Star Rod: Difference between revisions

9 bytes added ,  8 years ago
(Updated information on the Star Rod's mechanics.)
Tag: Mobile edit
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==Operation==
==Operation==
[[File:FalconStarRod.jpg|thumb|150px|left|Captain Falcon's unusual Star Rod swing, from ''Melee'']]
[[File:FalconStarRod.jpg|thumb|150px|left|Captain Falcon's unusual Star Rod swing, from ''Melee'']]
As a battering item, combatants can use the Star Rod to directly hit opponents up close. Using either [[smash attack]]s or [[tilt]]s, however, cause the Star Rod to shoot out long-range stars that can hit opponents from a distance; in close ranges, a direct hit from the Star Rod can potentially hit opponents directly into the resultant star. Particularly powerful variants are found with the forward smashes of [[Captain Falcon]], [[Marth]] and [[Sheik]]; due to their non-standard forward smash animations with items, the two can fire off more than one shot at a time with a single smash attack, with Falcon's attacks shooting off 5 stars and Sheik's firing off 2 stars. The item, however, has only sixteen stars, and using either of the two aforementioned characters can cause the item to quickly deplete its ammunition. This mechanic has been removed in {{for3ds}} and {{forwiiu}}.
As a battering item, combatants can use the Star Rod to directly hit opponents up close. Using either [[smash attack]]s or [[tilt]]s, however, cause the Star Rod to shoot out long-range stars that can hit opponents from a distance; in close ranges, a direct hit from the Star Rod can potentially hit opponents directly into the resultant star. Particularly powerful variants are found with the forward smashes of [[Captain Falcon]], [[Marth]], [[Sheik]] and [[Pit]]; due to their non-standard forward smash animations with items, the two can fire off more than one shot at a time with a single smash attack, with Falcon's attacks shooting off 5 stars and Sheik's firing off 2 stars. The item, however, has only sixteen stars, and using either of the two aforementioned characters can cause the item to quickly deplete its ammunition. This mechanic has been removed in {{for3ds}} and {{forwiiu}}.


As the stars are considered projectiles by the game, they can be [[reflect]]ed by a variety of moves; in addition, they can also be [[absorb]]ed.  
As the stars are considered projectiles by the game, they can be [[reflect]]ed by a variety of moves; in addition, they can also be [[absorb]]ed.  
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