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==Overview== | ==Overview== | ||
[[File:Pikachu Down Aerial Hitbox Smash 64.gif|thumb|The hitbox of Pikachu's | [[File:Pikachu Down Aerial Hitbox Smash 64.gif|thumb|The [[hitbox]] of Pikachu's down aerial.]] | ||
Pikachu | Pikachu thrusts its head downwards whilst covering itself in [[electric]]ity, electrocuting opponents that are within range. The attack deals 13% [[damage]] and average [[knockback]], being a good [[KO]] move offstage. It is also decent for [[combo]]ing floaty characters, and can [[tech-chase]] [[fastfaller]]s, along with having some high [[shield stun]] which allows it to shield [[pressure]] opponents. Like most of Pikachu's other aerials, this move is fairly [[disjointed]] as well. On the downside, however, this move has a decent amount of [[landing lag]] if the move's duration is still taking place whilst Pikachu hits the ground (like {{mvsub|Link|SSB|down aerial|poss=y}}). This leaves Pikachu vulnerable to [[punishing]], though the issue can easily be neglected with [[Z-cancelling]] and the move does [[auto-cancel]] as soon as its hitboxes are no longer active. The move also isn't as quick as Pikachu's other aerials, bar {{mvsub|Pikachu|SSB|back aerial}}. | ||
{{ | The move is better in the PAL versions of the game due to dealing 14% which allows the move to KO earlier (now being stronger than Pikachu's {{mvsub|Pikachu|SSB|neutral aerial}}) and further improves its shield pressuring potential although this does also hurt its combo and tech-chasing potential at higher percents. | ||
[[Category:Electric attacks]] | ==Hitboxes== | ||
===NTSC=== | |||
{{SSB64HitboxTableHeader}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=13% | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=165 | |||
|bn=11 | |||
|ypos=65 | |||
|zpos=15 | |||
|effect=Electric | |||
|type=Head | |||
|sfx=Shock | |||
|slvl=L | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=13% | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=140 | |||
|bn=11 | |||
|effect=Electric | |||
|type=Head | |||
|sfx=Shock | |||
|slvl=L | |||
}} | |||
|} | |||
===PAL=== | |||
{{SSB64HitboxTableHeader}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=14% | |||
|damagebg=buff | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=165 | |||
|bn=11 | |||
|ypos=65 | |||
|zpos=15 | |||
|effect=Electric | |||
|type=Head | |||
|sfx=Shock | |||
|slvl=L | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=14% | |||
|damagebg=buff | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=140 | |||
|bn=11 | |||
|effect=Electric | |||
|type=Head | |||
|sfx=Shock | |||
|slvl=L | |||
}} | |||
|} | |||
====Summary==== | |||
*{{buff|Damage (13% → 14%).}} | |||
==Timing== | |||
===Attack=== | |||
{|class="wikitable" | |||
!Hitboxes | |||
|8-25 | |||
|- | |||
!Ending autocancel | |||
|26- | |||
|- | |||
!Animation length | |||
|44 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=18}}{{FrameStrip|t=Lag|c=19}} | |||
|- | |||
{{FrameStrip|t=Blank|c=25}}{{FrameStrip|t=Autocancel|c=19}} | |||
{{FrameStripEnd}} | |||
===[[Landing lag]]=== | |||
{|class="wikitable" | |||
!Animation length | |||
|40 | |||
|- | |||
!L-cancelled animation length | |||
|4 | |||
|} | |||
{{FrameStripStart}} | |||
|Normal {{FrameStrip|t=Lag|c=40}} | |||
|- | |||
|L-cancelled {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Blank|c=36}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}} | |||
==Trivia== | |||
*This is the only aerial in the game which retained the same amount of landing lag (40 frames) in every Smash game up until {{mvsub|Pikachu|SSBU|down aerial|alt=Ultimate}} (where it would be reduced to 22 frames). | |||
{{MvSubNavPikachu|g=SSB}} | |||
[[Category:Electric attacks (SSB)]] | |||
[[Category:Pikachu (SSB)]] | [[Category:Pikachu (SSB)]] | ||
[[Category:Down aerials]] | [[Category:Down aerials (SSB)]] | ||
[[Category:Aerial attacks (SSB)]] |
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