Piranha Plant (SSBU): Difference between revisions

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{{Infobox Character
{{Infobox Character
|name = Piranha Plant
|name = Piranha Plant
|image = {{tabber|title1=Pot|tab1=[[File:Piranha Plant SSBU.png|250px]]|title2=Pipe|tab2=[[File:Piranha_Plant-Alt1.png|210px]]}}
|image = {{tabber|title1=Pot|content1=[[File:Piranha Plant SSBU.png|250px]]|title2=Pipe|content2=[[File:Piranha_Plant-Alt1.png|210px]]}}
|game = SSBU
|game = SSBU
|availability = [[Downloadable content (SSBU)|Downloadable]]
|availability = [[Downloadable content (SSBU)|Downloadable]]
|tier = D+
|tier = D-
|ranking = 77
|ranking = 77
}}
}}
:{{cquote|Piranha Plant Pipes Up!|cite=Introduction tagline}}
:{{cquote|''Piranha Plant Pipes Up!''|cite=Introduction tagline}}
'''Piranha Plant''' ({{ja|パックンフラワー|Pakkun Furawā}}, ''Packun Flower'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. Revealed alongside {{SSBU|Ken}} and {{SSBU|Incineroar}} on November 1st, 2018, it is the first [[Downloadable content (SSBU)|DLC]] character in ''Ultimate'', and was made available for purchase on February 1st, 2019. However, it was made available at no cost as early as January 29th, 2019 for players who purchased the digital version of ''Ultimate'' or registered their physical version with My Nintendo by January 31st, 2019. Piranha Plant is not part of either Fighters Pass, making it the only DLC character with this distinction. Piranha Plant is classified as [[Fighter number|Fighter #70]].
'''Piranha Plant''' ({{ja|パックンフラワー|Pakkun Furawā}}, ''Packun Flower'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. Revealed alongside {{SSBU|Ken}} and {{SSBU|Incineroar}} on November 1st, 2018, it is the first [[Downloadable content (SSBU)|DLC]] character in ''Ultimate'', and was made available for purchase on February 1st, 2019. However, it was made available at no cost as early as January 29th, 2019 for players who purchased the digital version of ''Ultimate'' or registered their physical version with My Nintendo by January 31st, 2019. Piranha Plant is not part of either Fighters Pass, making it the only DLC character with this distinction. Piranha Plant is classified as [[Fighter number|Fighter #70]].


Piranha Plant is ranked 77th out of 82 on the current [[tier list]], placing it in the D+ tier. Piranha Plant's most noteworthy attribute is its trapping potential. [[Ptooie]] is considered one of the strongest and most versatile projectiles in the game, being able to dish out a lot of damage, cover aerial approaches, be used as a ledgetrapping tool, and even be employed as a defensive deterrent in the event of the opponent interrupting it in close-quarters engagements. [[Poison Breath]] can be utilized to pile on immense damage if Piranha Plant manages to lock in the opponent into its area of effect, or to deny the enemy of approach routes that can circumvent damage. Piranha Plant bolsters these strengths with its possession of very fast frame data on the ground, with moves such as its [[neutral attack]], and [[forward tilt]] being able to be employed as effective damage dealing pokes. Its fast frame data extends to its grab and [[up smash]], benefitting its KO power, as its up throw also serves as a KO throw. These traits round out to make Piranha Plant a highly defensive powerhouse that can respond to several approaches with effective keep away and anti-air options. It is also classified as a [[heavyweight]], offering it a strong level of endurance, which is also complemented by a long-distanced recovery in the form of [[Piranhacopter]].
Piranha Plant is ranked 77th out of 82 on the current [[tier list]], placing it in the D- tier and making it the lowest ranking DLC character overall. Piranha Plant's most noteworthy attribute is its trapping potential. [[Ptooie]] is considered one of the strongest and most versatile projectiles in the game, being able to dish out a lot of damage, cover aerial approaches, be used as a ledgetrapping tool, and even be employed as a defensive deterrent in the event of the opponent interrupting it in close-quarters engagements. [[Poison Breath]] can be utilized to pile on immense damage if Piranha Plant manages to lock in the opponent into its area of effect, or to deny the enemy of approach routes that can circumvent damage. Piranha Plant bolsters these strengths with its possession of very fast frame data on the ground, with moves such as its [[neutral attack]], and [[forward tilt]] being able to be employed as effective damage dealing pokes. Its fast frame data extends to its grab and [[up smash]], benefitting its KO power, as its up throw also serves as a KO throw. These traits round out to make Piranha Plant a highly defensive powerhouse that can respond to several approaches with effective keep away and anti-air options. It is also classified as a [[heavyweight]], offering it a strong level of endurance, which is also complemented by a long-distanced recovery in the form of [[Piranhacopter]].


Piranha Plant is almost completely undone however by its lack of mobility. Lacking in range across all of its close-quarters attacks to offset its poor grounded and aerial movement, Piranha Plant struggles immensely in mounting an offensive neutral, and its advantage state is highly reliant on circumstantially effective attacks to keep the opponent at bay. [[Long-Stem Strike]] grants Piranha Plant more range but its high startup, finicky control and vulnerable [[hurtbox]] during its extension phase makes it an inconvenient attack to use in many situations. This is exacerbated by Piranha Plant's moveset lacking in the way of notable synergy; while many of its attacks have decent utility, it has very little in the way of optimal combos or routes to pursue the opponent. Many of its moves and aerials pose high amounts of [[ending lag]], while some such as [[neutral aerial]] and [[up aerial]] are plagued by awkward hitbox placements. Finally, Piranha Plant's reliance on [[Ptooie]] serves as a double-edged sword; as the main cornerstone of its game plan, it is completely invalidated by characters with [[Reflection|reflectors]], making several matchups highly problematic for the character.
Piranha Plant is almost completely undone however by its lack of mobility. Lacking in range across all of its close-quarters attacks to offset its poor grounded and aerial movement, Piranha Plant struggles immensely in mounting an offensive neutral, and its advantage state is highly reliant on circumstantially effective attacks to keep the opponent at bay. [[Long-Stem Strike]] grants Piranha Plant more range but its high startup, finicky control and vulnerable [[hurtbox]] during its extension phase makes it an inconvenient attack to use in many situations. This is exacerbated by Piranha Plant's moveset lacking in the way of notable synergy; while many of its attacks have decent utility, it has very little in the way of optimal combos or routes to pursue the opponent. Many of its moves and aerials pose high amounts of [[ending lag]], while some such as [[neutral aerial]] and [[up aerial]] are plagued by awkward hitbox placements. Finally, Piranha Plant's reliance on [[Ptooie]] serves as a double-edged sword; as the main cornerstone of its game plan, it is completely invalidated by characters with [[Reflection|reflectors]], making several matchups highly problematic for the character.
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==Update history==
==Update history==
Piranha Plant has been significantly buffed in-game updates so far. Patch 3.0.0 increased its edge attack and Ptooie hitbox size, the latter of which makes Ptooie a lot easier to hit with overall as a trading tool and conventional projectile. 3.1.0 gave further small improvements towards its jab, allowing it to function a lot more consistently, with neutral attack 3 now out-ranging neutral attack 2.
Piranha Plant was significantly buffed in game updates. Patch 3.0.0 increased its edge attack and Ptooie hitbox size, the latter of which makes Ptooie a lot easier to hit with overall as a trading tool and conventional projectile. 3.1.0 gave further small improvements towards its jab, allowing it to function a lot more consistently, with neutral attack 3 now out-ranging neutral attack 2.


The first significant set of buffs came in 4.0.0, which provided drastic improvements for Piranha Plant's advantage state and slight improvements to its neutral. Up tilt's decreased lag allowed it to become safe on hit, as well as being much safer on shield and a better combo tool. Dash attack's angle change allows Piranha Plant to set up edgeguards and ledgetraps easier, as well as occasionally KO opponents with bad [[DI]], and Poison Breath's decreased startup and endlag allow Piranha Plant to set up its ledgetrapping faster, and use it more safely in neutral. Finally, Long-Stem Strike's significantly increased shield damage and decreased endlag made it a far more potent pressure tool, being able to cause shieldbreaks much more frequently, working well in tandem with Ptooie's already high shield damage.
The first significant set of buffs came in 4.0.0, which provided drastic improvements for Piranha Plant's advantage state and slight improvements to its neutral. Up tilt's decreased lag allowed it to become safe on hit, as well as being much safer on shield and a better combo tool. Dash attack's angle change allows Piranha Plant to set up edgeguards and ledgetraps easier, as well as occasionally KO opponents with bad [[DI]], and Poison Breath's decreased startup and endlag allow Piranha Plant to set up its ledgetrapping faster, and use it more safely in neutral. Finally, Long-Stem Strike's significantly increased shield damage and decreased endlag made it a far more potent pressure tool, being able to cause shieldbreaks much more frequently, working well in tandem with Ptooie's already high shield damage.
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|fsdmg=4% (cage), 5% (high jump landing), 5% (fire, caged), 3% (fire, collateral) 20% (cage slam)
|fsdmg=4% (cage), 5% (high jump landing), 5% (fire, caged), 3% (fire, collateral) 20% (cage slam)
|fsdesc= The Piranha Plant summons [[Petey Piranha]], who stomps around the stage with his cages from his boss fight in [[The Subspace Emissary]]. The player has some influence over Petey Piranha's actions: he will always start moving in the direct that Piranha Plant was facing when summoned; he can change direction and hop further based on which way the [[control stick]] is held and by how much; holding a jump input makes him jump higher, dealing damage to opponents below him when landing. Opponents that get hit by a cage will be placed inside of an unoccupied cage, regardless of which cage they are hit by. After three seconds, he will stop hopping and breath fire into each of the cages—the fire can hit characters that aren't in cages, but they take less damage than those inside of cages. Afterwards he will slam both of the cages to the ground, dealing heavy damage and knockback to the opponents who were trapped in the cages as well as anyone too close when he slams them. It is possible for Petey Piranha to fall off the stage, taking any trapped opponents with him, though it is not a guaranteed KO if the opponent has leftover jumps, a strong recovery or both. He also doesn't move much from his starting position, making him easy to avoid if the stage is big enough.
|fsdesc= The Piranha Plant summons [[Petey Piranha]], who stomps around the stage with his cages from his boss fight in [[The Subspace Emissary]]. The player has some influence over Petey Piranha's actions: he will always start moving in the direct that Piranha Plant was facing when summoned; he can change direction and hop further based on which way the [[control stick]] is held and by how much; holding a jump input makes him jump higher, dealing damage to opponents below him when landing. Opponents that get hit by a cage will be placed inside of an unoccupied cage, regardless of which cage they are hit by. After three seconds, he will stop hopping and breath fire into each of the cages—the fire can hit characters that aren't in cages, but they take less damage than those inside of cages. Afterwards he will slam both of the cages to the ground, dealing heavy damage and knockback to the opponents who were trapped in the cages as well as anyone too close when he slams them. It is possible for Petey Piranha to fall off the stage, taking any trapped opponents with him, though it is not a guaranteed KO if the opponent has leftover jumps, a strong recovery or both. He also doesn't move much from his starting position, making him easy to avoid if the stage is big enough.
}}
===Stats===
{{Attributes
| cast=89
| weight=112 | rweight=9
| dash=1.82 | rdash=62
| run=1.72 | rrun=45-46
| walk=0.76 | rwalk=83-85
| trac=0.088 | rtrac=73-74
| airfric=0.008 | rairfric=57-66
| air=1 | rair=59-60
| baseaccel=0.01 | rbaseaccel=15-87
| addaccel=0.05 | raddaccel=53-64
| gravity=0.14 | rgravity=5-6
| fall=1.95 | rfall=2-4
| ff=2.73 | rff=27
| jumpsquat=3 | rjumpsquat=1-88
| jumpheight=37.4 | rjumpheight=11
| shorthop=17.5 | rshorthop=19-20
| djump=38.52 | rdjump=15
}}
}}


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*Dozes off for a second, it then wakes up and rotates its head 360°.
