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Shulk (SSB4)

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Shulk
in Super Smash Bros. 4
Shulk
XenobladeSymbol.svg
Universe Xenoblade Chronicles
Availability Starter
Final Smash Chain Attack
Shulk's stock icon in Super Smash Bros. for Wii U.
This article is about Shulk's appearance in Super Smash Bros. 4. For the character in other contexts, see Shulk.
Shulk Foresees a Fight!
—Introduction Tagline

Shulk (シュルク, Shulk) was unofficially revealed as a playable character in Super Smash Bros. 4 alongside Bowser Jr. and Ganondorf via leaked videos from footage used by ESRB to rate the game before being formally confirmed on August 29th, 2014. His official reveal came along with the announcement of the "new" Nintendo 3DS port of his game Xenoblade Chronicles.

Prior to his official reveal, Shulk's English voice actor, Adam Howden, had tweeted on 19 May 2014 that he had performed voiceover work for a game he was not allowed to speak about. Shintarou Asanuma reprises his role in the Japanese versions of the game.

Moveset

Shulk is specialized by long reach and power equally, able to attack opponent's from a distance. Shulk uses the Monado as his main weapon, which can attack from long range using its beam properties. The Monado does more damage and knockback on some attacks if it hits from the blade (middle) rather than from the beam (tip).


  Name Damage Description
Neutral attack   3.5% A punch, kick, slash combo. Very similar to Ike's.
3.5%
5.3% (clean), 4.2% (late)
Forward tilt rowspan="1" 13% (blade), 11.5% (beam) Shulk swings the Monado in front of him.
Up tilt rowspan="1" 8% (blade), 7% (beam) Shulk jumps and does a fast, overhead sword swipe. A good anti-air technique.
Down tilt rowspan="1" 9% (blade), 7% (beam) A reasonably fast downward swipe.
Dash attack 11% Swipes the Monado forward.
Forward smash   5.5% (hit 1), 13% (hit 2 blade), 11.5% (hit 2 beam) A long stab using the Monado's beam. It looks akin to his Slit Edge art from Xenoblade. Like his up smash, the move has two hits, the first from the Monado and the second from the beam strike. The move has slightly more knockback scaling if angled up.
Up smash 4.5% (hit 1), 13.5% (hit 2) Shulk smashes the hilt of the Monado to the ground, causing the beam to strike upward. There are two hits to this move, the first being when Shulk slams the Monado down, and the second with the beam strike. The first hit has a small horizontal range, but can easily connect to the second hit if it lands.
Down smash 14% (hit 1 blade), 11% (hit 1 beam), 12% (hit 2 blade), 10% (hit 2 beam), 10% (hit 3 blade), 8% (hit 3 beam), 8% (hit 4 blade), 6% (hit 4 beam), 6% (hit 5 blade), 4% (hit 5 beam) A high range spinning slash with long start-up and ending lag. The move is capable of hitting five times, with each hit dealing less damage, though it is prohibitively difficult to have it strike the same opponent even twice.
Neutral aerial rowspan="1" 7% (blade), 8% (beam) A circular slash with the Monado.
Forward aerial rowspan="1" 7.5% (blade), 6% (beam) An overhead forward Monado swipe.
Back aerial 12% (clean), 8% (late) Shulk holds the Monado behind him and the beam strikes behind him. Has slow startup and moderate landing lag, but good range.
Up aerial 5% (hit 1), 10% (hit 2 blade), 7.5% (hit 2 beam) Shulk holds the Monado above him and the beam strikes upward.
Down aerial 6% (hit 1 grounded), 4% (hit 1 aerial), 10% (hit 2 blade), 9% (hit 2 beam) Shulk holds the Monado below him and the beam strikes downward. The first hit of the move does little knockback, but can easily connect to the second hit, which meteor smashes if sweetspotted. The sweetspot is located at the middle of the Monado's beam.
Grab
Pummel 3% Hits the opponent in the head with the Monado's hilt.
Forward throw 3% (hit 1), 8% (throw) Shulk pulls the opponent towards him before slashing them with an uppercut from the Monado.
Back throw 3% (hit 1), 9% (throw) Shulk pulls the opponent behind him and stabs their midsection with the Monado in a reverse grip.
Up throw 3% (hit 1), 4% (throw) Heaves the opponent in the air and stabs their chest.
Down throw 3% (hit 1), 4% (throw) Slams the opponent onto the ground and drives the Monado through their spine.
Floor attack (front) 7%
Floor attack (back) 7%
Floor attack (trip) 5%
Edge attack 7%
Neutral special Default Monado Arts Shulk activates one of five Arts, which enhance some of his abilities while reducing others.
Custom 1 Decisive Monado Arts Arts last longer, but once an Art is activated it cannot be changed.
Custom 2 Hyper Monado Arts Both positive and negative effects of Arts are amplified, and the Arts last for a shorter duration of time.
Side special Default Back Slash 10%/9% (front), 16%/14% (back) Jumps forwards with a Monado swing, similar to Link's dash attack. The attack is more powerful if it hits the opponent's back.
Custom 1 Back Slash Leap Shulk leaps up before slashing downward towards the ground. Has reduced horizontal movement, but comes out a little faster.
Custom 2 Back Slash Charge Shulk leaps forward, gaining super armor for the slash. This move has increased horizontal movement, but has harshly reduced damage if not striking the back.
Up special Default Air Slash 6% (hit 1 clean), 5% (hit 1 late), 5.5% (hit 2) Jumps upwards with a Monado swipe, similarly to Dolphin Slash. Pressing the attack button at the end of the swipe will result in a second, forward swipe.
Custom 1 Advancing Air Slash 6% (hit 1 clean), 5% (hit 1 late), 8% (hit 2) The first slash launches enemies diagonally, with the second slash moving Shulk forward.
Custom 2 Mighty Air Slash 9% (hit 1 clean), 7% (hit 1 late), 10% (hit 2) The range of the attack is reduced, but deals more damage.
Down special Default Vision 1.3x (min 13%/10% or 10%/7%) A counterattack, similar to that of the Fire Emblem series. Has the longest counter window in the game.
Custom 1 Dash Vision 1.0x (min 11%/8% or 8%/5%) Shulk takes a big step forward and the counter's range is extended. The counter is faster, but lacks power.
Custom 2 Power Vision 1.5x (min 20%/17% or 17%/14%) Shulk counters an attack with greater power. However, the attack is slower and if used too much, the counter will become less and less effective.
Final Smash Chain Attack 3% (hit 1), 2% (hits 2-12), 12% (hit 13), 5% (hit 14) Shulk summons Dunban and Riki to perform a Chain Attack on his opponents, before finishing them off with a strong Monado slash.

