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*{{buff|[[Boomerang]] travels farther, improving its zoning potential.}} | *{{buff|[[Boomerang]] travels farther, improving its zoning potential.}} | ||
*{{buff|The changes to hitstun canceling improve near Boomerang's combo potential.}} | *{{buff|The changes to hitstun canceling improve near Boomerang's combo potential.}} | ||
*{{buff| | *{{buff|Grounded [[Spin Attack]] has a larger horizontal hitbox on each side, improving its range and utility.}} | ||
*{{buff|Uncharged Spin Attack's last hit has altered knockback (25 (base)/160 (growth) → 70/141), improving its spacing potential.}} | |||
*{{buff|Aerial Spin Attack's first three hits' angles have been altered (92°/75°/38°/70° (hits 1-2)/92°/75°/40°/70° (hit 3) → [[Autolink angle|366°]] (all)). This makes its hits connect together better. Its last hit also has increased knockback growth (163 → 170).}} | *{{buff|Aerial Spin Attack's first three hits' angles have been altered (92°/75°/38°/70° (hits 1-2)/92°/75°/40°/70° (hit 3) → [[Autolink angle|366°]] (all)). This makes its hits connect together better. Its last hit also has increased knockback growth (163 → 170).}} | ||
*{{buff|Uncharged and aerial Spin Attack have decreased start-up (frame 11 (both) → 9 (uncharged)/8 (aerial)) and ending lag (frame 83 → 81).}} | *{{buff|Uncharged and aerial Spin Attack have decreased start-up (frame 11 (both) → 9 (uncharged)/8 (aerial)) and ending lag (frame 83 → 81).}} |
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