Stun: Difference between revisions

128 bytes added ,  3 years ago
(→‎By characters: Adding Sephiroth's Supernova to the list.)
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*When [[Samus]] is stunned, her Power Suit starts to short-circuit, causing erratic and almost glitch-like movement. The same applies to [[Dark Samus]], even though her "suit" is technically part of her body.
*When [[Samus]] is stunned, her Power Suit starts to short-circuit, causing erratic and almost glitch-like movement. The same applies to [[Dark Samus]], even though her "suit" is technically part of her body.
*In ''[[Super Smash Bros. Ultimate]]'', the Zap-Floor immunity spirits state that the user becomes immune to stun attacks; this is technically incorrect, as it actually prevents users from being [[paralyze]]d rather than stunned.
*In ''[[Super Smash Bros. Ultimate]]'', the Zap-Floor immunity spirits state that the user becomes immune to stun attacks; this is technically incorrect, as it actually prevents users from being [[paralyze]]d rather than stunned.
*In ''Ultimate'', using button mashing to escape the status quicker will make the character's animation play at a faster speed.


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