves its vertical endurance, but makes it slightly more susceptible to combos.}} | *{{change|Pikachu [[Falling speed|falls]] faster (1.5 → 1.55). This slightly improves its vertical endurance, but makes it slightly more susceptible to combos.}} | ||
*{{change|Pikachu's [[gravity]] is higher (0.087 → 0.095) | *{{change|Pikachu's [[gravity]] is higher (0.087 → 0.095).}} | ||
*{{nerf|[[ | **{{nerf|As a result, its [[jump]]s are lower.}} | ||
*{{buff|[[Roll]]s have less ending lag (FAF 32 → 27).}} | *{{buff|[[Roll]]s have less ending lag (FAF 32 → 27).}} | ||
*{{nerf|Rolls have a shorter duration (frame 4-19 → 4-14).}} | *{{nerf|Rolls have a shorter duration (frame 4-19 → 4-14).}} | ||
*{{buff|Air dodge has less startup (frame 4 → 2) and ending lag (FAF 50 → 31).}} | *{{buff|[[Air dodge]] has less startup (frame 4 → 2) and ending lag (FAF 50 → 31).}} | ||
*{{nerf|Air dodge has a shorter duration (frames 4-29 → 2-25).}} | *{{nerf|Air dodge has a shorter duration (frames 4-29 → 2-25).}} | ||
*{{nerf|[[Spot dodge]] has a shorter duration (frames 2-20 → 2-15) and has more ending lag (FAF 23 → 25).}} | *{{nerf|[[Spot dodge]] has a shorter duration (frames 2-20 → 2-15) and has more ending lag (FAF 23 → 25).}} | ||
*{{nerf|Pikachu's [[ledge]] grab is much longer (8 frames → 20); now matching the rest of the cast. This means that Pikachu now has 12 extra frames of lag before it can perform any of its ledge options.}} | |||
===Ground attacks=== | ===Ground attacks=== |
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