Editing Mewtwo (SSB4)
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:{{Cquote| | :{{Cquote|Mewtwo Strikes Back!|cite=Introduction Tagline}} | ||
'''Mewtwo''' ({{ja|ミュウツー|Myūtsū}}, ''Mewtwo'') is a playable character in ''[[Super Smash Bros. 4]]''. Its return to the series | '''Mewtwo''' ({{ja|ミュウツー|Myūtsū}}, ''Mewtwo'') is a playable character in ''[[Super Smash Bros. 4]]''. Its return to the series was announced during the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|''Super Smash Bros. for Wii U'' 50-Fact Extravaganza]] on October 23rd, 2014.<ref>[https://www.youtube.com/watch?v=j0BBGzfw0pQ Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza]</ref> Mewtwo is the first [[Downloadable content (SSB4)|downloadable]] character in ''Super Smash Bros.'' history, and was made available on April 28th, 2015.<ref name="DLCdate">[https://www.youtube.com/watch?v=IMedqo8mLaQ Nintendo Direct 4.1.2015]</ref> However, it was made available at no cost as early as April 15th, 2015 for players who registered both {{for3ds}} and {{forwiiu}} on Club Nintendo by March 31st, 2015.<ref name="DLCdate"/><ref>[http://www.nintendo.co.uk/Campaigns/Super-Smash-Bros-Club-Nintendo-Promotion/Super-Smash-Bros-Club-Nintendo-Promotion-937174.html Super Smash Bros. Club Nintendo Promotion]</ref> | ||
Rather than retaining {{s|wikipedia|Masachika Ichimura}} as its voice actor from ''Melee'', Mewtwo is now voiced by {{s|wikipedia|Keiji Fujiwara}}, who imitates some of the former's voice clips from ''Melee''. | Rather than retaining {{s|wikipedia|Masachika Ichimura}} as its voice actor from ''Melee'', Mewtwo is now voiced by {{s|wikipedia|Keiji Fujiwara}}, who imitates some of the former's voice clips from ''Melee''. | ||
Mewtwo is ranked 10th out of | Mewtwo is ranked 10th out of 55 on the [[tier list]], placing it in the A tier. This is a significant improvement from its low-tier placement in ''Melee'', where it was ranked 20th out of 26. Mewtwo boasts excellent mobility: in addition to retaining its very fast [[air speed]], its [[walk]]ing and [[dash]]ing speeds have become drastically faster, and it can now [[wall jump]]. | ||
Mewtwo also possesses a flexible combo game. Its neutral attack is a very reliable [[jab cancel]], even at high percentages, while its down tilt and [[fast fall]]ing up aerial both possess a variety of follow-ups at low to high percentages. Like in ''Melee'', Mewtwo's grab game is potent: its forward throw is tied for the most damaging throw of its kind in the game, whereas its back and up throws are viable KOing options. Mewtwo also boasts a respectable number of potent KOing options: in addition its up and back throws, its smash attacks, forward aerial, and fully charged [[Shadow Ball]] each possess considerable power. | Mewtwo also possesses a flexible combo game. Its neutral attack is a very reliable [[jab cancel]], even at high percentages, while its down tilt and [[fast fall]]ing up aerial both possess a variety of follow-ups at low to high percentages. Like in ''Melee'', Mewtwo's grab game is potent: its forward throw is tied for the most damaging throw of its kind in the game, whereas its back and up throws are viable KOing options. Mewtwo also boasts a respectable number of potent KOing options: in addition its up and back throws, its smash attacks, forward aerial, and fully charged [[Shadow Ball]] each possess considerable power. | ||
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**{{change|Up smash's last hit has altered knockback (40 (base)/118 (scaling) → 60/107). It also has slightly increased horizontal range, but slightly decreased vertical range.}} | **{{change|Up smash's last hit has altered knockback (40 (base)/118 (scaling) → 60/107). It also has slightly increased horizontal range, but slightly decreased vertical range.}} | ||
*[[Down smash]]: | *[[Down smash]]: | ||
**{{buff|Down smash has increased knockback scaling (103 → 118), significantly improving its KO potential. It also has slightly increased range | **{{buff|Down smash has increased knockback scaling (103 → 118), significantly improving its KO potential. It also has slightly increased range.}} | ||
**{{change|Down smash's angle has been altered (361° → 55°) | **{{change|Down smash's angle has been altered (361° → 55°).}} | ||
**{{nerf|Down smash has slightly increased start-up (frame 20 → 21) and ending lag (FAF 38 → 44).}} | **{{nerf|Down smash has slightly increased start-up (frame 20 → 21) and ending lag (FAF 38 → 44).}} | ||
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*[[Neutral aerial]]: | *[[Neutral aerial]]: | ||
**{{buff|Neutral aerial's first eight hits have increased set knockback (20/20/40/40 → 22/22/46/46); their angles have been altered (160°/160°/110°/110° → 185°/185°/110°/110°); and they have been re-positioned from Mewtwo's torso to its hands and feet. Its last hit also has a larger hitbox. Altogether, these changes make its hits connect together better.}} | **{{buff|Neutral aerial's first eight hits have increased set knockback (20/20/40/40 → 22/22/46/46); their angles have been altered (160°/160°/110°/110° → 185°/185°/110°/110°); and they have been re-positioned from Mewtwo's torso to its hands and feet. Its last hit also has a larger hitbox. Altogether, these changes make its hits connect together better.}} | ||
**{{nerf|Neutral aerial's first eight hits now deal consistent damage (1%/2% → 1%); its last hit deals 2% less damage (6% → 4%), although its knockback was somewhat compensated (70 (base)/80 (scaling) → 40/110); and its landing hitbox has been removed.}} | |||
**{{nerf|Neutral aerial's first eight hits now deal consistent damage (1%/2% → 1%) and its landing hitbox has been removed.}} | |||
**{{nerf|Neutral aerial has increased start-up (frame 5 → 7) and ending lag (FAF 42 → 46).}} | **{{nerf|Neutral aerial has increased start-up (frame 5 → 7) and ending lag (FAF 42 → 46).}} | ||
**{{change|Neutral aerial's visual effects have changed. The electricity now flashes green, yellow, blue, cyan and violet at varying intervals, instead of flashing mauve and cyan interchangeably.}} | **{{change|Neutral aerial's visual effects have changed. The electricity now flashes green, yellow, blue, cyan and violet at varying intervals, instead of flashing mauve and cyan interchangeably.}} | ||
**{{buff|The weakening of [[Smash directional influence|SDI]] makes neutral aerial significantly more difficult to escape from.}} | **{{buff|The weakening of [[Smash directional influence|SDI]] makes neutral aerial significantly more difficult to escape from.}} | ||
*[[Forward aerial]]: | *[[Forward aerial]]: | ||
