Nintendo: Difference between revisions

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===Electronic era===
===Electronic era===
[[File:NintendoLogo2006-2017.jpg|thumb|left|Nintendo's logo from 2006 to 2017.]]
[[File:NintendoLogo2006-2017.jpg|thumb|left|Nintendo's logo from 2004 to 2017. This logo would be standardized in 2006.]]
After their toy venture proved a great success, Nintendo seeked other industries to enter for more creative opportunities and profit. They saw the rise of arcades and amusement machines in the early 1970s and saw them as a natural evolution from toys. Their first attempt at these amusement machines was ''Laser Clay Shooting System'' in 1973, a shooting gallery where players would use a light gun to shoot images projected onto a wall. The game was a financial success and prompted Nintendo to make more games for arcades like ''Wild Gunman'' in 1974, ''EVR Race'' in 1975, ''Sky Hawk'' and ''Duck Hunt'' in 1976, and ''Block Fever'' in 1978. Nintendo also noticed the booming home console market around this time and developed relationships with {{s|wikipedia|Mitsubishi}} electronics, who would help design the consoles, and {{s|wikipedia|Magnavox}}, who agreed to license their hardware to Nintendo to create the [[Color TV-Game]] line of gaming consoles starting in 1977. Gunpei Yokoi would notice a bored salaryman on the train fiddling with a calculator and came up with the idea to make a game console that can fit in a pocket. This became the {{uv|Game & Watch}} line of LCD handheld games. While not the first of their kind, they were by far the most successful at the time and were the first real big break into the video game industry for Nintendo.
After their toy venture proved a great success, Nintendo seeked other industries to enter for more creative opportunities and profit. They saw the rise of arcades and amusement machines in the early 1970s and saw them as a natural evolution from toys. Their first attempt at these amusement machines was ''Laser Clay Shooting System'' in 1973, a shooting gallery where players would use a light gun to shoot images projected onto a wall. The game was a financial success and prompted Nintendo to make more games for arcades like ''Wild Gunman'' in 1974, ''EVR Race'' in 1975, ''Sky Hawk'' and ''Duck Hunt'' in 1976, and ''Block Fever'' in 1978. Nintendo also noticed the booming home console market around this time and developed relationships with {{s|wikipedia|Mitsubishi}} electronics, who would help design the consoles, and {{s|wikipedia|Magnavox}}, who agreed to license their hardware to Nintendo to create the [[Color TV-Game]] line of gaming consoles starting in 1977. Gunpei Yokoi would notice a bored salaryman on the train fiddling with a calculator and came up with the idea to make a game console that can fit in a pocket. This became the {{uv|Game & Watch}} line of LCD handheld games. While not the first of their kind, they were by far the most successful at the time and were the first real big break into the video game industry for Nintendo.


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