Planet Zebes: Difference between revisions
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Planet Zebes consists of a rough, jagged base, three main platforms (one of which is sloped at an angle), and one smaller platform ascending and descending to the far right of the stage. Hazardous acid surges below, periodically submerging most of the base and two of the three platforms, though never rising high enough to reach the topmost platform. | Planet Zebes consists of a rough, jagged base, three main platforms (one of which is sloped at an angle), and one smaller platform ascending and descending to the far right of the stage. Hazardous acid surges below, periodically submerging most of the base and two of the three platforms, though never rising high enough to reach the topmost platform. | ||
Touching the acid results in [[Damage|damage]] and high [[knockback]], capably [[KO]]ing a player if their damage meter is high | Touching the acid results in [[Damage|damage]] and high [[knockback]], capably [[KO]]ing a player if their damage meter is high; it can, however, also be used strategically as a means of salvage if risen enough. In the event a player is knocked off the stage and into the acid, it will launch them skyward, allowing them to reuse their [[recovery]] or simply fall back onto the stage. Obtaining a [[Starman (item)|Starman]] (or any form of strong knockback resistance or immunity) grants invulnerability to the acid, allowing the player to walk through it with no obstruction. However, if, while invincible, the player falls off the stage and through the acid, they will [[self-destruct]]; it will not "bump" the player back up, as they are immune to its burn. | ||
{{s|metroidwiki|Waver}}s and [[Ridley]] can occasionally be observed in the background. | {{s|metroidwiki|Waver}}s and [[Ridley]] can occasionally be observed in the background. |