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Squirtle (SSBB)/Neutral attack/Hit 1

< Squirtle (SSBB)‎ | Neutral attack
Revision as of 03:27, April 20, 2020 by Super64 (talk | contribs) (→‎Hitboxes)
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Overview

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Hitboxes

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Blockable Reflectable Absorbable Flinchless Heedless Piercing Strechy ?2 ?5 ?6 ?11 Hit Bits
0 0 0 3% 0   Forwards 0 100 10 4.0 0 0.0 4.0 15.0 1.0x 1.0x 0%               Punch                         11111111111111
1 0 0 3% 0   Forwards 0 100 10 3.0 0 0.0 4.0 12.0 1.0x 1.0x 0%               Punch                         11111111111111
2 0 0 3% 0   Forwards 0 100 10 3.0 0 0.0 4.0 9.0 1.0x 1.0x 0%               Punch                         11111111111111
3 0 0 3% 0   Forwards 0 100 10 3.0 0 0.0 4.0 6.0 1.0x 1.0x 0%               Punch                         11111111111111

Timing

Hitboxes 1-2
Earliest continuable 5
Animation length 16
                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Earliest continuable point