**{{nerf|Forward aerial deals 1% less damage (14% → 13%), hindering its KO potential.}} | **{{nerf|Forward aerial deals 1% less damage (14% → 13%), hindering its KO potential. It also has a shorter duration (frames 6-9 → 6-8).}} | ||
**{{nerf|Forward aerial has increased | **{{nerf|Forward aerial has increased ending lag (FAF 36 → 38).}} | ||
**{{change|Forward aerial's angle has been altered (84° → 50°). This grants it combo potential into itself and improves its spacing potential, but removes its juggling potential.}} | **{{change|Forward aerial's angle has been altered (84° → 50°). This grants it combo potential into itself and improves its spacing potential, but removes its juggling potential.}} | ||
**{{buff|Forward aerial's animation has slightly changed. Mewtwo now swipes forward while lunging, instead of shifting its body in unison with the swipe. This new animation widens its hitbox and re-positions its hitbox farther along Mewtwo's arm.}} | **{{buff|Forward aerial's animation has slightly changed. Mewtwo now swipes forward while lunging, instead of shifting its body in unison with the swipe. This new animation widens its hitbox and re-positions its hitbox farther along Mewtwo's arm.}} | ||
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**{{change|Floor attacks now have a [[normal]] effect, instead of an [[electric]] effect.}} | **{{change|Floor attacks now have a [[normal]] effect, instead of an [[electric]] effect.}} | ||
**{{buff|Edge get-up and edge attack's animations have changed. They are now more standardized, making them significantly faster.}} | **{{buff|Edge get-up and edge attack's animations have changed. They are now more standardized, making them significantly faster.}} | ||
**{{change|Due to the introduction of | **{{change|Due to the introduction of tripping in ''Brawl'', Mewtwo has received a floor attack after tripping, a darkness-infused swipe on both sides.}} | ||
===Special moves=== | ===Special moves=== | ||
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|fsdmg=30% | |fsdmg=30% | ||
|fsdesc=[[bulbapedia:Mega Evolution|Mega Evolves]] into Mega Mewtwo Y and performs [[bulbapedia:Psystrike (move)|Psystrike]], its {{s|bulbapedia|signature move}} in the ''Pokémon'' games. Psystrike is a powerful sphere of psychic energy that plows through both opponents and walls, and any opponent caught will be stunned before being launched by an intense, mind-shattering blow. It KOs middleweights at 38% while near the edge of Final Destination in the ''3DS'' version. | |fsdesc=[[bulbapedia:Mega Evolution|Mega Evolves]] into Mega Mewtwo Y and performs [[bulbapedia:Psystrike (move)|Psystrike]], its {{s|bulbapedia|signature move}} in the ''Pokémon'' games. Psystrike is a powerful sphere of psychic energy that plows through both opponents and walls, and any opponent caught will be stunned before being launched by an intense, mind-shattering blow. It KOs middleweights at 38% while near the edge of Final Destination in the ''3DS'' version. | ||
}} | }} | ||
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<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines --> | <!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines --> | ||
''See also: [[:Category:Mewtwo | ''Any number following the Smasher name indicates placement on the [[PGR 100]], which recognizes the official top 100 players in [[Super Smash Bros. 4]] of all time.'' | ||
''See also: [[:Category:Mewtwo professionals (SSB4)]]'' | |||
*{{Sm|Abadango|Japan}} - The best Mewtwo player of all time | *{{Sm|Abadango|Japan}} (#13) - The best Mewtwo player of all time, as well as one of the best Japanese players of all time. Placed 1st at {{Trn|Pound 2016}}, 2nd at {{Trn|UGC Smash Open}}, 4th at {{Trn|CEO 2016}}, and 5th at both {{Trn|GENESIS 4}} and {{Trn|2GGC: Nairo Saga}}. | ||