Reveal trailer

<youtube>GUl1EkUJ46k</youtube>

Taunts

  • Raises his hand up and says "Now it's Shulk time!", in reference to Reyn, a character in Xenoblade Chronicles.
  • Raises a fist and says "I'm really feeling it!"
  • Grips the Monado with both hands, activates it and says "This is the Monado's power!"

Victory Poses

  • Swings the Monado a few times while it is active, then holds it level to his head as it deactivates, saying either "The future is ours to decide." or "I've got a good rhythm going!"
  • Swings the inactive Monado upwards, then places it on his back, saying either "I got through that pretty good!" or "This is a good result!"
  • Bows down with the Monado held lengthwise, then it activates, and he changes grip, saying either "I can feel the power!" or "I can change the future."

Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Shulk's regular trophy can be obtained by completing Classic Mode with him and his alternative trophy can be obtained by completing All-Star mode with him.

Shulk
NA: In Xenoblade Chronicles, this young lad's colony is attacked by the Mechon, so he and his friends set off to take them down. In Smash Bros., his Monado Arts let him change his specialization during battle. You can choose to boost a stat—his jump or attack, for example—but other stats might drop as a result, so choose wisely.
PAL: In Xenoblade Chronicles, this young lad's colony is attacked by the Mechon, so he and his friends set off to take them down. In this game, his Monado Arts let him change his specialisation during battle. You can choose to boost a stat—his jump or attack, for example—but other stats might drop as a result, so choose wisely.
Shulk (Alt.)
NA: Shulk's up special Air Slash is an upward slash done during a jump. Press the button again quickly to launch opponents sideways. His side special Back Slash, on the other hand, is a downward swing with a very wide range, though using it leaves Shulk wide open. Try hitting foes from behind with this!
PAL: Shulk's up special, Air Slash, is an upward slash done during a jump. Press the button again quickly to launch opponents sideways. His side special, Back Slash, on the other hand, is a downward swing with a very wide range, although using it leaves Shulk wide open. Try hitting foes from behind with this to do more damage!

