Mushroomy Kingdom: Difference between revisions

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==Origin==
==Origin==
[[File:AboveUnderSMB.png|thumb|left|Worlds 1-1 and 1-2 as they originally appeared in ''[[Super Mario Bros.]]'']]
[[File:AboveUnderSMB.png|thumb|left|Worlds 1-1 and 1-2 as they originally appeared in ''[[Super Mario Bros.]]'']]
This stage is based on [[mariowiki:World 1-1 (Super Mario Bros.)|World 1-1]] and [[mariowiki:World 1-2 (Super Mario Bros.)|World 1-2]] of ''[[Super Mario Bros.]]'', and are mostly accurate replicas of the layout of the levels; however, several small changes were made to facilitate gameplay, such as: the [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]]s, [[coin]]s, and World 1-2's {{s|mariowiki|Warp Zone}} were removed; the [[Warp Pipe]]s that led to bonus rooms, and the [[mariowiki:Goal Pole|flagpole]] of World 1-2 were made inaccessible. In World 1-1, the [[mariowiki:Hidden Block|hidden]] {{s|mariowiki|1-Up Mushroom}} block was lowered by a block, and the [[mariowiki:Hard Block|block]] the flagpole stood on was removed (except in ''Ultimate'', where it is in the background). In World 1-2, the {{s|mariowiki|Brick Block}}s on the ground after the pipes and at the end of the level were changed to ground blocks in the stage.
This stage is based on [[mariowiki:World 1-1 (Super Mario Bros.)|World 1-1]] and [[mariowiki:World 1-2 (Super Mario Bros.)|World 1-2]] of ''[[Super Mario Bros.]]'', and are mostly accurate replicas of the layout of the levels; however, several small changes were made to facilitate gameplay, such as: the [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s, [[coin]]s, and World 1-2's {{s|mariowiki|Warp Zone}} were removed; the [[Warp Pipe]]s that led to bonus rooms, and the [[mariowiki:Goal Pole|flagpole]] of World 1-2 were made inaccessible. In World 1-1, the [[mariowiki:Hidden Block|hidden]] {{s|mariowiki|1-Up Mushroom}} block was lowered by a block, and the [[mariowiki:Hard Block|block]] the flagpole stood on was removed (except in ''Ultimate'', where it is in the background). In World 1-2, the {{s|mariowiki|Brick Block}}s on the ground after the pipes and at the end of the level were changed to ground blocks in the stage.


In this stage, many elements from ''Super Mario Bros.'' were retained, such as: {{s|mariowiki|? Block}}s that release an item upon being hit, and Brick Blocks that break upon being hit. At the end of the first three levels of the eight worlds, the player would have to jump on a flagpole to pull down the flag and then enter a [[mariowiki:Fortress|fortress]] or [[mariowiki:Castle|castle]]. In this stage, both the flagpole and the fortress are in the background.
In this stage, many elements from ''Super Mario Bros.'' were retained, such as: {{s|mariowiki|? Block}}s that release an item upon being hit, and Brick Blocks that break upon being hit. At the end of the first three levels of the eight worlds, the player would have to jump on a flagpole to pull down the flag and then enter a [[mariowiki:Fortress|fortress]] or [[mariowiki:Castle|castle]]. In this stage, both the flagpole and the fortress are in the background.
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