Buried: Difference between revisions

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Characters can only be buried if standing on the ground; otherwise, they will simply take knockback as usual. Many moves with the bury effect [[meteor smash]] airborne opponents.
Characters can only be buried if standing on the ground; otherwise, they will simply take knockback as usual. Many moves with the bury effect [[meteor smash]] airborne opponents.


In ''Melee'', buried characters cannot be "unburied" by getting hit; they will remain stuck in the ground until the effect wears off or the ground disappears. From ''Brawl'' onward, a character that takes a hard enough hit will be relieved of the bury effect, and be launched as usual.
In ''Melee'', buried characters cannot be "unburied" by getting hit; they will remain stuck in the ground until the effect wears off or the ground disappears. From ''Brawl'' onward, a character hit by a move that deals more than 100 units of knockback will be relieved of the bury effect, and be launched as usual. In ''Brawl'', the amount of knockback taken does not get reduced, allowing for reliable, early KO setups on buried characters. However, in ''Smash 4'', it is equal to 0.7x of the knockback that would have been inflicted otherwise, drastically weakening the effectiveness of such setups.  
 
In ''Super Smash Bros. Brawl'', buried fighters will be launched when they take more than 100 units of [[knockback]], and the amount of knockback taken from attacks does not get reduced.
 
In ''Super Smash Bros. 4'', buried fighters will be launched when they take more than 70 units of knockback, but they will also take 0.the normal knockback while buried, preventing burying moves from leading to early KO setups.


==Gallery==
==Gallery==