Pikachu (SSB)/Down aerial: Difference between revisions

 
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==Overview==
==Overview==
[[File:Pikachu Down Aerial Hitbox Smash 64.gif|thumb|The hitbox of Pikachu's dair.]]
[[File:Pikachu Down Aerial Hitbox Smash 64.gif|thumb|The [[hitbox]] of Pikachu's down aerial.]]
Pikachu does a "Downward Thunder Jolt" where it thrusts its head downwards while covering itself in [[electric]]ity, electrocuting opponents near it. The attack does 10%-13% damage and average knockback and is a good move to KO offstage. Like most of Pikachu's other aerials, its down aerial is fairly [[disjointed]]. Similar to {{SSB|Link}}'s {{mvsub|Link|SSB|down aerial}} however, this move can cause [[landing lag]] if Pikachu slams its head on the ground and it will take a second or so to get back up, making it vulnerable for [[punishing]] while in that animation. Unlike his down aerial, Pikachu's down aerial is good for other moves to follow up in [[combo]]s, and it has a high [[shield stun]] which allows shield pressure for the opponent.
Pikachu thrusts its head downwards whilst covering itself in [[electric]]ity, electrocuting opponents that are within range. The attack deals 13% [[damage]] and average [[knockback]], being a good [[KO]] move offstage. It is also decent for [[combo]]ing floaty characters, and can [[tech-chase]] [[fastfaller]]s, along with having some high [[shield stun]] which allows it to shield [[pressure]] opponents. Like most of Pikachu's other aerials, this move is fairly [[disjointed]] as well. On the downside, however, this move has a decent amount of [[landing lag]] if the move's duration is still taking place whilst Pikachu hits the ground (like {{mvsub|Link|SSB|down aerial|poss=y}}). This leaves Pikachu vulnerable to [[punishing]], though the issue can easily be neglected with [[Z-cancelling]] and the move does [[auto-cancel]] as soon as its hitboxes are no longer active. The move also isn't as quick as Pikachu's other aerials, bar {{mvsub|Pikachu|SSB|back aerial}}.


{{technical data}}
The move is better in the PAL versions of the game due to dealing 14% which allows the move to KO earlier (now being stronger than Pikachu's {{mvsub|Pikachu|SSB|neutral aerial}}) and further improves its shield pressuring potential although this does also hurt its combo and tech-chasing potential at higher percents.


[[Category:Electric attacks]]
==Hitboxes==
 
===NTSC===
{{SSB64HitboxTableHeader}}
{{SSB64HitboxTableRow
|id=0
|part=0
|damage=13%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=165
|bn=11
|ypos=65
|zpos=15
|effect=Electric
|type=Head
|sfx=Shock
|slvl=L
}}
{{SSB64HitboxTableRow
|id=1
|part=0
|damage=13%
|angle=361
|bk=20
|ks=100
|fkv=0
|r=140
|bn=11
|effect=Electric
|type=Head
|sfx=Shock
|slvl=L
}}
|}
 
===PAL===
{{SSB64HitboxTableHeader}}
{{SSB64HitboxTableRow
|id=0
|part=0
|damage=14%
|damagebg=buff
|angle=361
|bk=20
|ks=100
|fkv=0
|r=165
|bn=11
|ypos=65
|zpos=15
|effect=Electric
|type=Head
|sfx=Shock
|slvl=L
}}
{{SSB64HitboxTableRow
|id=1
|part=0
|damage=14%
|damagebg=buff
|angle=361
|bk=20
|ks=100
|fkv=0
|r=140
|bn=11
|effect=Electric
|type=Head
|sfx=Shock
|slvl=L
}}
|}
 
====Summary====
*{{buff|Damage (13% → 14%).}}
 
==Timing==
===Attack===
{|class="wikitable"
!Hitboxes
|8-25
|-
!Ending autocancel
|26-
|-
!Animation length
|44
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=18}}{{FrameStrip|t=Lag|c=19}}
|-
{{FrameStrip|t=Blank|c=25}}{{FrameStrip|t=Autocancel|c=19}}
{{FrameStripEnd}}
 
===[[Landing lag]]===
{|class="wikitable"
!Animation length
|40
|-
!L-cancelled animation length
|4
|}
 
{{FrameStripStart}}
|Normal {{FrameStrip|t=Lag|c=40}}
|-
|L-cancelled {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Blank|c=36}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y}}
 
==Trivia==
*This is the only aerial in the game which retained the same amount of landing lag (40 frames) in every Smash game up until {{mvsub|Pikachu|SSBU|down aerial|alt=Ultimate}} (where it would be reduced to 22 frames).
 
{{MvSubNavPikachu|g=SSB}}
 
[[Category:Electric attacks (SSB)]]
[[Category:Pikachu (SSB)]]
[[Category:Pikachu (SSB)]]
[[Category:Down aerials]]
[[Category:Down aerials (SSB)]]
[[Category:Aerial attacks (SSB)]]
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