Wall jump: Difference between revisions

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{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
{{ArticleIcons|melee=y|brawl=y|ssb4=y|ultimate=y}}
[[File:WallJumpMelee.jpg|thumb|Fox wall jumping in ''Melee''.]]
[[File:WallJumpMelee.jpg|thumb|Fox wall jumping in ''Melee''.]]
[[Image:Walljump.jpg|thumb|Fox wall jumping in ''Brawl''.]]
[[File:WallJumpUltimate.jpg|thumb|Greninja wall jumping in ''Ultimate''.]]
The '''wall jump''' is a technique unique to certain characters. Introduced in ''[[Super Smash Bros. Melee]]'', wall jumping consists of the character momentarily clinging to the [[wall]], then turning away, and finally jumping back. It is performed by touching a wall and then pressing the [[control stick]] or [[d-pad]] in the direction opposite the wall. In ''Brawl'', it can also be performed by pressing the jump button when touching a wall. A wall jumping character experiences a short period of [[invincibility frame|invincibility]] at the moment they kicks off the wall. One cannot wall jump forever, as the height gained from each successive wall jump decreases until they stop gaining any height at all.
The '''wall jump''' is a [[fighter ability|technique]] unique to certain characters. Introduced in ''[[Super Smash Bros. Melee]]'', wall jumping consists of the character momentarily clinging to the [[wall]], then turning away, and finally jumping back. It is performed by touching a wall and then pressing the [[control stick]] or [[d-pad]] in the direction opposite to the wall. In ''Brawl'', it can also be performed by pressing the jump button when touching a wall. One cannot wall jump forever, as the height gained from each successive wall jump decreases until they stop gaining any height at all. In ''Melee'', a wall jumping character experiences a short period of [[intangibility]] at the moment they kick off the wall, until they are able to perform another action. This is no longer the case as of ''Brawl'', but the intangibility still applies when the character performs a wall jump out of a [[wall tech]], although this intangibility would later be removed in ''Ultimate''.


Additionally, all characters can perform a wall jump directly after [[wall tech]]ing. This technique is often used by players [[recover]]ing against an [[edge-guard]]er.
Additionally, all characters can perform a wall jump directly after wall teching. This technique is often used by players [[recover]]ing against an [[edge-guard]]er.


==Characters who can wall jump==
==Wall jumpers==
{|class="wikitable sortable" style="text-align:center; min-width: 40%"
{|class="wikitable"
!Character
!Key
!{{GameIcon|SSBM|24px}}
|Normal
!{{GameIcon|SSBB|24px}}
|style="background-color:#dfdfdf;"|Wall clingers
!{{GameIcon|SSB4|24px}}
|}
!{{GameIcon|SSBU|24px}}
 
{|class="wikitable sortable" style="text-align:center"
!width="20%"|Fighters
!width="10%"|{{GameIcon|SSBM|24px}}
!width="10%"|{{GameIcon|SSBB|24px}}
!width="10%"|{{GameIcon|SSB4|24px}}
!width="10%"|{{GameIcon|SSBU|24px}}
|-
|style="text-align:left"|[[Bayonetta]]
|
|
|style="background-color:#dfdfdf;"|{{head|Bayonetta|s=24px|g=SSB4}}
|style="background-color:#dfdfdf;"|{{head|Bayonetta|s=24px|g=SSBU}}
|-
|style="text-align:left"|[[Byleth]]
|
|
|
|{{head|Byleth|s=24px|g=SSBU}}{{rollover|*|Byleth can only wall jump if Sword of the Creator clings to a wall. He is unable to wall jump normally. Additionally, he can only do this up to three times.|y}}
|-
|style="text-align:left"|[[Captain Falcon]]
|{{head|Captain Falcon|s=24px|g=SSBM}}
|{{head|Captain Falcon|s=24px|g=SSBB}}
|{{head|Captain Falcon|s=24px|g=SSB4}}
|{{head|Captain Falcon|s=24px|g=SSBU}}
|-
|style="text-align:left"|[[Cloud]]
|
|
|{{head|Cloud|s=24px|g=SSB4}}
|{{head|Cloud|s=24px|g=SSBU}}
|-
|-
|[[Bayonetta]]
|style="text-align:left"|[[Dark Samus]]
|N/A
|
|N/A
|
|{{Head|Bayonetta|s=24px|g=SSB4}}*
|
|{{Head|Bayonetta|s=24px|g=SSBU}}*
|{{head|Dark Samus|s=24px|g=SSBU}}
|-
|-
|[[Captain Falcon]]
|style="text-align:left"|[[Diddy Kong]]
|{{Head|Captain Falcon|s=24px|g=SSBM}}
|
|{{Head|Captain Falcon|s=24px|g=SSBB}}
|style="background-color:#dfdfdf;"|{{head|Diddy Kong|s=24px|g=SSBB}}
|{{Head|Captain Falcon|s=24px|g=SSB4}}
|style="background-color:#dfdfdf;"|{{head|Diddy Kong|s=24px|g=SSB4}}
|{{indeterminate}}
|style="background-color:#dfdfdf;"|{{head|Diddy Kong|s=24px|g=SSBU}}
|-
|-
|[[Cloud]]
|style="text-align:left"|[[Dr. Mario]]
|N/A
|{{n}}
|N/A
|
|{{Head|Cloud|s=24px|g=SSB4}}
|{{head|Dr. Mario|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Dr. Mario|s=24px|g=SSBU}}
|-
|-
|[[Diddy Kong]]
|style="text-align:left"|[[Duck Hunt]]
|N/A
|
|{{Head|Diddy Kong|s=24px|g=SSBB}}*
|
|{{Head|Diddy Kong|s=24px|g=SSB4}}*
|{{head|Duck Hunt|s=24px|g=SSB4}}
|{{Head|Diddy Kong|s=24px|g=SSBU}}*
|{{head|Duck Hunt|s=24px|g=SSBU}}
|-
|-
|[[Dr. Mario]]
|style="text-align:left"|[[Falco]]
|'''No'''
|{{head|Falco|s=24px|g=SSBM}}
|N/A
|{{head|Falco|s=24px|g=SSBB}}
|{{Head|Dr. Mario|s=24px|g=SSB4}}
|{{head|Falco|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Falco|s=24px|g=SSBU}}
|-
|-
|[[Duck Hunt]]
|style="text-align:left"|[[Fox]]
|N/A
|{{head|Fox|s=24px|g=SSBM}}
|N/A
|{{head|Fox|s=24px|g=SSBB}}
|{{Head|Duck Hunt|s=24px|g=SSB4}}
|{{head|Fox|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Fox|s=24px|g=SSBU}}
|-
|-
|[[Falco]]
|style="text-align:left"|[[Greninja]]
|{{Head|Falco|s=24px|g=SSBM}}
|
|{{Head|Falco|s=24px|g=SSBB}}
|
|{{Head|Falco|s=24px|g=SSB4}}
|style="background-color:#dfdfdf;"|{{head|Greninja|s=24px|g=SSB4}}
|{{indeterminate}}
|style="background-color:#dfdfdf;"|{{head|Greninja|s=24px|g=SSBU}}
|-
|-
|[[Fox]]
|style="text-align:left"|[[Inkling]]
|{{Head|Fox|s=24px|g=SSBM}}
|
|{{Head|Fox|s=24px|g=SSBB}}
|
|{{Head|Fox|s=24px|g=SSB4}}
|
|{{indeterminate}}
|{{head|Inkling|s=24px|g=SSBU}}
|-
|-
|[[Greninja]]
|style="text-align:left"|[[Joker]]
|N/A
|
|N/A
|
|{{Head|Greninja|s=24px|g=SSB4}}*
|
|{{Head|Greninja|s=24px|g=SSBU}}
|{{head|Joker|s=24px|g=SSBU}}
|-
|-
|[[Little Mac]]
|style="text-align:left"|[[Little Mac]]
|N/A
|
|N/A
|
|{{Head|Little Mac|s=24px|g=SSB4}}
|{{head|Little Mac|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Little Mac|s=24px|g=SSBU}}
|-
|-
|[[Lucario]]
|style="text-align:left"|[[Lucario]]
|N/A
|
|{{Head|Lucario|s=24px|g=SSBB}}*
|style="background-color:#dfdfdf;"|{{head|Lucario|s=24px|g=SSBB}}
|{{Head|Lucario|s=24px|g=SSB4}}*
|style="background-color:#dfdfdf;"|{{head|Lucario|s=24px|g=SSB4}}
|{{indeterminate}}
|style="background-color:#dfdfdf;"|{{head|Lucario|s=24px|g=SSBU}}
|-
|-
|[[Mario]]
|style="text-align:left"|[[Mario]]
|{{Head|Mario|s=24px|g=SSBM}}
|{{head|Mario|s=24px|g=SSBM}}
|{{Head|Mario|s=24px|g=SSBB}}
|{{head|Mario|s=24px|g=SSBB}}
|{{Head|Mario|s=24px|g=SSB4}}
|{{head|Mario|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Mario|s=24px|g=SSBU}}
|-
|-
|[[Mega Man]]
|style="text-align:left"|[[Mega Man]]
|N/A
|
|N/A
|
|{{Head|Mega Man|s=24px|g=SSB4}}
|{{head|Mega Man|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Mega Man|s=24px|g=SSBU}}
|-
|-
|[[Mewtwo]]
|style="text-align:left"|[[Mewtwo]]
|'''No'''
|{{n}}
|N/A
|
|{{Head|Mewtwo|s=24px|g=SSB4}}
|{{head|Mewtwo|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Mewtwo|s=24px|g=SSBU}}
|-
|-
|[[Mii Brawler]]
|style="text-align:left"|[[Mii Brawler]]
|N/A
|
|N/A
|
|{{Head|Mii Brawler|s=24px|g=SSB4}}
|{{head|Mii Brawler|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Mii Brawler|s=24px|g=SSBU}}
|-
|-
|[[Mii Gunner]]
|style="text-align:left"|[[Mii Gunner]]
|N/A
|
|N/A
|
|{{Head|Mii Gunner|s=24px|g=SSB4}}
|{{head|Mii Gunner|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Mii Gunner|s=24px|g=SSBU}}
|-
|-
|[[Pac-Man]]
|style="text-align:left"|[[Pac-Man]]
|N/A
|
|N/A
|
|{{Head|Pac-Man|s=24px|g=SSB4}}
|{{head|Pac-Man|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Pac-Man|s=24px|g=SSBU}}
|-
|-
|[[Pichu]]
|style="text-align:left"|[[Pichu]]
|{{Head|Pichu|s=24px|g=SSBM}}
|{{head|Pichu|s=24px|g=SSBM}}
|N/A
|
|N/A
|
|{{indeterminate}}
|{{head|Pichu|s=24px|g=SSBU}}
|-
|-
|[[Pikachu]]
|style="text-align:left"|[[Pikachu]]
|'''No'''
|{{n}}
|{{Head|Pikachu|s=24px|g=SSBB}}
|{{head|Pikachu|s=24px|g=SSBB}}
|{{Head|Pikachu|s=24px|g=SSB4}}
|{{head|Pikachu|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Pikachu|s=24px|g=SSBU}}
|-
|-
|[[Samus]]
|style="text-align:left"|[[Samus]]
|{{Head|Samus|s=24px|g=SSBM}}
|{{head|Samus|s=24px|g=SSBM}}
|{{Head|Samus|s=24px|g=SSBB}}
|{{head|Samus|s=24px|g=SSBB}}
|{{Head|Samus|s=24px|g=SSB4}}
|{{head|Samus|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Samus|s=24px|g=SSBU}}
|-
|-
|[[Sheik]]
|style="text-align:left"|[[Sheik]]
|{{Head|Sheik|s=24px|g=SSBM}}
|{{head|Sheik|s=24px|g=SSBM}}
|{{Head|Sheik|s=24px|g=SSBB}}*
|style="background-color:#dfdfdf;"|{{head|Sheik|s=24px|g=SSBB}}
|{{Head|Sheik|s=24px|g=SSB4}}*
|style="background-color:#dfdfdf;"|{{head|Sheik|s=24px|g=SSB4}}
|{{indeterminate}}
|style="background-color:#dfdfdf;"|{{head|Sheik|s=24px|g=SSBU}}
|-
|-
|[[Sonic]]
|style="text-align:left"|[[Sonic]]
|N/A
|
|{{Head|Sonic|s=24px|g=SSBB}}
|{{head|Sonic|s=24px|g=SSBB}}
|{{Head|Sonic|s=24px|g=SSB4}}
|{{head|Sonic|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Sonic|s=24px|g=SSBU}}
|-
|-
|[[Squirtle]]
|style="text-align:left"|[[Squirtle]]
|N/A
|
|{{Head|Squirtle|s=24px|g=SSBB}}*
|style="background-color:#dfdfdf;"|{{head|Squirtle|s=24px|g=SSBB}}
|N/A
|
|{{indeterminate}}
|style="background-color:#dfdfdf;"|{{head|Squirtle|s=24px|g=SSBU}}
|-
|-
|[[Toon Link]]
|style="text-align:left"|[[Toon Link]]
|N/A
|
|{{Head|Toon Link|s=24px|g=SSBB}}
|{{head|Toon Link|s=24px|g=SSBB}}
|{{Head|Toon Link|s=24px|g=SSB4}}
|{{head|Toon Link|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Toon Link|s=24px|g=SSBU}}
|-
|-
|[[Villager]]
|style="text-align:left"|[[Villager]]
|N/A
|
|N/A
|
|{{Head|Villager|s=24px|g=SSB4}}
|{{head|Villager|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Villager|s=24px|g=SSBU}}
|-
|-
|[[Wii Fit Trainer]]
|style="text-align:left"|[[Wii Fit Trainer]]
|N/A
|
|N/A
|
|{{Head|Wii Fit Trainer|s=24px|g=SSB4}}
|{{head|Wii Fit Trainer|s=24px|g=SSB4}}
|{{indeterminate}}
|{{head|Wii Fit Trainer|s=24px|g=SSBU}}
|-
|-
|[[Wolf]]
|style="text-align:left"|[[Wolf]]
|N/A
|
|{{Head|Wolf|s=24px|g=SSBB}}
|{{head|Wolf|s=24px|g=SSBB}}
|N/A
|
|{{indeterminate}}
|{{head|Wolf|s=24px|g=SSBU}}
|-
|-
|[[Young Link]]
|style="text-align:left"|[[Young Link]]
|{{Head|Young Link|s=24px|g=SSBM}}
|{{head|Young Link|s=24px|g=SSBM}}
|N/A
|
|N/A
|
|{{indeterminate}}
|{{head|Young Link|s=24px|g=SSBU}}
|-
|-
|[[Zero Suit Samus]]
|style="text-align:left"|[[Zero Suit Samus]]
|N/A
|
|{{Head|Zero Suit Samus|s=24px|g=SSBB}}
|{{head|Zero Suit Samus|s=24px|g=SSBB}}
|{{Head|Zero Suit Samus|s=24px|g=SSB4}}
|{{head|Zero Suit Samus|s=24px|g=SSB4}}
|{{Head|Zero Suit Samus|s=24px|g=SSBU}}
|{{head|Zero Suit Samus|s=24px|g=SSBU}}
|}
|}


<small><nowiki>*</nowiki>: These characters can also [[wall cling]].</small>
==Origin==
The wall jump is a common ability in platforming games. Several of the characters who have wall jumps here have had them in games of their own. Mario, Samus, Sonic, Mega Man and Pac-Man have performed wall jumps in their own series: Mario in ''{{s|mariowiki|Super Mario 64}}'' and its sequel of sorts, ''{{s|mariowiki|Super Mario Sunshine}}'', the ''New Super Mario Bros.'' series, the ''Super Mario Galaxy'' series, ''Super Mario 3D Land'' and ''3D World'', ''{{s|mariowiki|Super Mario Maker}}'' (only in the ''New Super Mario Bros.'' playstyle) and ''{{s|mariowiki|Super Mario Maker 2}}'' (in the ''New Super Mario Bros.'' and ''3D World'' playstyles), and ''{{s|mariowiki|Super Mario Odyssey}}''; Samus in all games except ''Metroid'', ''Metroid II'', and ''Metroid Prime''; Sonic in ''Sonic the Fighters'' (also known as ''Sonic Championship''), ''Sonic Heroes'' (in the latter Sonic could do a horizontal wall jump known as the Triangle Jump), ''Sonic the Hedgehog'' (2006), ''Sonic Unleashed'', ''Sonic Colors'', ''Sonic Generations'' and ''Sonic Lost World''; Mega Man in ''Mega Man: The Power Battle'', ''Mega Man 2: The Power Fighters'' and ''Marvel vs. Capcom'' (Mega Man's successor, {{b|X|Mega Man}}, can also wall jump); and Pac-Man in ''Pac-Man World 3''.


==Origin==
There is some debate as to whether or not ''[[Super Mario Bros.]]'' is the first instance of wall-jumping in Nintendo games, as in that game the technique was a glitch (which may have become noteworthy enough to be included as a real mechanic later on in ''Super Mario 64''); however, the ''Mario'' series is generally given credit for popularizing the move.
The wall jump is a common ability in platforming games. Several of the characters who have wall jumps here have had them in games of their own. Mario, Luigi, Samus, Sonic, Mega Man and Pac-Man have performed wall jumps in their own series: Mario in ''[[Super Mario 64]]'' and its sequel of sorts, ''Super Mario Sunshine'', the ''New Super Mario Bros.'' series, the ''Super Mario Galaxy'' series, ''Super Mario 3D Land'' and ''3D World'', ''Super Mario Maker'' and ''Super Mario Odyssey''; Samus in all games except ''Metroid'', ''Metroid II'', and ''Metroid Prime''; Sonic in ''Sonic the Fighters'' (also known as ''Sonic Championship''), ''Sonic Heroes'' (in the latter Sonic could do a horizontal wall jump known as the Triangle Jump), ''Sonic the Hedgehog 2006'', ''Sonic Unleashed'', ''Sonic Colors'', ''Sonic Generations'' and ''Sonic Lost World''; Mega Man in ''Mega Man: The Power Battle'', ''Mega Man 2: The Power Fighters'' and ''Marvel vs. Capcom''; and Pac-Man in ''Pac-Man World 3''.
 
Some characters unable to wall jump in the ''{{b|Super Smash Bros.|series}}'' series have been able to wall jump in their own games. Luigi can wall jump in the ''New Super Mario Bros.'' series (but not in ''Super Mario 64 DS'', in which it was a power unique to Mario), in ''Super Mario 3D World'' along with [[Peach]] and [[Rosalina]], in ''Super Mario Run'' along with Peach, [[Daisy]], and [[Yoshi]], and in ''Super Mario Maker 2''. [[Luigi]] and [[Bowser Jr.]] can also wall jump in ''Mario Superstar Baseball''. [[Donkey Kong]] can wall jump in ''Jungle Beat''. Yoshi can wall cling in ''{{s|mariowiki|Super Mario Odyssey}}'', however it is Mario who is controlling him. [[Kirby]] can wall jump with the ninja ability in ''[[Kirby Super Star]]'', though it functioned more like a [[wall cling]]. [[Sora]] can wall jump as part of the Flowmotion Mechanic in ''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts III''.


