User talk:DrakRoar: Difference between revisions

 
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Thanks again for helping with the custom move project. You've almost done as much work as I have on it, haha. [[User:Serpent_King|<span style="font-family:Algerian"> <span style="color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span></span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 23:41, 21 September 2015 (EDT)
Thanks again for helping with the custom move project. You've almost done as much work as I have on it, haha. [[User:Serpent_King|<span style="font-family:Algerian"> <span style="color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span></span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 23:41, 21 September 2015 (EDT)
:You're welcome. Yeah I was thinking of something else to do on the wiki, and that was my choice ;) [[File:Badass Nidoking.png|20px]] [[User:DracoRexKing|<font color="blue">'''Draco'''</font><font color="red">'''Rex'''</font>]][[User talk:DracoRexKing|<font color="purple">'''King'''</font>]] 12:33, 22 September 2015 (EDT)
:You're welcome. Yeah I was thinking of something else to do on the wiki, and that was my choice ;) [[File:Badass Nidoking.png|20px]] [[User:DracoRexKing|<font color="blue">'''Draco'''</font><font color="red">'''Rex'''</font>]][[User talk:DracoRexKing|<font color="purple">'''King'''</font>]] 12:33, 22 September 2015 (EDT)
::I replied [[User talk:Serpent King/Sandbox/Custom Moves‎|here]] in case you are not watching the page. [[User:Serpent_King|<span style="font-family:Algerian"> <span style="color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span></span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 18:05, 22 September 2015 (EDT)
::I replied [[User talk:Serpent King/Sandbox/Custom Moves|here]] in case you are not watching the page. [[User:Serpent_King|<span style="font-family:Algerian"> <span style="color:#008833; text-shadow:0px 0px 3px #00bb77;">'''Serpent'''</span><span style="font-size:12pt; color:black; text-shadow:0px 0px 3px Gray;">∞</span><span style="color:#eed000; text-shadow:0px 0px 3px #ffd000;">'''King'''</span></span>]] [[User talk:Serpent_King|(<span style="color: blue;">talk</span>)]] 18:05, 22 September 2015 (EDT)
:::I saw it, thanks for the help. I was doing other stuff. [[File:Badass Nidoking.png|20px]] [[User:DracoRexKing|<font color="blue">'''Draco'''</font><font color="red">'''Rex'''</font>]][[User talk:DracoRexKing|<font color="purple">'''King'''</font>]] 18:15, 22 September 2015 (EDT)
:::I saw it, thanks for the help. I was doing other stuff. [[File:Badass Nidoking.png|20px]] [[User:DracoRexKing|<font color="blue">'''Draco'''</font><font color="red">'''Rex'''</font>]][[User talk:DracoRexKing|<font color="purple">'''King'''</font>]] 18:15, 22 September 2015 (EDT)


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== Undoing the edits ==
== Undoing the edits ==


These edits are not to be undone. It is relevant to the SSB4 section anyway, It is still a change from SSB4. Also I don't know much about this technical data, only a bit. <small>—Preceding unsigned comment added by [[User:Xerneasthebest|Xerneasthebest]] ([[User talk:Xerneasthebest|talk]] • [[Special:Contributions/Xerneasthebest|contribs]]) 08:56, February 27, 2019‎ (EST)</small>
These edits are not to be undone. It is relevant to the SSB4 section anyway, It is still a change from SSB4. Also I don't know much about this technical data, only a bit. <small>—Preceding unsigned comment added by [[User:Xerneasthebest|Xerneasthebest]] ([[User talk:Xerneasthebest|talk]] • [[Special:Contributions/Xerneasthebest|contribs]]) 08:56, February 27, 2019 (EST)</small>
:No, there's a clear difference. Sonic's back air has 30 frames of landing lag in ''Smash 4''. It was reduced to 18 frames in the base version of ''Ultimate'' (1.0.0), then again to 15 frames in 2.0.0. We only list the value from the latest version (30 frames → 15) in the Changes from SSB4 section, because different versions of ''Ultimate'' (which are what's being compared in the Update history) are still the same game, and the latest one is the most relevant. What you did was lazily copy "''Back aerial has less landing lag (18 frames → 15).''" from the Update history when there was already this line: "''All aerials have less landing lag (Neutral: 16 frames → 10, Forward: 26 → 16, '''Back: 30 → 15''', Up: 21 → 13, Down: 38 → 21).''" Same goes for the FS meter change. That mechanic did not exist altogether in ''Smash 4'', so it's irrelevant to the Changes from SSB4 section. We don't list how every character got a directional air dodge, for example. Either way, please try looking forward to more important contributions in the future, and show you don't only care about getting un-probated to keep editing your userspace.
:No, there's a clear difference. Sonic's back air has 30 frames of landing lag in ''Smash 4''. It was reduced to 18 frames in the base version of ''Ultimate'' (1.0.0), then again to 15 frames in 2.0.0. We only list the value from the latest version (30 frames → 15) in the Changes from SSB4 section, because different versions of ''Ultimate'' (which are what's being compared in the Update history) are still the same game, and the latest one is the most relevant. What you did was lazily copy "''Back aerial has less landing lag (18 frames → 15).''" from the Update history when there was already this line: "''All aerials have less landing lag (Neutral: 16 frames → 10, Forward: 26 → 16, '''Back: 30 → 15''', Up: 21 → 13, Down: 38 → 21).''" Same goes for the FS meter change. That mechanic did not exist altogether in ''Smash 4'', so it's irrelevant to the Changes from SSB4 section. We don't list how every character got a directional air dodge, for example. Either way, please try looking forward to more important contributions in the future, and show you don't only care about getting un-probated to keep editing your userspace.
:Also, sign your talk page posts with four tildes (~). [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 09:20, 27 February 2019 (EST)
:Also, sign your talk page posts with four tildes (~). [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 09:20, 27 February 2019 (EST)
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== Reeling ==
== Reeling ==
{{split|reeling is a hitstun animation, tumbling is a state which a fighter enters after hitstun. The two should not be lumped together}}
I was trying to merge the reeling into the hitstun article, what's wrong with this? [https://www.ssbwiki.com/index.php?title=Tumbling&type=revision&diff=1302924&oldid=1302920]
I was trying to merge the reeling into the hitstun article, what's wrong with this? [https://www.ssbwiki.com/index.php?title=Tumbling&type=revision&diff=1302924&oldid=1302920]
:You need to reach a consensus in the talk page with other users, then an admin will keep it as is or change it depending on the result. The section you commented on is from years ago, so what was decided back then is no longer relevant for the recent proposal. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 14:03, October 8, 2019 (EDT)
:You need to reach a consensus in the talk page with other users, then an admin will keep it as is or change it depending on the result. The section you commented on is from years ago, so what was decided back then is no longer relevant for the recent proposal. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 14:03, October 8, 2019 (EDT)
Hey, sorry to bother you, but [https://www.ssbwiki.com/Category:Split_suggestions it looks like somebody wants to split your talk page on the Recent Changes menu] with that template being there. What should we do about it? [[Special:Contributions/72.203.118.154|72.203.118.154]] 01:49, January 12, 2020 (EST)
:There, I've removed the template. I'm not sure if there's a way to keep it here without having my page show up in the menu, but that should do it for now. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 09:53, January 12, 2020 (EST)


== Why do you flame me?==
== Why do you flame me?==
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:The edit summary didn't allow me to explain it fully in detail, but it's true. [[Tripping#Causes_of_tripping|It's listed in the tripping page]]; any move that leaves you on the ground and deals at least 55 units of knockback has a 7% chance of tripping, even if they have no trip chance assigned. This includes moves that launch at the Sakurai angle or meteor smash, and Peach's back air falls under the former category. [[Peach (SSBU)/Back aerial|The scripts for the move]] show it has no bonus trip chance, so it's this 7% trip chance that is taking effect. Because the Sakurai angle is so common across the cast, a lot of moves without a bonus trip chance can still trip due to this 7% chance, and thus it's not worth listing all of them. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 22:06, January 7, 2020 (EST)
:The edit summary didn't allow me to explain it fully in detail, but it's true. [[Tripping#Causes_of_tripping|It's listed in the tripping page]]; any move that leaves you on the ground and deals at least 55 units of knockback has a 7% chance of tripping, even if they have no trip chance assigned. This includes moves that launch at the Sakurai angle or meteor smash, and Peach's back air falls under the former category. [[Peach (SSBU)/Back aerial|The scripts for the move]] show it has no bonus trip chance, so it's this 7% trip chance that is taking effect. Because the Sakurai angle is so common across the cast, a lot of moves without a bonus trip chance can still trip due to this 7% chance, and thus it's not worth listing all of them. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 22:06, January 7, 2020 (EST)
: Oh. I see. In that case, I would like to humbly apologize. I will make sure this mistake no longer persists.
[[User:Thecontributor22|Thecontributor22]] ([[User talk:Thecontributor22|talk]]) 02:59, January 8, 2020 (EST)
== Thanks ==
I would like to thank you for correcting the Sword of the Creator section of Byleth's page. I had no idea that I used autocanceling incorrectly as well. I really do appreciate the help.
[[User:Thecontributor22|Thecontributor22]] ([[User talk:Thecontributor22|talk]]) 12:51, February 4, 2020 (EST)
== Here's what happened on the IP's talk ==
What happened was I thought the IP who made the edit on Wario's page also made [https://www.ssbwiki.com/index.php?title=Fire_Emblem_(universe)&diff=prev&oldid=1353299 this] before, however I wasn't paying attention to the IP addresses and was looking at the wrong IP's contributions when typing that. Hope I didn't cause any problems, I sometimes tend to rush to type a message before realizing what's actually going on (it recently happened [https://www.ssbwiki.com/User_talk:69.181.125.235#Removing_Hero.27s_randomness here]). It's something I've been improving on but sometimes slip.
Also I know this is late but thanks for helping templating the characters' changelist, it was something I planned to start when the proposal passed but was doing it wrong, so I decided to lend a hand once I saw the template was finished. [[Image:001Toad.jpg|20px]] <span style="font-family: Algerian">'''[[User:OmegaToad64|<font color="green">Omegα</font>]][[User talk:OmegaToad64|<font color="red">Toαd</font><font color="blue">64</font>]]'''</span> 04:46, February 17, 2020 (EST)
== Sincere thanks ==
I would like to thank you for making the explanation of Fishing Rod much more accurate-sounding. I am sure people will understand Fishing Rod much better now, and I am one of those people. 👍
[[User:Thecontributor22|Thecontributor22]] ([[User talk:Thecontributor22|talk]]) 11:12, August 7, 2020 (EDT)
== [https://www.ssbwiki.com/index.php?title=Template:UpdateList_(SSBU)/8.0.0&curid=117849&diff=1463855&oldid=1463791 Regarding this] ==
I do not believe that it’s a placebo effect as you say. I do have visual proof - if Villager uses Timber while standing at the edge, he gets pushed backwards to make way for the seedling. It doesn’t work if he’s teetering, but using it again immediately will make it work. I am certain that this didn’t happen before - I just don’t know how to rollback the software version to check it. This phenomenon definitely didn’t happen in SSB4, and there’s no mention of it anywhere else. [[User:Black Vulpine|<span style="color: black;">'''Black Vulpine'''</span>]] of the [[User talk:Black Vulpine|🦊'''Furry Nation'''🐺]]. [[Special:Contributions/Black Vulpine|<span style="color: #CC5500">'''Furries make the internets go! :3'''</span>]] 19:55, August 14, 2020 (EDT)
:That's the issue though. Simply saying "I'm certain" doesn't count as proof if nobody else has documented it, especially more dedicated Villager mains with better knowledge of the game's code. On my end, I follow some Twitter accounts that usually post changes not documented by the official patch notes when an update is released ([https://twitter.com/Ruben_dal such as] [https://twitter.com/Meshima_ these]), but I've seen no mention of that Villager change. You could maybe ask the Villager Discord and see if they give you a concrete answer on whether that change is real or not, but otherwise it shouldn't be listed. [[File:034.png|20px]] '''<span style="font-family:Algerian">[[User:DracoRexKing|<font color="red">DracoRex,]]</font> [[User talk:DracoRexKing|<font color="olive">Creator of the Land]]</font></span>''' 23:41, August 14, 2020 (EDT)
::There is '''definitely''' a change between SSB4 and SSBU at the very least. And just because nobody else has documented it doesn't mean the change isn't there. You are knowledgeable about special discords and the like, so why don't you at least help me investigate? [[User:Black Vulpine|<span style="color: black;">'''Black Vulpine'''</span>]] of the [[User talk:Black Vulpine|🦊'''Furry Nation'''🐺]]. [[Special:Contributions/Black Vulpine|<span style="color: #CC5500">'''Furries make the internets go! :3'''</span>]] 04:02, August 15, 2020 (EDT)
== Perfect shield data ==
Do you happen to remember how you worked out the hitlag values you put on the [[Special:Diff/1466488|perfect shield page]]? I haven't done much testing but my data doesn't quite add up with what is listed. Examples, Ganondorf's fsmash does 25 frames of hitlag to himself when parried versus the assumed 28 (INT(INT(24*.65+6)*.67)+14) and jab does 24 frames when parried versus the assumed 26 (INT(INT((11.5*.65+6)*1.5)*.67)+14). Then there is the defender who took 37 and 31 frames respectively (timed from first hit frame to first shield frame). I also did a test with Bowser's fsmash and got 27 frames, which lines up with the math (INT(INT(23*.65+6)*.67)+14). I mainly ask this because I've been knee-deep (probably mid-thigh at this point) in hitlag data for the past few weeks and I'm hoping to avoid going waist-deep. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 16:47, June 26, 2021 (EDT)
:I'm actually not quite sure about the specific hitlag amounts, so feel free to add any corrections to that. All I have fully confirmed so far is that the perfect shield advantages for each kind of attack are correct. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 18:01, June 26, 2021 (EDT)
::I did a couple more tests, this time timing based on when the models resume instead of the first frame they can do something; also used ZSS frame 1 jab for FAF. The difference in hitlag lines up with the listed numbers, but the additional hitlag itself doesn't, and the large values for the defender above turned out to be shieldstun. I'll add the additional hitlag to my hitlag test list, everything else seems accurate though. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 19:06, June 26, 2021 (EDT)
== Parameters missing ==
I think you're missing some Special Zoom parameters for [[Ness (SSBU)/Up special|Ness' PK Thunder 2]] in ''Ultimate''. I'm just letting you know. [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 15:02, June 16, 2022 (EDT)
:Oh right, I missed that. Thanks :) [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 15:27, June 16, 2022 (EDT)
::And also parameters for [[Peach (SSBU)/Down_special|Peach's]] (and [[Daisy (SSBU)/Down_special|Daisy's]]) Vegetable? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 16:09, June 16, 2022 (EDT)
:::Yeah, I've been intending to add that soon. Items have fairly more complex data so I didn't do that right away like their other specials. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 16:45, June 16, 2022 (EDT)
::::Missing some parameters for Mr. Game & Watch's [[Mr. Game & Watch (SSBU)/Neutral special|sp]][[Mr. Game & Watch (SSBU)/Side special|ec]][[Mr. Game & Watch (SSBU)/Up special|ia]][[Mr. Game & Watch (SSBU)/Down special|ls]]. [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 20:17, July 8, 2022 (EDT)
:::::I appreciate your help with these pages, but it's not necessary to post here any time there's some information missing. I've been taking the time to fill out every character's move subpages, including special move info, and parameters are the more taxing part of it because of their extra complexity. I'm aware there's still a lot left, but I can't get to all of it right away, and the wiki is not in a rush for it either. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 21:07, July 8, 2022 (EDT)
== Props ==
{{Shiningstar|reason=Literally just all the technical data edits done over the past forever it seems like, making sure everything's correct and displayed properly.}} {{clr}} [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the Rurouni'''</span>]] 19:50, July 18, 2022 (EDT)
:Oh neat! Thank you Aidan the Gamer Five. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 19:52, July 18, 2022 (EDT)
== Special Zoom page ==
I was wondering when someone would datamine the Special Zoom parameters! Do you think you could add said parameters to the [[Special Zoom]] page, as well as how the slowdown magnitude is applied to the game speed? [[User:ShootingStar7X|ShootingStar7X]] ([[User talk:ShootingStar7X|talk]]) 18:40, August 15, 2022 (EDT)
:You're welcome! Also most definitely, I'd just need to make sure the params for everything are accurate before adding them there. [[File:034.png|20px]] '''<span style="font-family:Consolas"><font color="red">[[User:DrakRoar|DrakRoar]] [[User talk:DrakRoar|the game design dragon]]</font></span>''' 19:24, August 15, 2022 (EDT)