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*In the main series ''Pokémon'' games, Fire Blast has a maximum of 5 uses before PP runs out. Despite this, Charizard uses Fire Blast six times in ''Brawl''. Items which raise the maximum PP of a move exist, however. | *In the main series ''Pokémon'' games, Fire Blast has a maximum of 5 uses before PP runs out. Despite this, Charizard uses Fire Blast six times in ''Brawl''. Items which raise the maximum PP of a move exist, however. | ||
**In ''Ultimate'', Charizard uses Fire Blast five times, matching the move's PP in the ''Pokémon'' series. | **In ''Ultimate'', Charizard uses Fire Blast five times, matching the move's PP in the ''Pokémon'' series. | ||
*The star-like symbols fired by Charizard are the kanji "dai", meaning "great" or "large" | *The star-like symbols fired by Charizard are the kanji "dai", meaning "great" or "large", referencing Fire Blast's Japanese name, "Daimonji". | ||
*[[Hydro Pump]] is also used as [[Greninja]]’s [[up special move]], with a completely different function and animation from Squirtle’s use in Triple Finish. | *[[Hydro Pump]] is also used as [[Greninja]]’s [[up special move]], with a completely different function and animation from Squirtle’s use in Triple Finish. | ||
*By adding up the base power of the three moves that make up Triple Finish, its total base power by the ''Pokémon'' series' standards can be calculated to be 340 (360 prior to Generation VI). | *By adding up the base power of the three moves that make up Triple Finish, its total base power by the ''Pokémon'' series' standards can be calculated to be 340 (360 prior to Generation VI). |