Training (stage): Difference between revisions

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*This is the only stage that has no [[Ω form]] nor [[Battlefield form]].
*This is the only stage that has no [[Ω form]] nor [[Battlefield form]].
**Despite this, a Battlefield form is playable while waiting for a Quickplay or Local Wireless game to start.
**Despite this, a Battlefield form is playable while waiting for a Quickplay or Local Wireless game to start.
*Though the intention was for all grid lines to be 1 [[distance unit]] apart, this correlation was performed on the squares between the grid lines and ignoring the size of the grid lines themselves. The texture for the grid uses 15×15 pixel squares with 1 pixel wide grid lines, resulting in the grid lines being 1.06 (16/15) units apart.<ref>https://twitter.com/Ruben_dal/status/1109625394003697665</ref>
*Though the intention was for all grid lines to be 1 [[distance unit]] apart, this correlation was performed on the squares between the grid lines and ignoring the size of the grid lines themselves. The texture for the grid uses 15×15 pixel squares with 1 pixel wide grid lines, resulting in the grid lines being 1.0<span style="text-decoration:overline">6</span> (16/15) units apart.<ref>https://twitter.com/Ruben_dal/status/1109625394003697665</ref>
*If the camera is set to fixed and [[Palkia]] flips the stage, it is possible to see beyond the intended vertical boundaries of the stage, revealing the negative space beyond its background. As this space is never normally seen, it does not erase previous frames before rendering the next, creating a series of afterimages in a {{s|wikipedia|hall of mirrors effect}}. A similar effect occurs on [[Coliseum]].
*If the camera is set to fixed and [[Palkia]] flips the stage, it is possible to see beyond the intended vertical boundaries of the stage, revealing the negative space beyond its background. As this space is never normally seen, it does not erase previous frames before rendering the next, creating a series of afterimages in a {{s|wikipedia|hall of mirrors effect}}. A similar effect occurs on [[Coliseum]].
*Every item, [[Assist Trophy]] and [[Pokémon]] can be spawned on this stage, including ones which usually cannot be spawned on large stages or stages with nearby backdrops.
*Every item, [[Assist Trophy]] and [[Pokémon]] can be spawned on this stage, including ones which usually cannot be spawned on large stages or stages with nearby backdrops.
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