Team Healer: Difference between revisions

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(Pointed out that teammates on Team Attack, cleared Stamina battle info, moved some important trivia into the main body. Finally, the value section needs work; those values aren't all that right.)
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'''Team Healer''' ({{ja|チーム<ruby><rb>回復</rb><rp>(</rp><rt>かいふく</rt><rp>)</rp></ruby>だま}}, ''Chīmu Kaifukudama'', '''Team Recovery Ball''') is an [[item]] introduced to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] in ''[[Super Smash Bros. Brawl]]'', and returning for ''[[Super Smash Bros. 4|Smash 4]].'' It will only appear in [[Team Battle]]s, provided the [[Item Switch]] settings allow for it. A player that grabs the sphere can heal a teammate by [[item throw|throwing the item]] at his/her character (as such, it can't be used on oneself). However, if it hits an opponent instead, it will either deal 8% damage with medium non-fixed knockback, or heal them by 11%; damage is more likely to occur. Oddly, the same also applies if it hits a teammate while [[Team Attack]] is on. The amount allies are healed is based on the amount of damage they currently have, with higher amounts recovering relatively more than lower amounts. Unlike other healing items, if eaten it will have no effect. The {{SSBB|Ice Climbers}} are capable of using the item on each other as teammates.
'''Team Healer''' ({{ja|チーム<ruby><rb>回復</rb><rp>(</rp><rt>かいふく</rt><rp>)</rp></ruby>だま}}, ''Chīmu Kaifukudama'', '''Team Recovery Ball''') is an [[item]] introduced to the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] in ''[[Super Smash Bros. Brawl]]'', and returning for ''[[Super Smash Bros. 4|Smash 4]].'' It will only appear in [[Team Battle]]s, provided the [[Item Switch]] settings allow for it. A player that grabs the sphere can heal a teammate by [[item throw|throwing the item]] at his/her character (as such, the player can't use the item on themselves). However, if it hits an opponent instead, it will either deal 8% damage with medium non-fixed knockback, or heal them by 11%; damage is more likely to occur. Oddly, the same also applies if it hits a teammate while [[Team Attack]] is on. The amount allies are healed is based on the amount of damage they currently have, with higher amounts recovering relatively more than lower amounts. Unlike other healing items, if eaten it will have no effect. The {{SSBB|Ice Climbers}} are capable of using the item on each other as teammates.


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