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Villager (SSB4)/Up aerial

Hitbox visualization showing Villager's up aerial (Single Turnip).
Hitbox visualization showing Villager's up aerial (Double Turnips).
Hitbox visualization showing Villager's up aerial (Triple Turnips).
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Hitboxes

One turnip

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean
0 0 8% 0   30 100 0 5.2 0 0.0 20.0 0.0 1.0x 1.0x 0%               Punch  
Late
0 0 4% 0   30 100 0 3.8 0 0.0 18.0 0.0 1.0x 1.0x 0%               Punch  

Two turnips

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean
0 0 10% 0   30 100 0 6.5 0 0.0 20.0 0.0 1.0x 1.0x 0%               Punch  
Late
0 0 5% 0   30 100 0 4.5 0 0.0 18.0 0.0 1.0x 1.0x 0%               Punch  

Three turnips

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean
0 0 13% 0   30 100 0 7.5 0 0.0 20.0 0.0 1.0x 1.0x 0%               Punch  
Late
0 0 6% 0   30 100 0 4.8 0 0.0 18.0 0.0 1.0x 1.0x 0%               Punch  

Timing

Attack

Initial autocancel 1-5
Clean hit 6-7
Late hit 8-31
Ending autocancel 39-
Interruptible 43
Animation length 49
                                                                                                 
                                                                                                 

Landing lag

Animation length 15
                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible