Trophy: Difference between revisions

1 byte removed ,  3 years ago
m
Text replacement - " " to " "
No edit summary
m (Text replacement - " " to " ")
Line 146: Line 146:
** Additionally, the existence of amiibo implies that the "real world" in the games' backstory is the world as it exists and not a fictional rendition thereof, whereas the "world of imagination" can be seen as the ''Smash Bros.'' games themselves, as the games' fighters are brought to life through [[Masahiro Sakurai]]'s imagination and creativity and are entirely fictional.
** Additionally, the existence of amiibo implies that the "real world" in the games' backstory is the world as it exists and not a fictional rendition thereof, whereas the "world of imagination" can be seen as the ''Smash Bros.'' games themselves, as the games' fighters are brought to life through [[Masahiro Sakurai]]'s imagination and creativity and are entirely fictional.
*''Super Smash Bros. Melee'' is the only instance where fighter trophies are not posed like their official renders. It is also the only game where fighters had separate trophies describing the character and their functions in ''Smash''.
*''Super Smash Bros. Melee'' is the only instance where fighter trophies are not posed like their official renders. It is also the only game where fighters had separate trophies describing the character and their functions in ''Smash''.


{{Trophy list}}
{{Trophy list}}