Super Smash Bros. 4

Rosalina & Luma (SSB4)/Down smash

Hitbox visualization showing Rosalina's down smash.
Hitbox visualization showing Luma's down smash.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

RosalinaEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 7% 0   40 102 0 3.5 0 0.0 3.5 19.0 1.0x 1.5x 30%               Magic zap  
Hit 2
0 0 9% 0   36 105 0 3.5 0 0.0 3.5 -19.0 1.0x 1.5x 30%               Magic zap  

LumaEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 4% 0   40 155 0 3.5 2001 0.0 2.0 -15.0 1.0x 1.5x 0%               Kick  
Hit 2
0 0 5% 0   40 155 0 3.5 2001 0.0 2.5 7.0 1.0x 1.5x 0%               Kick  

TimingEdit

RosalinaEdit

Charges between 3-4
Hit 1 6-7
Hit 2 17-18
Interruptible 42
Animation length 77
                                                                                                                                                         

LumaEdit

Charges between 3-4
Hit 1 7-8
Hit 2 19-20
Interruptible 36
Animation length 55
                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible