All-Star Mode: Difference between revisions

→‎Super Smash Bros. Ultimate: Adding this here because Sora's addition changed his placement
m (→‎Super Smash Bros. Ultimate: Linking the game)
(→‎Super Smash Bros. Ultimate: Adding this here because Sora's addition changed his placement)
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All-Star no longer exists in the same format in ''Super Smash Bros. Ultimate''. Instead, it is succeeded by '''All-Star Smash''', a sub-mode of Mob Smash (formerly [[Multi-Man Smash]]). The player fights all unlocked and downloaded fighters (except {{SSBU|Mii Fighter}}s), with opponents appearing endlessly. Like the other sub-modes of Mob Smash, the battle is fought on any [[Battlefield form]] of the player's choice. No items will spawn.
All-Star no longer exists in the same format in ''Super Smash Bros. Ultimate''. Instead, it is succeeded by '''All-Star Smash''', a sub-mode of Mob Smash (formerly [[Multi-Man Smash]]). The player fights all unlocked and downloaded fighters (except {{SSBU|Mii Fighter}}s), with opponents appearing endlessly. Like the other sub-modes of Mob Smash, the battle is fought on any [[Battlefield form]] of the player's choice. No items will spawn.


The opponents appear from oldest to newest based on their first appearance within their home series in Japan (for example, {{SSBU|Roy}}'s placement is based upon the release date of ''Fire Emblem: The Binding Blade'' rather than his earlier appearance in ''Super Smash Bros. Melee''). When all the fighters have been defeated, the cycle repeats, looping back to the oldest fighters. Opponents will use their default costume unless the player is using that fighter’s default costume.
The opponents appear from oldest to newest based on their first appearance within their home series in Japan. When all the fighters have been defeated, the cycle repeats, looping back to the oldest fighters. Opponents will use their default costume unless the player is using that fighter’s default costume.


All-Star in ''Ultimate'' is similar to the final Co-Op [[event match]]es in ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}} ([[Co-Op Event 21: The True All-Star Battle]] and [[The Ultimate Battle]], respectively) and fought in a similar order to All-Star Mode from {{for3ds}}. However, [[Mario]] and [[Donkey Kong]], [[Yoshi]] and [[Captain Falcon]], and all {{iw|bulbapedia|Generation I}} [[List of Pokémon|Pokémon]] are fought in a different order.
All-Star in ''Ultimate'' is similar to the final Co-Op [[event match]]es in ''[[Super Smash Bros. Brawl]]'' and {{forwiiu}} ([[Co-Op Event 21: The True All-Star Battle]] and [[The Ultimate Battle]], respectively) and fought in a similar order to All-Star Mode from {{for3ds}}. However, [[Mario]] and [[Donkey Kong]], [[Yoshi]] and [[Captain Falcon]], and all {{iw|bulbapedia|Generation I}} [[List of Pokémon|Pokémon]] are fought in a different order.
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|{{CharHead|Roy|SSBU|hsize=20px}}
|{{CharHead|Roy|SSBU|hsize=20px}}
|''{{iw|fireemblemwiki|Fire Emblem: The Binding Blade}}''
|''{{iw|fireemblemwiki|Fire Emblem: The Binding Blade}}''<ref group=note>Roy's placement is based upon the release date of ''Fire Emblem: The Binding Blade'' rather than his earlier appearance in ''Super Smash Bros. Melee''. If Roy’s placement was based on the release of ''Melee'', then he would be placed between Olimar and Sora.</ref>
|March 29, 2002
|March 29, 2002
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