OverviewEdit

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HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Launcher hit
0 0 3% 0   0 90 110 7.0 0 0.0 3.0 -7.0 1.0x 1.0x 0%               Splash  
1 0 3% 0   0 90 110 7.0 0 0.0 3.0 7.0 1.0x 1.0x 0%               Splash  
Earliest
0 0 13% 0   70 87 0 5.5 0 0.0 10.0 -7.0 1.0x 1.0x 0%               Splash  
1 0 13% 0   70 87 0 5.5 0 0.0 10.0 7.0 1.0x 1.0x 0%               Splash  
Early hit
2 0 11% 0   60 90 0 5.5 0 0.0 18.0 -7.0 1.0x 1.0x 0%               Splash  
3 0 11% 0   60 90 0 5.5 0 0.0 18.0 7.0 1.0x 1.0x 0%               Splash  
Mid hit
0 0 9% 0   64 90 0 5.0 0 0.0 24.0 -7.0 1.0x 1.0x 0%               Splash  
1 0 9% 0   64 90 0 5.0 0 0.0 24.0 7.0 1.0x 1.0x 0%               Splash  
Late hit
2 0 7% 0   60 90 0 4.0 0 0.0 29.0 -7.0 1.0x 1.0x 0%               Splash  
3 0 7% 0   60 90 0 4.0 0 0.0 29.0 7.0 1.0x 1.0x 0%               Splash  
Latest hit
0 0 5% 0   58 90 0 3.0 0 0.0 32.0 -7.0 1.0x 1.0x 0%               Splash  
1 0 5% 0   58 90 0 3.0 0 0.0 32.0 7.0 1.0x 1.0x 0%               Splash  

TimingEdit

Charges between 5-6
Launcher hit 19
Hitboxes (earliest, early, mid, late, latest) 21, 22, 23, 24, 25
Animation length 66
                                                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
  
Hitbox change