Ridley (SSBU): Difference between revisions

287 bytes added ,  5 years ago
no edit summary
(Observations taken from Treehouse footage; as the footage was 1v1, damage is likely lower than listed values due to the built-in multiplier.)
No edit summary
Line 14: Line 14:


==Attributes==
==Attributes==
*Ridley can air jump multiple times.
*Neutral special spits out a fireball that acts similarly to Mario's Fireball, which can be charged to have Ridley spit out multiple fireballs at once. However, if Ridley is attacked while the fireball is charging it will backfire and damage Ridley instead. Deals about 4.4% damage per fireball, with the backfire causing about 24% damage to Ridley.  
*Neutral special spits out a fireball that acts similarly to Mario's Fireball, which can be charged to have Ridley spit out multiple fireballs at once. However, if Ridley is attacked while the fireball is charging it will backfire and damage Ridley instead. Deals about 4.4% damage per fireball, with the backfire causing about 24% damage to Ridley.  
*Side special is a grab that drags its target across the ground before throwing them, similar to his introductory cutscene in [[Super Smash Bros. Brawl]]. Ridley can jump directly out of the throwing animation. Deals approximately 29% damage.
*Side special is a grab that drags its target across the ground before throwing them, similar to his introductory cutscene in [[Super Smash Bros. Brawl]]. Ridley can jump directly out of the throwing animation. Deals approximately 29% damage.
*Up special flies upward, and can be angled to fly in any other forward direction.
*Up special flies upward, and can be angled to fly in any other forward direction.
*Down special is a tail stab. The stab normally does minimal damage and has a short range, but has a sweet spot at the center of Ridley's tail tip; if the sweet spot hits, the target will be impaled, taking a significantly higher amount of damage and getting knocked down. Normal damage is 5.5%, sweet spot is 50.4% + 8.9% damage.
*Down special is a tail stab. It has a long startup and hits some distance away. It does minimal damage if he hits with the base of his tail, but if it hits with the sweet spot at the center of Ridley's tail tip, the target will be impaled, taking a significantly higher amount of damage and getting knocked down. Normal damage is 5.5%, sweet spot is 50.4% + 8.9% damage.
*[[Final Smash]] headbutts the target into Samus's gunship; as the gunship flies off, Ridley shoots it down with a laser that engulfs both the ship and the target in an explosion. The gunship can be seen crashing in the background of the stage afterwards. Deals approximately 40% damage.  
*[[Final Smash]] headbutts the target into Samus's gunship; as the gunship flies off, Ridley shoots it down with a laser that engulfs both the ship and the target in an explosion. The gunship can be seen crashing in the background of the stage afterwards. Deals approximately 40% damage.  


==Trivia==
==Trivia==
*Previously, Sakurai did not want to include Ridley in ''Super Smash Bros.'' as a playable fighter, as his size prevented him from being properly integrated into the universe.
*Previously, Sakurai did not want to include Ridley in ''Super Smash Bros.'' as a playable fighter, due to various reasons including believing reducing his power to playable levels will undermine his presentation and most infamously, his size being too big to properly integrate into the universe, the latter to the point it has widely been considered an internet meme.
**This is referenced in his fighter tagline, "Ridley Hits The Big Time!".
**His fighter tagline, "Ridley Hits the Big Time!", likely references the size debacle.


{{Metroid universe}}
{{Metroid universe}}
69

edits