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Pikachu (SSBU)/Pummel

< Pikachu (SSBU)
Revision as of 14:12, July 25, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization showing Pikachu's pummel.
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Overview

Update History

  2.0.0

  •   Pummel deals less hitlag (14 frames → 12), shortening its duration.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.0% 0   Standard 0 100 30   7.0 trans 0.0 9.0 9.0 1.3× 1.0× 0%               Electric   All All            

Timing

Hitbox 1
Interruptible 6
Animation length 27
                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible