Sonic the Hedgehog: Difference between revisions

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Sonic makes his debut in the ''Super Smash Bros.'' series as a playable character in ''Super Smash Bros. Brawl'', and was confirmed on October 10th, 2007.<ref name=Dojo>[https://www.smashbros.com/wii/en_us/characters/sonic.html Smash Bros. DOJO!! - Sonic]</ref> According to [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] creator [[Masahiro Sakurai]], Sonic's inclusion was not guaranteed; as a result of his last-minute inclusion, the delay of ''Brawl''{{'}}s release date was announced alongside his confirmation.<ref name=SourceGaming/>
Sonic makes his debut in the ''Super Smash Bros.'' series as a playable character in ''Super Smash Bros. Brawl'', and was confirmed on October 10th, 2007.<ref name=Dojo>[https://www.smashbros.com/wii/en_us/characters/sonic.html Smash Bros. DOJO!! - Sonic]</ref> According to [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] creator [[Masahiro Sakurai]], Sonic's inclusion was not guaranteed; as a result of his last-minute inclusion, the delay of ''Brawl''{{'}}s release date was announced alongside his confirmation.<ref name=SourceGaming/>


According to Sakurai, he played a number of both classic and modern ''Sonic the Hedgehog'' games in order to develop a basis for Sonic's appearance in ''Brawl''. He was primarily focused on the classic games and based him on their gameplay style as one-button games.<ref name=SourceGaming>[https://www.sourcegaming.info/2016/07/24/sonic-the-hedgehog-joins-the-battle/ Sonic the Hedgehog Joins the Battle!! - Source Gaming]</ref> Aesthetically, Sonic's design is from ''Sonic the Hedgehog'' (2006), and his [[dash]]ing animation is his Super Peel Out from ''Sonic the Hedgehog CD''.<ref name=SourceGaming/> Mechanically, his moveset largely consists of his attacks from ''Sonic the Fighters'',<ref name=SourceGaming/> although two of his [[special move]]s are the [[Homing Attack]] from ''Sonic Adventure'' and the [[Spin Dash]] from ''Sonic the Hedgehog 2''.<ref name=Dojo/>
According to Sakurai, he played a number of both classic and modern ''Sonic the Hedgehog'' games in order to develop a basis for Sonic's appearance in ''Brawl''. He was primarily focused on the classic games and based him on their gameplay style as one-button games.<ref name=SourceGaming>[https://www.sourcegaming.info/2016/07/24/sonic-the-hedgehog-joins-the-battle/ Sonic the Hedgehog Joins the Battle!! - Source Gaming]</ref> Aesthetically, Sonic's design is from ''Sonic the Hedgehog'' (2006) and ''Sonic and the Secret Rings'' (the latter being the origin of the model), and his [[dash]]ing animation is his Super Peel Out from ''Sonic the Hedgehog CD''.<ref name=SourceGaming/> Mechanically, his moveset largely consists of his attacks from ''Sonic the Fighters'',<ref name=SourceGaming/> although two of his [[special move]]s are the [[Homing Attack]] from ''Sonic Adventure'' and the [[Spin Dash]] from ''Sonic the Hedgehog 2''.<ref name=Dojo/>


Sonic's [[Final Smash]], [[Super Sonic]], functions almost identically to its appearances in his home series: he is rendered invincible and can fly, yet his transformation has a fairly short duration.<ref name=Dojo/> Possibly as a result of his last-minute inclusion, Sonic also appears very late in ''Brawl''{{'}}s Adventure Mode, [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]. Ultimately, he plays a pivotal role in the defeat of the [[Subspace Army]]'s leader, [[Tabuu]], during the final battle.
Sonic's [[Final Smash]], [[Super Sonic]], functions almost identically to its appearances in his home series: he is rendered invincible and can fly, yet his transformation has a fairly short duration.<ref name=Dojo/> Possibly as a result of his last-minute inclusion, Sonic also appears very late in ''Brawl''{{'}}s Adventure Mode, [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]. Ultimately, he plays a pivotal role in the defeat of the [[Subspace Army]]'s leader, [[Tabuu]], during the final battle.
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{{Main|Sonic (SSB4)}}
{{Main|Sonic (SSB4)}}
[[File:Sonic SSB4.png|thumb|Sonic, as he appears in ''Super Smash Bros. 4''.]]
[[File:Sonic SSB4.png|thumb|Sonic, as he appears in ''Super Smash Bros. 4''.]]
Sonic appears as a playable character in ''Super Smash Bros. 4'', with his return being confirmed during a [[Nintendo Direct]] on October 1st, 2013.<ref>[https://www.youtube.com/watch?v=X8khWAH13fg Nintendo Direct 10.1.2013]</ref> Unlike in ''Brawl'', he is now a starter character, and his design is now based on his appearance as of ''{{s|wikipedia|Sonic Unleashed}}''. This is further reflected by him now being voiced by Roger Craig Smith, who succeeded Jason Griffith in 2010. On a related note, Sonic is now fully voiced in Spanish, French, Italian, and German.
Sonic appears as a playable character in ''Super Smash Bros. 4'', with his return being confirmed during a [[Nintendo Direct]] on October 1st, 2013.<ref>[https://www.youtube.com/watch?v=X8khWAH13fg Nintendo Direct 10.1.2013]</ref> Unlike in ''Brawl'', he is now a starter character, and his design is now based on his appearance as of ''{{s|wikipedia|Sonic Unleashed}}'', which in turn was based on the CGI models from ''Shadow the Hedgehog'' and ''Sonic the Hedgehog'' (2006). This is further reflected by him now being voiced by Roger Craig Smith, who succeeded Jason Griffith in 2010. On a related note, Sonic is now fully voiced in Spanish, French, Italian, and German.


Sonic has been heavily buffed in the transition from ''Brawl'' to ''SSB4''. Sonic's previously abysmal KO potential has noticeably improved, and a number of his moves have improved utility. Outside of this, Sonic's outstanding speed and mobility have improved even further, thanks to his air and fast falling speeds becoming noticeably faster. Although Sonic's recovery was slightly weakened and some of his moves, particularly his KOing options, had their [[lag]] increased, these nerfs are largely outweighed by his aforementioned buffs.
Sonic has been heavily buffed in the transition from ''Brawl'' to ''SSB4''. Sonic's previously abysmal KO potential has noticeably improved, and a number of his moves have improved utility. Outside of this, Sonic's outstanding speed and mobility have improved even further, thanks to his air and fast falling speeds becoming noticeably faster. Although Sonic's recovery was slightly weakened and some of his moves, particularly his KOing options, had their [[lag]] increased, these nerfs are largely outweighed by his aforementioned buffs.
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