Projectile: Difference between revisions

23 bytes removed ,  13 years ago
(who the boink decided to spell out reflectability/absorbability when that column was used for exceptions only anyway?)
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|rowspan="7"|[[Snake]]||[[Hand Grenade]]||{{y}}||{{n}}||Can be picked up, grenade itself does not cause flinching and can be tilted forward and backwards (when tilted backwards it will fall next to Snake). Can also injure the user. Detonates after few seconds.
|rowspan="7"|[[Snake]]||[[Hand Grenade]]||{{y}}||{{n}}||Can be picked up, grenade itself does not cause flinching and can be tilted forward and backwards (when tilted backwards it will fall next to Snake). Can also injure the user. Detonates after few seconds.
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|[[C4]] (when used in the air)||{{n}}||{{n}}|| 
|[[C4]]||{{n}}||{{n}}|| 
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|[[Remote Missile]]||{{y}}||{{n}}||Controllable. Shielding against it makes the user lose control of its trajectory.
|[[Remote Missile]]||{{y}}||{{n}}||Controllable. Shielding against it makes the user lose control of its trajectory.