*Dozes off for a second, it then wakes up and rotates its head 360°.
<gallery>
<gallery>
SSBUPiranhaPlantIdle1.gif|Piranha Plant's first idle pose
SSBUPiranhaPlantIdle1.gif|Piranha Plant's first idle pose.
SSBUPiranhaPlantIdle2.gif|Piranha Plant's second idle pose
SSBUPiranhaPlantIdle2.gif|Piranha Plant's second idle pose.
</gallery>
</gallery>


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<!--If you are planning to add a player you consider to be notable, please provide tournament results in some shape or form in the edit summary (be it a link to a results thread or bracket of placing high in a tournament of other notable players or a video of them beating a notable player). Winning tournaments without notable players present is generally not enough to warrant a spot.-->
<!--If you are planning to add a player you consider to be notable, please provide tournament results in some shape or form in the edit summary (be it a link to a results thread or bracket of placing high in a tournament of other notable players or a video of them beating a notable player). Winning tournaments without notable players present is generally not enough to warrant a spot.-->


*{{Sm|Brood|Japan}} - One of the best Piranha Plant players in the world. Placed 2nd at {{Trn|Umebura SP 4}}, 25th at {{Trn|EGS Cup 2}}, 33rd at {{Trn|Umebura SP 3}}, 49th at {{Trn|EGS Cup 3}}, while defeating {{Sm|Shuton}}, {{Sm|kameme}}, and  {{Sm|Gackt}}. Currently ranked 20th on the [[Japan Player Rankings]].
*{{Sm|Brood|Japan}} - One of the best Piranha Plant players in the world and was the best Piranha Plant player in the early [[metagame]]. Placed 2nd at {{Trn|Umebura SP 4}}, 25th at {{Trn|EGS Cup 2}}, 33rd at {{Trn|Umebura SP 3}}, 49th at {{Trn|EGS Cup 3}}, while defeating {{Sm|Shuton}}, {{Sm|kameme}}, and  {{Sm|Gackt}}. Currently ranked 20th on the [[Japan Player Rankings]].
*{{Sm|DiZ|USA}} - One of the best Piranha Plant players in the United States. Placed 13th at {{Trn|GatorLAN Fall 2019}}, 25th at {{Trn|InfinityCON Tally 2021}}, and 33rd at {{Trn|Glitch 7 - Minus World}} with wins over players such as {{Sm|Rideae}}, {{Sm|saj}}, and {{Sm|Aaron}}. Currently ranked 8th on the [[Central Florida Power Rankings#Super Smash Bros. Ultimate|Central Florida Ultimate Power Rankings]].
*{{Sm|DiZ|USA}} - One of the best Piranha Plant players in the United States. Placed 13th at {{Trn|GatorLAN Fall 2019}}, 25th at {{Trn|InfinityCON Tally 2021}}, and 33rd at {{Trn|Glitch 7 - Minus World}} with wins over players such as {{Sm|Rideae}}, {{Sm|saj}}, and {{Sm|Aaron}}. Currently ranked 8th on the [[Central Florida Power Rankings#Super Smash Bros. Ultimate|Central Florida Ultimate Power Rankings]].
*{{Sm|Greward|Spain}} - The best Piranha Plant player in Europe. Placed 7th at {{Trn|Codec Call 4}}, 13th at {{Trn|Ultimate Fighting Arena 2019}}, 17th at {{Trn|Albion 4}}, and 49th at {{Trn|Syndicate 2019}} with wins over players like {{Sm|Afro Smash}}, {{Sm|Elexiao}}, and {{Sm|marcpq}}. Currently ranked 49th on the [[European Smash Rankings]].
*{{Sm|Greward|Spain}} - The best Piranha Plant player in Europe. Placed 7th at {{Trn|Codec Call 4}}, 13th at {{Trn|Ultimate Fighting Arena 2019}}, 17th at {{Trn|Albion 4}}, and 49th at {{Trn|Syndicate 2019}} with wins over players like {{Sm|Afro Smash}}, {{Sm|Elexiao}}, and {{Sm|marcpq}}. Currently ranked 49th on the [[European Smash Rankings]].
