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(Reformatting of information into a much more convenient format; added damage percentages for most attacks; added other taunts)
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:{{cquote|Mega Man Joins the Battle!|cite=Introduction Tagline}}
:{{cquote|Mega Man Joins the Battle!|cite=Introduction Tagline}}
'''Mega Man''' ({{ja|ロックマン}}, ''Rockman'') is a newcomer in ''[[Super Smash Bros. 4]]''. He was announced at Nintendo's [[E3]] Direct Conference presentation for the game. It has been said that he does not widely use hand-to-hand combat, but relies on his large arsenal of weaponry. This is somewhat analogous to, but to a further extent than, {{SSBB|Snake}} in ''[[Super Smash Bros. Brawl]]''.
'''Mega Man''' ({{ja|ロックマン}}, ''Rockman'') is a newcomer in ''[[Super Smash Bros. 4]]''. He was announced at Nintendo's [[E3]] Direct Conference presentation for the game. It has been said that he does not widely use hand-to-hand combat, but relies on his large arsenal of weaponry. This is somewhat analogous to, but to a further extent than, {{SSBB|Snake}} in ''[[Super Smash Bros. Brawl]]''.
==Moveset==


*Mega Man can [[Wall-jump|wall-jump]].
*Mega Man can [[Wall-jump|wall-jump]].

Revision as of 22:30, September 13, 2014

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Mega Man's appearance in Super Smash Bros. 4. For the character in other contexts, see Mega Man.
Mega Man
in Super Smash Bros. 4
Mega Man
MegaManSymbol.svg
Universe Mega Man
Availability Starter
Final Smash Mega Legends
MegaManHeadSSB4-U.png
Mega Man Joins the Battle!
—Introduction Tagline

Mega Man (ロックマン, Rockman) is a newcomer in Super Smash Bros. 4. He was announced at Nintendo's E3 Direct Conference presentation for the game. It has been said that he does not widely use hand-to-hand combat, but relies on his large arsenal of weaponry. This is somewhat analogous to, but to a further extent than, Snake in Super Smash Bros. Brawl.

Moveset

Name Damage Description
Neutral attack Mega Buster 2% per pellet Mega Man fires up to three shots from his arm cannon. The shots have limited range. He lacks a proper forward tilt and neutral air due to his ability to shoot while walking forwards or jumping.
Forward tilt Mega Buster 2% per pellet Behaves identically to Mega Man's neutral attack, except Mega Man fires while running forwards.
Up tilt Mega Upper 12% A jumping uppercut. Based on the move of the same name from "Marvel vs. Capcom", which is itself a tribute to the Shoryuken from the Street Fighter series.
Down tilt Slide Kick 8% sweetspot, 5% sourspot A sliding kick attack. Mega Man moves approximately 4 character lengths forward with this move.
Dash attack Top Spin 11% if all hits connect Mega Man boosts forwards while spinning, damaging whatever he touches. [1] Based on Top Man's weapon from Mega Man 3.
Forward smash Charge Shot 12-20% Mega Man charges his buster before firing out a massive projectile. Like Mega Buster, this shot disappears after traveling a moderate distance.
Up smash Spark Shock 15-18% if all hits connect Mega Man turns his hands into electrodes, creating a powerful multi-hitting ball of electricity above him. [1] Based on Spark Man's weapon from Mega Man 3.
Down smash Flame Blast 17-24% Mega Man creates two flaming pillars on either side of him, which launch the opponent upwards. [1] This move has very long endlag. Based on Flame Man's weapon from Mega Man 6.
Neutral aerial Mega Buster 2% per pellet Behaves identically to Mega Man's neutral attack, except Mega Man fires while falling in the air.
Forward aerial Flame Sword 9% sweetspot, 5% sourspot A quick overhead slash from a flaming sword. Based on Sword Man's weapon from Mega Man 8.
Back aerial Slash Claw Hits twice; 5% per hit Mega Man quickly turns around and swipes at the air behind him. Based on Slash Man's weapon from Mega Man 7.
Up aerial Air Shooter 9% first hit, 1% otherwise Mega Man fires a mini tornado straight above him. The tornado travels a fair distance, pulling in anyone who touches it. Based on Air Man's weapon from Mega Man 2.
Down aerial Hard Knuckle 14% sweetspot, 12% sourspot Mega Man shoots his fist straight downwards, as a projectile. This move is a meteor smash. Based on Hard Man's weapon from Mega Man 3.
Grab Super Arm Mega Man grabs his opponent with one hand and lifts them over his head. Based on Guts Man's weapon from Mega Man.
Pummel Super Squeeze ?% Mega Man squeezes his opponent with his Super Arm.
Forward throw 6% Throws the opponent forward.
Back throw 11% Throws the opponent into the ground.
Up throw 7% Throws the opponent upward.
Down throw 5% Throws the opponent downward.
Floor attack (front) ?%
Floor attack (back) ?%
Floor attack (trip) 5% Mega Man kicks both beet out while spinning.
Edge attack (fast) Edge Kick ?% Megaman jumps up and performs a kick in a similar fashion as his down tilt.
Edge attack (slow) ?%
Neutral special Metal Blade Hits twice; 3% per hit when shot, 5% per hit when thrown A projectile that can be fired in one of eight different directions. The blade can be picked up and thrown by players like a regular item. Mega Man cannot throw another Metal Blade until his previous one disappears. Based on Metal Man's weapon from Mega Man 2.
Neutral special custom 1 ? ?% ?
Neutral special custom 2 ? ?% ?
Side special Crash Bomber 8% A projectile that latches on to any surface or player it touches. Much like a Gooey Bomb, it can be transferred between players. Unlike Mega Man's other projectiles, this one will not vanish until it hits the stage boundary. Based on Crash Man's weapon in Mega Man 2.
Side special custom 1 ? ?% ?
Side special custom 2 ? ?% ?
Up special Rush Coil Mega Man briefly summons his trusted dog, Rush, who acts similar to Sonic's Spring Jump. A second bounce will make Mega Man jump even higher than the first bounce. Other players will also be able to bounce on Rush, even if he's in the air. Based on the Rush Coil from Mega Man 3.
Up special custom 1 Beat ?% Mega Man summons Beat, which he grabs onto as it lifts him upwards.
Up special custom 2 ? ?% ?
Down special Leaf Shield 2% per leaf Mega Man produces leaves that orbit around him. The leaves block projectiles and can be fired forwards by pressing an attack button. Because of Stale-move negation, all leaves after the third will do only 1% damage. Based off of Wood Man's weapon from Mega Man 2.
Down special custom 1 Plant Barrier ?% Based off of Plant Man's weapon from Mega Man 6.
Down special custom 2 ? ?% ?
Final Smash Rockman Special 3% black hole bomb, 39% beam Mega Man fires a black hole bomb, which which explodes in front of him. If anyone falls into it, the Final Smash begins. Mega Man is joined by Mega Man X, Mega Man.exe, Mega Man Volnutt, and Geo Stelar, who combine the strength of their respective busters to create one massive attack, targeting whoever fell into the black hole.

Taunts

  • Up Taunt: Mega Man changes his outstretched hand into a cannon, then pumps his cannon fist.
  • Side Taunt: Mega Man spins around and strikes a pose with his back facing the camera.
  • Down Taunt: Mega Man warps out and immediately back on the stage, similar to his warping animation in the classic Mega Man games. [2]

Palette swaps

  • His default coloration, with blue and light blue armor.
  • His armor is red and white. Likely based on Mega Man's color scheme when using Rush, first appearing in Mega Man 3, or the Rush Adaptors first appearing in Mega Man 6.
  • His armor is dark green and white. Similar colors are used by several weapons in the series, but it closest resembles that of the Leaf Shield from Mega Man 2.
  • His armor is bronze and pale yellow. This is nearly identical to the palette swaps of the Metal Blade from Mega Man 2 and the Ring Boomerang from Mega Man 4, and similar colors are used for the Thunder Beam from Mega Man and the Thunder Wool from Mega Man 10.

Gameplay Trailer

<youtube>aX2KNyaoNV4</youtube> <youtube>2hyrnOAWNXU</youtube>

Gallery

Trivia

  • Mega Man is shown to have a slightly different KO explosion, the only character shown so far in Smash 4 (and, by extension, the entire series) to have this feature. Instead of just a single blast of the color of the player port, he also splits into blue orbs in a similar fashion to when he loses all of his health or lands on spikes/lava in Mega Man and Mega Man 2.
  • The promotional poster artwork of Mega Man used on the Smash 4 website mirrors the style of several Mega Man game covers and posters, such as the Japanese Mega Man 7 boxart, in which Mega Man stands in front of a group of allies and/or Robot Masters with the main antagonist looking over from the top.
    • Mega Man's artwork used on the website was illustrated by Ryuji Higurashi of Capcom.

References