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(His trophy uses this spelling) |
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*Mr. Game & Watch, {{SSBM|Captain Falcon}} and Young Link are the only characters in ''Melee'' that don't finish their defeat noises upon being KO'd horizontally or [[fall]]ing. | *Mr. Game & Watch, {{SSBM|Captain Falcon}} and Young Link are the only characters in ''Melee'' that don't finish their defeat noises upon being KO'd horizontally or [[fall]]ing. | ||
*Despite not being a [[clone]], Mr. Game & Watch curiously shares many movement attributes with {{SSBM|Mario}}, namely [[walking]] speed, [[falling speed]], [[fast falling]] speed, [[traction]], and [[gravity]]. | *Despite not being a [[clone]], Mr. Game & Watch curiously shares many movement attributes with {{SSBM|Mario}}, namely [[walking]] speed, [[falling speed]], [[fast falling]] speed, [[traction]], and [[gravity]]. | ||
**Coincidentally, multiple ''Game & Watch'' games such as ''Donkey Kong''; ''Mario Bros.''; and ''Mario's Cement Factory'' featured Mario in a form more closely resembling Mr. Game & Watch, and the ''Game & Watch Gallery'' series featured alternate versions of classic ''Game & Watch'' games with Mario characters. | |||
*This is the only game where Mr. Game & Watch's down tilt is rendered in 2D instead of 3D. | *This is the only game where Mr. Game & Watch's down tilt is rendered in 2D instead of 3D. | ||
*''Melee'' is the only appearance Mr. Game & Watch has in which he "yells in pain" after receiving a certain amount of knockback and has distinct voice clips for when he is KO'd. | *''Melee'' is the only appearance Mr. Game & Watch has in which he "yells in pain" after receiving a certain amount of knockback and has distinct voice clips for when he is KO'd. |
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