Fly: Difference between revisions

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(→‎Origin: R.I.P. HMs. (Though honestly I'm glad they're gone.))
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{{cquote|''Attack while soaring upwards. Good for recoveries.''|cite=''Brawl''{{'}}s instruction manual}}
{{cquote|''Attack while soaring upwards. Good for recoveries.''|cite=''Brawl''{{'}}s instruction manual}}
{{cquote|''Spiral into the sky, and hit opponents multiple times.''|cite=''Smash for 3DS''{{'}}s foldout}}
{{cquote|''Spiral into the sky, and hit opponents multiple times.''|cite=''Smash for 3DS''{{'}}s foldout}}
'''Fly''' ({{ja|そらをとぶ|Sora wo Tobu}}, ''Spring to the Sky'') is [[Charizard]]'s [[up special move]]. Performing the move in ''[[Super Smash Bros. Brawl]]'' makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze, in ''[[Super Smash Bros. 4]]'', the flame effect is removed. The ending [[hitbox]] has somewhat forceful knockback, which can make this move good for juggling. Frames 4-13 of this attack provide [[launch resistance]]. This can be most easily shown by performing this move next to a [[Smart Bomb]]; Charizard will take all damage it would normally but will not be knocked back. In ''[[Super Smash Bros. Brawl]]'', the move is considered sub-par for recovery, gaining poor horizontal distance and suffering from 30 frames of the landing lag glitch. In ''[[Super Smash Bros. 4]]'' however, the move was buffed, traveling more vertical distance and doing more knockback.
'''Fly''' ({{ja|そらをとぶ|Sora wo Tobu}}, ''Spring to the Sky'') is [[Charizard]]'s [[up special move]]. Performing the move in ''[[Super Smash Bros. Brawl]]'' makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze, in ''[[Super Smash Bros. 4]]'', the flame effect is removed. The ending [[hitbox]] has somewhat forceful knockback, which can make this move good for juggling. Frames 4-13 of this attack provide [[armor]]. This can be most easily shown by performing this move next to a [[Smart Bomb]]; Charizard will take all damage it would normally but will not be knocked back. In ''[[Super Smash Bros. Brawl]]'', the move is considered sub-par for recovery, gaining poor horizontal distance and suffering from 30 frames of the landing lag glitch. In ''[[Super Smash Bros. 4]]'' however, the move was buffed, traveling more vertical distance and doing more knockback.


==Origin==
==Origin==
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