*{{Sm|Lucky|USA|p=Minnesota}} - One of the best Piranha Plant players in the United States. Placed 9th at {{Trn|Midwest Arena 2}}, 13th at {{Trn|Overextend}}, 17th at {{Trn|Be Mine?}}, 33rd at {{Trn|Glitch 7}}, 49th at {{Trn|Smash 'N' Splash 5}} with wins over {{Sm|BassMage}}, {{Sm|Ismon}}, and {{Sm|yeti}}. Currently ranked  4th on the [[Minnesota Power Rankings#Super Smash Bros. Ultimate|Minnesota Ultimate Power Rankings]].
*{{Sm|Lucky|USA|p=Minnesota}} - The best Piranha Plant player in the United States. Placed 1st at {{Trn|Warp Zone 2}}, 9th at {{Trn|Midwest Arena 2}}, 13th at {{Trn|Overextend}}, 33rd at {{Trn|Glitch 7}}, and 49th at {{Trn|Smash 'N' Splash 5}} with wins over {{Sm|BassMage}}, {{Sm|Cosmos}}, and {{Sm|Colorondo8}}. Currently ranked  4th on the [[Minnesota Power Rankings#Super Smash Bros. Ultimate|Minnesota Ultimate Power Rankings]].
*{{Sm|Rai|Japan}} - One of the best Piranha Plant players in Japan. Placed 17th at {{Trn|Umebura SP 4}} and 33rd at {{Trn|Umebura SP 6}}, with wins over {{Sm|OCEAN}} and {{Sm|Compact}}. Online, placed 1st at [https://smashmate.net/tournament/562/ Maesuma 35], 2nd at [https://smashmate.net/tournament/858/ Tamisuma SP 61], and 3rd at [https://smashmate.net/tournament/2896/ Tamisuma SP 175]. Previously ranked 6th on the [https://smashmate.net/record/29/ 6th] [[Smashmate]] ranking and 13th on the [https://smashmate.net/record/27/ 4th SP ranking].
*{{Sm|Rai|Japan}} - One of the best Piranha Plant players in Japan. Placed 17th at {{Trn|Umebura SP 4}} and 33rd at {{Trn|Umebura SP 6}}, with wins over {{Sm|OCEAN}} and {{Sm|Compact}}. Online, placed 1st at [https://smashmate.net/tournament/562/ Maesuma 35], 2nd at [https://smashmate.net/tournament/858/ Tamisuma SP 61], and 3rd at [https://smashmate.net/tournament/2896/ Tamisuma SP 175]. Previously ranked 6th on the [https://smashmate.net/record/29/ 6th] [[Smashmate]] ranking and 13th on the [https://smashmate.net/record/27/ 4th SP ranking].


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|
|
|}
|}


[[Credits]] roll after completing Classic Mode. Completing it as Piranha Plant has ''{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Bros.}}'' accompany the credits. As a downloadable character, Piranha Plant uses the same [[Mario (SSBU)#Character unlock tree|character unlock tree]] as {{SSBU|Mario}}.
[[Credits]] roll after completing Classic Mode. Completing it as Piranha Plant has ''{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Bros.}}'' accompany the credits. As a downloadable character, Piranha Plant uses the same [[Mario (SSBU)#Character unlock tree|character unlock tree]] as {{SSBU|Mario}}.
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==Gallery==
==Gallery==
<gallery>
<gallery>
Piranha_Plant_Unused_Render.png|Piranha Plant's unused render of a red plant inside of a warp pipe.
Piranha_Plant_Unused_Render.png|Piranha Plant's unused render of a red plant inside of a warp pipe instead of a plant pot.
Piranha Plant Pipes Up.png|Piranha Plant's splash art.
Piranha Plant Pipes Up.png|Piranha Plant's splash art.
Piranha Plant amiibo.png|Piranha Plant's [[amiibo]].
Piranha Plant amiibo.png|Piranha Plant's [[amiibo]].
SSBU Piranha Plant Number.png|Piranha Plant's fighter card.
SSBU Piranha Plant Number.png|Piranha Plant's fighter card.
Piranha Plant unlock notice SSBU.jpg|Piranha Plant's unlock notice after downloading it from the Nintendo eShop.
Piranha Plant unlock notice SSBU.jpg|Piranha Plant's unlock notice after downloading it from the [[Nintendo eShop]].
Piranha Plant Third Jump.gif|Piranha Plant's Unused Third Jump (can be accessed with spirit effects.)
Piranha Plant Third Jump.gif|Piranha Plant's Unused Third Jump (can be accessed with spirit effects.)
SSBUWebsitePiranhaPlant1.jpg|Piranha Plant attacking {{SSBU|Wario}} eating a [[Maxim Tomato]] on [[Skyloft]].
SSBUWebsitePiranhaPlant1.jpg|Piranha Plant attacking {{SSBU|Wario}} eating a [[Maxim Tomato]] on [[Skyloft]].
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==Trivia==
==Trivia==
[[File:PiranhaPlantUVErr.png|thumb|The UV error on Pirahna Plant's official artwork. Note the textures being squished.]]
*Piranha Plant is the only DLC fighter in ''Ultimate'':
*Piranha Plant is the only DLC fighter in ''Ultimate'':
**To not have an internal codename, instead being referred to in the game files as its Japanese name "packun". This may be due to it being developed and revealed pre-release, thus avoiding the need to conceal its identity to eventual dataminers.
**To not have an internal codename, instead being referred to in the game files as its Japanese name "packun". This may be due to it being developed and revealed pre-release, thus avoiding the need to conceal its identity to eventual dataminers.
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**Who shares a [[victory theme]] with another fighter ({{SSBU|Bowser}} and {{SSBU|Bowser Jr.}}).
**Who shares a [[victory theme]] with another fighter ({{SSBU|Bowser}} and {{SSBU|Bowser Jr.}}).
***Most of these distinctions have led players to speculate that Piranha Plant may have originally been planned to be a part of ''Ultimate''{{'}}s base roster, but was held back either due to time constraints or to have a bonus character for those who purchased the game early.
***Most of these distinctions have led players to speculate that Piranha Plant may have originally been planned to be a part of ''Ultimate''{{'}}s base roster, but was held back either due to time constraints or to have a bonus character for those who purchased the game early.
*Piranha Plant's official artwork has a UV mapping error near the base of its pot, where the texture appears to squish vertically. It can be seen [[:File:PiranhaPlantUVErr.png|here.]]
*Piranha Plant's official artwork has a UV mapping error near the base of its pot, where the texture appears to squish vertically.
*Piranha Plant is the only fighter that counterattacks its opponent when footstooled, albeit only when it's crouching.
*Piranha Plant is the first newcomer in ''Super Smash Bros. Ultimate'' to have all its alternate costumes shown in its reveal trailer; in fact, they were all shown in one shot, excluding the default.
**The only other fighters to be revealed this way were {{SSB4|Bowser Jr.}} (via the Koopalings) and {{SSB4|Corrin}} (via the male and female variants).
*On the [[character selection screen]], Piranha Plant's icon in the Japanese version shows its name within only one row, while in the English version it is shown with two rows. This trait is shared with {{SSBU|Captain Falcon}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Wii Fit Trainer}}, {{SSBU|Rosalina & Luma}}, the {{SSBU|Mii Fighter}}s, and {{SSBU|Banjo & Kazooie}}.
*On the [[character selection screen]], Piranha Plant's icon in the Japanese version shows its name within only one row, while in the English version it is shown with two rows. This trait is shared with {{SSBU|Captain Falcon}}, {{SSBU|Mr. Game & Watch}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Pokémon Trainer}}, {{SSBU|Wii Fit Trainer}}, {{SSBU|Rosalina & Luma}}, the {{SSBU|Mii Fighter}}s, and {{SSBU|Banjo & Kazooie}}.
**Piranha Plant’s image in the character selection screen is lower than the English version of the icon.
**Piranha Plant’s image in the character selection screen is lower than the English version of the icon.
*Piranha Plant is the first non-''Pokémon'' fighter to be referred to with exclusively gender-neutral pronouns.
*Piranha Plant is one of only two fighters to have a victory pose that features another playable fighter (in this case, Mario). The other is {{SSBU|Robin}}, whose victory pose features {{SSBU|Chrom}}.
*Piranha Plant is one of only two fighters to have a victory pose that features another playable fighter (in this case, Mario). The other is {{SSBU|Robin}}, whose victory pose features {{SSBU|Chrom}}.
**Additionally, it is the first DLC fighter in the series to feature other characters in victory poses.
*Piranha Plant is the first antagonist/enemy to appear as a DLC fighter, later followed by [[Steve (SSBU)|Zombie, Enderman]], {{SSBU|Sephiroth}}, and {{SSBU|Kazuya}}.
*Piranha Plant is the second DLC fighter to be free for a limited time after launch, the first being {{SSB4|Mewtwo}} in ''[[Super Smash Bros. 4]]''.
*Piranha Plant is the second DLC fighter to be free for a limited time after launch, the first being {{SSB4|Mewtwo}} in ''[[Super Smash Bros. 4]]''.
**Both characters were the first to be released as DLC in their respective games.
**Both characters were the first to be released as DLC in their respective games.
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*In Spanish, French, German, and Italian, the name tag and voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the" ('''la''' Planta Piraña, '''la''' Fleur Piranha {{NTSC}}/Plante Piranha {{PAL}}, '''die''' Piranha-Pflanze, '''la''' Pianta Piranha). Piranha Plant shares this trait with Wii Fit Trainer, Pokémon Trainer, {{SSBU|Villager}}, {{SSBU|Inkling}}, the {{SSBU|Ice Climbers}}, the Mii Fighters, {{SSBU|Hero}}, [[Steve (SSBU)|Zombie, and Enderman]].
*In Spanish, French, German, and Italian, the name tag and voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the" ('''la''' Planta Piraña, '''la''' Fleur Piranha {{NTSC}}/Plante Piranha {{PAL}}, '''die''' Piranha-Pflanze, '''la''' Pianta Piranha). Piranha Plant shares this trait with Wii Fit Trainer, Pokémon Trainer, {{SSBU|Villager}}, {{SSBU|Inkling}}, the {{SSBU|Ice Climbers}}, the Mii Fighters, {{SSBU|Hero}}, [[Steve (SSBU)|Zombie, and Enderman]].
*Piranha Plant's [https://www.nintendo.com/amiibo/detail/piranha-plant-amiibo-super-smash-bros-series/ description] on the North American [[amiibo]] website is based on its trophy description from ''[[Brawl]]''.
*Piranha Plant's [https://www.nintendo.com/amiibo/detail/piranha-plant-amiibo-super-smash-bros-series/ description] on the North American [[amiibo]] website is based on its trophy description from ''[[Brawl]]''.
*Piranha Plant is one of four DLC characters to not share a weight value with another character, the others being Joker, Hero, and Kazuya.
*In the victory animation featuring Mario, the game's "whoosh" sound effect when receiving knockback can be heard when he flies away.
*In the victory animation featuring Mario, the game’s “whoosh” sound effect when receiving knockback can be heard when he flies away.
*Piranha Plant is one of three characters never to appear in any Spirit Battles, the others being {{SSBU|Terry}} and {{SSBU|Sephiroth}}.
*Piranha Plant is one of three characters never to appear in any Spirit Battles, the others being {{SSBU|Terry}} and {{SSBU|Sephiroth}}.
**As the only DLC fighter that is not part of any Fighters Pass, Piranha Plant is the only one of the aforementioned three fighters with this distinction.
*The base of Piranha Plant's pot has a chipped part on the bottom. This trait is shared with its [[mariowiki:File:MP3 Waluigi Storm Chasers Artwork.jpg|artwork]] from ''{{s|mariowiki|Mario Party 3}}''.
*The base of Piranha Plant's pot has a chipped part on the bottom. This trait is shared with its [[mariowiki:File:MP3 Waluigi Storm Chasers Artwork.jpg|artwork]] from ''{{s|mariowiki|Mario Party 3}}''.


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