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m (→Moveset) |
Aliks-Odev (talk | contribs) (→Special Moves: both the sweetspot and sourspot are stronger. the latter tumbles around 13% earlier than in ssb4) |
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**{{buff|Din's Fire can travel slightly farther and its trajectory can be more controlled.}} | **{{buff|Din's Fire can travel slightly farther and its trajectory can be more controlled.}} | ||
**{{buff|The changes to [[airdodge]] mechanics indirectly improve Din's Fire's edgeguarding utility. Since airdodges are riskier to use offstage, recovering opponents are left in a more vulnerable position if they try to avoid Din's Fire.}} | **{{buff|The changes to [[airdodge]] mechanics indirectly improve Din's Fire's edgeguarding utility. Since airdodges are riskier to use offstage, recovering opponents are left in a more vulnerable position if they try to avoid Din's Fire.}} | ||
**{{buff|Din's Fire | **{{buff|Din's Fire deals more knockback, and the sweetspot appears to be larger than it was previously.}} | ||
**{{change|Din's Fire's flame has a more stylized appearance.}} | **{{change|Din's Fire's flame has a more stylized appearance.}} | ||
*[[Farore's Wind]]: | *[[Farore's Wind]]: |
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