*{{Sm| | *{{Sm|Deathorse|Canada}} - The best Mewtwo player in Canada. Placed 7th at {{Trn|Canada Cup 2017}}, 9th at both {{Trn|DreamHack Montreal 2017}} and {{Trn|DreamHack Montreal 2018}}, and 13th at both {{Trn|Frostbite 2017}} and {{Trn|Get On My Level 2017}} with wins over players such as {{Sm|Mistake}}, {{Sm|SuperGirlKels}}, and {{Sm|Myran}}. Ranked 12th on the [[Smash Canada Rankings]]. | ||
*{{Sm|MagiMagi|UK}} - The best Mewtwo player in Europe. Placed 2nd at {{Trn|Ys}}, 3rd at both {{Trn|Albion 2}} and {{Trn|European Smash 4 Pro Circuit Invitational Final Event}}, 7th at {{Trn|DAT BlastZone 25: The Silver Anniversary}}, and 9th at {{Trn|Super Smash Con 2018}} with wins over players such as {{Sm|CaptainZack}}, {{Sm|ANTi}}, and {{Sm|Ixis}}. Ranked 9th on the [[European Smash 4 Power Rankings]]. | |||
*{{Sm|SDX|USA}} - | *{{Sm|Rich Brown|USA}} (#52) - One of the best Mewtwo players in the United States from 2016-2017. Placed 5th at {{Trn|2GGC: Midwest Mayhem Saga}}, 7th at {{Trn|2GGT: Fresh Saga}}, 13th at {{Trn|CEO Dreamland}}, and 17th at both {{Trn|EVO 2016}} and {{Trn|Super Smash Con 2016}} with wins over players such as {{Sm|Nairo}}, {{Sm|Dabuz}}, and {{Sm|Kameme}}. | ||
*{{Sm|WaDi|USA}} - | *{{Sm|SDX|USA}} (#45) - One of the best Mewtwo players in the world in 2018. Placed 1st at {{Trn|Super Smash Fight Club 3}}, 5th at {{Trn|The Big House 8}}, 7th at {{Trn|2GG: Hyrule Saga}}, and 9th at both {{Trn|Get On My Level 2018}} and {{Trn|Shine 2018}} with wins over players such as {{Sm|Ally}}, {{Sm|Kameme}}, and {{Sm|WaDi}}. | ||
*{{Sm|WaDi|USA}} (#26) - One of the best Mewtwo players of all time. Placed 5th at both {{Trn|Super Smash Con 2017}} and {{Trn|2GGC: MkLeo Saga}}, 7th at {{Trn|2GGT: Abadango Saga}}, 9th at {{Trn|Shine 2017}}, and 13th at {{Trn|EVO 2017}} with wins over players such as {{Sm|ZeRo}}, {{Sm|Ally}}, and {{Sm|Tweek}}. | |||
===Tier placement and history=== | ===Tier placement and history=== | ||
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SSB4 Fighter Introduction Mewtwo.png|Mewtwo's splash art. | SSB4 Fighter Introduction Mewtwo.png|Mewtwo's splash art. | ||
Mewtwo amiibo.png|Mewtwo's [[amiibo]]. | Mewtwo amiibo.png|Mewtwo's [[amiibo]]. | ||
Mewtwo_SSB4_Screen-1.jpg|Using its down taunt. | Mewtwo_SSB4_Screen-1.jpg|Using its down taunt. | ||
Mewtwo_SSB4_Screen-2.jpg|[[Roll]]ing away from {{SSB4|Fox}}'s forward smash. | Mewtwo_SSB4_Screen-2.jpg|[[Roll]]ing away from {{SSB4|Fox}}'s forward smash. | ||
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**Additionally, ''EarthBound'' and ''Pokémon'' were both developed by Creatures Inc. (then known as Ape Inc.). | **Additionally, ''EarthBound'' and ''Pokémon'' were both developed by Creatures Inc. (then known as Ape Inc.). | ||
*Despite being a veteran, Mewtwo was referred to as a “new fighter” when it was revealed to be DLC. | *Despite being a veteran, Mewtwo was referred to as a “new fighter” when it was revealed to be DLC. | ||
**Additionally, while {{SSB4|Lucas}} and {{SSB4|Roy}} | **Additionally, while {{SSB4|Lucas}} and {{SSB4|Roy}}’s trophy descriptions directly mention their return, Mewtwo’s does not. | ||
==References== | ==References== | ||
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[[Category:Mewtwo (SSB4)| ]] | [[Category:Mewtwo (SSB4)| ]] | ||
[[Category:Downloadable content]] | [[Category:Downloadable content]] | ||
[[Category:Free downloadable content]] | |||
[[Category:Trophies (SSB4-3DS)]] | [[Category:Trophies (SSB4-3DS)]] | ||
[[Category:Trophies (SSB4-Wii U)]] | [[Category:Trophies (SSB4-Wii U)]] | ||
[[es:Mewtwo (SSB4)]] | [[es:Mewtwo (SSB4)]] |