Neutral aerial: Difference between revisions

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m (Reverted edits by 104.190.245.31 (talk) to last version by Nokii.)
Tag: Rollback
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*{{SSBB|R.O.B.}}'s neutral aerial has a relatively long duration that, while sporting some startup, has almost no ending lag, with a [[hitbox]] that maintains extreme power throughout the entire move. This is often cited as R.O.B.'s best finisher, as well as one of the best neutral airs in the game.
*{{SSBB|R.O.B.}}'s neutral aerial has a relatively long duration that, while sporting some startup, has almost no ending lag, with a [[hitbox]] that maintains extreme power throughout the entire move. This is often cited as R.O.B.'s best finisher, as well as one of the best neutral airs in the game.
*{{SSBU|Ike}}'s neutral aerial in ''Ultimate'' is his fastest aerial, has incredible range, and is highly useful for combos. As such, Ike has gained notoriety for his overreliance on his neutral aerial.
*{{SSBU|Ike}}'s neutral aerial in ''Ultimate'' is his fastest aerial, has incredible range, and is highly useful for combos. As such, Ike has gained notoriety for his overreliance on his neutral aerial.
**{{SSBU|Palutena}}'s neutral aerial has gained her notoriety as well, for similar reasons.
{{Attacks}}
{{Attacks}}
[[Category:Game controls]]
[[Category:Game controls]]