Project M: Difference between revisions

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*Stage selection screen revamped: stages are now ordered at the bottom in a rectangular shape, with the selected stage being displayed at the top. Stages are now also ordered in Pages 1 and 2, and the top background displays ''Project M''.
*Stage selection screen revamped: stages are now ordered at the bottom in a rectangular shape, with the selected stage being displayed at the top. Stages are now also ordered in Pages 1 and 2, and the top background displays ''Project M''.
*The background for victory poses for VS. battles have been altered to resemble the new Training room.
*The background for victory poses for VS. battles have been altered to resemble the new Training room.
*Independent character icons for [[Zelda]]/[[Sheik]] and [[Samus]]/[[Zero Suit Samus]], with [[Zero Suit Samus]] not having an icon from ''Brawl'''s character menu.
*Independent character icons for [[Zelda]]/[[Sheik]] and [[Samus]]/[[Zero Suit Samus]], with [[Zero Suit Samus (PM)|ZSS]] not having an icon from ''Brawl'''s character menu.
*Characters now instantly grunt when hit by a strong attack, as in ''Melee'' and ''64'', while in ''Brawl'' they did a second afterward. There are also medium-damage and high-damage groans as well, with most characters using unused voice samples from the [[Sound Test]]. Characters now also use voice samples for [[sidestep]]s and [[air dodge]]s, and variable voices for [[smash attack]]s.
*Characters now instantly grunt when hit by a strong attack, as in ''Melee'' and ''64'', while in ''Brawl'' they did a second afterward. There are also medium-damage and high-damage groans as well, with most characters using unused voice samples from the [[Sound Test]]. Characters now also use voice samples for [[sidestep]]s and [[air dodge]]s, and variable voices for [[smash attack]]s.
*[[Smash Taunt]]s were introduced to more characters, such as {{PM|Ness}} and {{PM|Link}}, though these are less involved and can be done on any stage.
*[[Smash Taunt]]s were introduced to more characters, such as {{PM|Ness}} and {{PM|Link}}, though these are less involved and can be done on any stage.
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