Armight: Difference between revisions

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:''Super Smash Bros. Brawl''
:''Super Smash Bros. Brawl''
:2008
:2008
  * Armights prove hard to capture because they are good at dodging.
  * Armights prove hard to capture because they are good at dodging the best tactic is to stun them.
{{SubspaceArmy}}
{{SubspaceArmy}}



Revision as of 12:52, July 15, 2008

Falco preparing to attack an Armight.

Armights are enemies in The Subspace Emissary. They appear to be floating squids donning golden Trojan helmets, clutching javelin-swords with two of their appendages. Armights have three different attacks, the first being a stab which it will quickly execute using both swords. The second is a combo, usually composed of double slashes. The final move is a ranged attack in which it will throw both swords in quick succession. An Armight's entrance is accompanied by a resonating "oh ho ho!" laugh.

Trophy description

A Subspace enemy. Look at the arms on this thing. It's also got an awfully fancy mustache! Without much of a body, Armight floats softly in the air--all arms, legs, and head. Resplendent in a nice armored helmet, Armight attacks with its arms and swords and will sometimes throw the latter at you unexpectedly.

Super Smash Bros. Brawl
2008
* Armights prove hard to capture because they are good at dodging the best tactic is to stun them.