Editing Fox (SSBM)
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|dsdmg=5% (startup), 1.5x damage for reflected projectiles | |dsdmg=5% (startup), 1.5x damage for reflected projectiles | ||
|dsdesc=Informally referred to as the Shine, it reflects any projectiles that hit it back at the opponent who fired them for 1.5x damage and knockback. This move has low base knockback, but is an extremely useful [[semi-spike]] as it can push opponents offstage while [[edgeguarding]], to prevent them from recovering. Due to the set knockback, it has guaranteed followups on much of the cast at any percentage. The move can be jump cancelled to avoid the ending lag, allowing Fox to quickly jump up off stage, and it also gives him access to the [[waveshine]] technique. Reflector is invincible and active on the first frame of the animation. Arguably the best down special in the game (along with Falco's), if not, one of the best moves overall. | |dsdesc=Informally referred to as the Shine, it reflects any projectiles that hit it back at the opponent who fired them for 1.5x damage and knockback. This move has low base knockback, but is an extremely useful [[semi-spike]] as it can push opponents offstage while [[edgeguarding]], to prevent them from recovering. Due to the set knockback, it has guaranteed followups on much of the cast at any percentage. The move can be jump cancelled to avoid the ending lag, allowing Fox to quickly jump up off stage, and it also gives him access to the [[waveshine]] technique. Reflector is invincible and active on the first frame of the animation. Arguably the best down special in the game (along with Falco's), if not, one of the best moves overall. | ||
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