Update history

Super Smash Bros. for Nintendo 3DS 1.0.4

  • Buff Neutral attack 1 damage: 3% → 3.5%
  • Buff Neutral attack 2 damage: 3% → 3.5%
  • Buff Neutral attack 3 clean damage: 4.3% → 5.3%
  • Buff Neutral attack 3 late damage: 3.2% → 4.2%
  • Buff Forward tilt damage: 12%/10.5% → 13%/11.5%
  • Nerf Forward tilt knockback scaling: 100 → 92
  • Buff Up tilt damage: 7%/6% → 8%/7%
  • Buff Down tilt damage: 8%/6% → 9%/7%
  • Buff Down tilt hitbox 2 position: bone 25, offset [0.0,2.0,-1.0] → bone 0, offset [0.0,5.5,5.5] (this change removes a point-blank blind spot)
  • Buff Dash attack damage: 10% → 11%
  • Buff Forward smash damage: 5%, 12.5%/11%5.5%, 13%/11.5%
  • Buff Forward smash received a variety of changes to enable both hits to link together better.
    • Change Hit 1 angles: 40/75/84 → 78/10/40
    • Change Hit 1 fixed knockback values: 45/45/31 → 28/28/28
    • Nerf Hit 1 radii: 4.0/4.0/4.0 → 2.0/2.0/4.0 (hitboxes are thinner)
    • Buff Hit 1 positions: [-2.0,0.0,1.0]/[4.1,0.0,1.0]/[10.0,0.0,1.0] → [11.0–4.0,0.0,2.0]/[11.0–4.0,0.0,-0.5]/[-2.0,0.0,1.0] (hitboxes cover more area)
    • Buff Hit 2 radii: 3.5/2.0 → 4.0/3.0
    • Change Hit 2 hitbox 1 x-offset: 22.0–0.0 → 21.0–0.0
  • Buff Up smash damage: 4%, 13%4.5%, 13.5%
  • Buff Down smash damage: 13%/10%, 11%/9%, 9%/7%, 7%/5%, 5%/3%14%/11%, 12%/10%, 10%/8%, 8%/6%, 6%/4%
  • Buff Neutral aerial damage: 6%/7% → 7%/8%
  • Buff Forward aerial damage: 6.5%/5% → 7.5%/6%
  • Buff Forward aerial landing lag slightly decreased.
  • Buff Back aerial damage: 11%, 7% → 12%, 8%
  • Buff Up aerial damage: 4%, 9%/6.5% → 5%, 10%/7.5%
  • Buff Down aerial damage: 4%/6%, 10%/9% → 5%/7%, 11%/10%
  • Buff Forward throw hit 1 damage: 2% → 3%
  • Buff Back throw hit 1 damage: 2% → 3%
  • Buff Up throw hit 1 damage: 2% → 3%
  • Buff Down throw hit 1 damage: 2% → 3%
  • Buff Monado Speed damage dealt: 0.72x → 0.8x
  • Buff Monado Buster damage taken: 1.2x → 1.13x
  • Buff Air Slash (default) hit 1 damage: 5%/4% → 6%/5%
  • Buff Advancing Air Slash hit 1 damage: 5%/4% → 6%/5%
  • Buff Mighty Air Slash hit 1 damage: 8%/6% → 9%/7%
  • Change Vision (all variants) y-offset: 8.0 → 9.0 (hitboxes are slightly higher)

Alternate costumes

Shulk Palette (SSB4).png
ShulkHeadSSB4-3.png ShulkHeadWhiteSSB4-3.png ShulkHeadBlackSSB4-3.png File:ShulkHeadBrownSSB4-3.png ShulkHeadBlueSSB4-3.png ShulkHeadLavenderSSB4-3.png ShulkHeadYellowSSB4-3.png ShulkHeadTrunksSSB4-3.png

Gallery

Trivia

  • The title of Shulk's trailer is the line he says in Xenoblade Chronicles when the party is about to face a powerful enemy.
    • Due to said line having no obvious connection to the trailer, some fans believe it is in reference to the ESRB leak.
    • In the PAL versions of the game, however, the title is changed to reference one of Shulk's taunts.
  • Shulk is the only fighter leaked by the ESRB leak to be a starter character on both versions.
  • Shulk was the last character and newcomer confirmed for SSB4 before the worldwide release of Super Smash Bros. for Nintendo 3DS.
  • Shulk, along with Pac-Man, are the only two characters in the game (and, by extension, the whole series) without a green palette swap option.
  • Despite not being a third party character, clone, or Mii, Shulk is placed with them in most official material, including the Super Smash Bros. for Nintendo 3DS roster and foldout. This is changed on the Super Smash Bros. for Wii U roster, where Shulk is placed before the clones, and the Super Smash Bros. for Wii U manual, where he is placed before Bowser Jr.
    • Some fans mistake Shulk as a third party character, as the company that created him was Monolith Soft, not Nintendo, as well as the fact that in Super Smash Bros. for Nintendo 3DS he is placed beside Mega Man, Sonic and Pac-Man. However, Monolith Soft was acquired by Nintendo in 2007, making Shulk a second party character.