There is some debate as to whether or not ''Super Mario Bros.'' is the first instance of wall-jumping in Nintendo games, as in that game the technique was a glitch (which may have become noteworthy enough to be included as a real mechanic later on). Some characters unable to wall jump in the ''Smash Bros.'' series have been able to wall jump in their own games, including [[Luigi]] in ''New Super Mario Bros.'' (but not in ''Super Mario 64 DS'', in which it was a power unique to Mario) along with [[Donkey Kong]] and [[Kirby]] (the latter with the ninja ability in ''Kirby Super Star'', though it functioned more like a [[wall cling]]).
==Gallery==
<gallery>
Walljump.jpg|{{SSBB|Fox}} wall jumping in ''Brawl''.
LittleMac3DSWallJump.jpg|{{SSB4|Little Mac}} wall jumping in ''Smash 3DS''.
BylethWallGrapple.jpeg|Byleth using Sword of the Creator in ''Ultimate''.
</gallery>


==Trivia==
==Trivia==
*[[Pikachu]], [[Mewtwo]], and [[Dr. Mario]] are the only veterans to gain the ability to wall jump in games released after ''[[Melee]]''.
*[[Pikachu]], [[Mewtwo]], and [[Dr. Mario]] are the only veterans to gain the ability to wall jump in games released after ''[[Melee]]''.
*[[Cloud Strife|Cloud]], [[Toon Link]], and [[Young Link]] are the only swordsmen that have the ability to wall jump.
**Pikachu gaining the ability to wall jump starting in ''Brawl'' accounts for part of the evidence of the fan theory that the Pichu from ''Melee'' evolved into the Pikachu in future games.
*[[Luigi]] could wall jump in the E3 Demo Build of {{for3ds}}, but cannot in the final game.
*[[Cloud]], [[Toon Link]], and [[Young Link]] are the only swordsmen that have the ability to wall jump.
*[[Pac-Land]] is the only stage whose [[Ω form]]'s walls cannot be wall jumped on.
**[[Byleth]] can also wall jump but only with his up special [[Sword of the Creator]]. However, he can only wall jump this way 3 times before returning to stage.
**[[Kalos Pokémon League]]'s Ω form also used to share this distinction before [[List of updates (SSB4)/1.1.3 changelog|version 1.1.3]].
*{{uv|Star Fox}} is the only universe with multiple fighters in which all fighters can wall jump.
*[[Luigi]] could wall jump in the E3 demo build of {{for3ds}}, but cannot do so in the final game.
*In ''SSB4'', [[Pac-Land]] is the only stage whose [[Ω form]]'s walls cannot be wall jumped on.
**[[Kalos Pokémon League]]'s Ω form also used to share this distinction in ''SSB4'' before [[List of updates (SSB4)/1.1.3 changelog|version 1.1.3]].
*[[Little Mac]]'s ability to wall jump is fairly unusual, as it not only contrasts with his otherwise notoriously weak aerial game, but also covers a decent amount of height as well.
*[[Inkling]]s cannot wall jump in ''{{s|inkipedia|Splatoon}}'' and ''{{s|inkipedia|Splatoon 2}}''. Instead, they can swim up walls that are covered in ink of their color. However, Inkling's wall jump animation does not involve them turning into their squid form whatsoever.
**Inklings can wall jump in ''{{s|inkipedia|Splatoon 3}}'' by either performing a {{s|inkipedia|squid roll}} off of a wall or using the {{s|inkipedia|Zipcaster}} special weapon, though these methods were introduced after Inkling's inclusion in ''Ultimate''.
*The manual for ''Ultimate'' incorrectly stated that {{SSBU|Simon}} could wall jump, but his name was later replaced with [[Pac-Man]]'s.
*In ''Melee'', after {{SSBM|Mario}} performs his up special, there is a small window of time that allows Mario to wall jump due to a developer oversight. Afterward the Mario player can still do more actions, such as another up special.


==See also==
==See also==
Line 207: Line 252:
*[[Wall tech]]
*[[Wall tech]]
*[[Flip Jump]]
*[[Flip Jump]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSB4)]]
[[Category:Techniques (SSB4)]]
[[Category:Techniques (SSBU)]]
[[Category:Game controls]]
[[Category:Game controls]]