Pokémon Change: Difference between revisions

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[[File:PokemonSwapScreen.png|thumb|left|The mid-battle Pokémon swap screen in ''Pokémon Red'' and ''Pokémon Blue''.]]
[[File:PokemonSwapScreen.png|thumb|left|The mid-battle Pokémon swap screen in ''Pokémon Red'' and ''Pokémon Blue''.]]
[[File:GoPikachu.gif|thumb|The animation for sending out a Pokémon in ''Pokémon Sun'' and ''Pokémon Moon''.]]
[[File:GoPikachu.gif|thumb|The animation for sending out a Pokémon in ''Pokémon Sun'' and ''Pokémon Moon''.]]
While the phrase "Pokémon Change" itself is only an official term in the Japanese name, it describes the act of switching out a Pokémon mid-battle. It is a crucial tactic in the games, both in-game and competitively, and takes place before all other actions for that turn, unless the change was initiated by a move such as {{iw|bulbapedia|Baton Pass|move}}. {{iw|bulbapedia|Pursuit|move}} is an exception to this, as it is designed to counter switching. In the games, as switching takes up the user's turn, the benefits of switching in a Pokémon to face a target it is effective against must be weighed against the risks of being hit hard, setup on, or simply out-predicted by the opponent.
While the phrase "Pokémon Change" itself is only an official term in the Japanese version, it describes the act of switching out a Pokémon mid-battle. It is a crucial tactic in the games, both in-game and competitively, and takes place before all other actions for that turn, unless the change was initiated by a move such as {{iw|bulbapedia|Baton Pass|move}}. {{iw|bulbapedia|Pursuit|move}} is an exception to this, as it is designed to counter switching. In the games, as switching takes up the user's turn, the benefits of switching in a Pokémon to face a target it is effective against must be weighed against the risks of being hit hard, setup on, or simply out-predicted by the opponent.


In the ''Pokémon'' games, switching out a Pokémon cures minor status effects and all temporary stat modifications, but major status effects (such as paralysis and sleep) will remain unchanged,  and HP is tracked individually for each Pokémon. This can be compared and contrasted to ''Brawl'', where the whole Pokémon team share the same damage, but a switched-out Pokémon regains stamina and has almost all status effects removed.
In the ''Pokémon'' games, switching out a Pokémon cures minor status effects and all temporary stat modifications, but major status effects (such as paralysis and sleep) will remain unchanged,  and HP is tracked individually for each Pokémon. This can be compared and contrasted to ''Brawl'', where the whole Pokémon team share the same damage, but a switched-out Pokémon regains stamina and has almost all status effects removed.
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