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Pikachu (SSBU)/Forward aerial

< Pikachu (SSBU)
Revision as of 14:00, July 25, 2020 by Raul Retana (talk | contribs) (Added rehit rate)
Hitbox visualization showing Pikachu's forward aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless Rehit rate
Multihits
0 0 3 1.4% 0   Standard 0 100 50   1.7 top 0.0 1.5 9.5 to 8.0 0.5× 1.3× 0%               Electric   All All             3
1 0 3 1.4% 0   Standard 0 100 45   1.7 top 0.0 9.5 9.5 to 8.0 0.5× 1.3× 0%               Electric   All All             3
2 0 3 1.4% 0   Standard 0 100 35   1.7 top 0.0 1.5 13.0 to 9.5 0.5× 1.3× 0%               Electric   All All             3
3 0 3 1.4% 0   Standard 0 100 35   1.7 top 0.0 9.5 13.0 to 9.5 0.5× 1.3× 0%               Electric   All All             3
Final hit
0 0 0 4.8% 0   Standard 40 154 0   7.0 top 0.0 5.5 11.0 to 9.0 1.5× 1.0× 0%               Electric   All All             0
The multihits use weight-independent knockback.

Timing

Attack

Initial autocancel 1-4
Multihits 11-25
Final hit 27
Ending autocancel 32-
Interruptible 42
Animation length 53
                                                                                                         
                                                                                                         

Landing lag

interruptible 13
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible