Editing Ganondorf (PM)
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 119: | Line 119: | ||
*{{buff|Dark Dive's startup is slightly faster.}} | *{{buff|Dark Dive's startup is slightly faster.}} | ||
*{{buff|Wizard Foot's damage increased on both ground and air kicks; knockback compensated to be the same. The move is now also reversible.}} | *{{buff|Wizard Foot's damage increased on both ground and air kicks; knockback compensated to be the same. The move is now also reversible.}} | ||
*{{nerf|Ganondorf is now always KO'd first when performing a [[ | *{{nerf|Ganondorf is now always KO'd first when performing a [[Sacrifical KO]] with Flame Choke.}} | ||
*{{change|Forward air's animation was polished. Active frames begin and terminate one frame earlier to better match the animation.}} | *{{change|Forward air's animation was polished. Active frames begin and terminate one frame earlier to better match the animation.}} | ||
*{{change|Down air's animation was polished.}} | *{{change|Down air's animation was polished.}} |