Mushroomy Kingdom: Difference between revisions

(Undid edit by Memoryman3: )
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==Origin==
==Origin==
[[File:AboveUnderSMB.png|thumb|left|Worlds 1-1 and 1-2 as they originally appeared in ''[[Super Mario Bros.]]'']]
[[File:AboveUnderSMB.png|thumb|left|Worlds 1-1 and 1-2 as they originally appeared in ''[[Super Mario Bros.]]'']]
This stage is based on [[mariowiki:World 1-1 (Super Mario Bros.)|World 1-1]] and [[mariowiki:World 1-2 (Super Mario Bros.)|World 1-2]] of ''{{s|mariowiki|Super Mario Bros.}}'', and are mostly accurate replicas of the layout of the levels; however, several small changes were made to facilitate gameplay, such as: the {{s|mariowiki|Goomba}}s, {{s|mariowiki|Koopa Troopa}}s, {{s|mariowiki|Piranha Plant}}s, {{s|mariowiki|coin}}s, and World 1-2's {{s|mariowiki|Warp Zone}} were removed; the [[Warp Pipe]]s that led to bonus rooms, and the flagpole of World 1-2 were made inaccessible. In World 1-1, the hidden {{s|mariowiki|1-Up Mushroom}} block was lowered by a block, and the block the flagpole stood on was removed. In World 1-2, the Brick Blocks on the ground after the pipes and at the end of the level were changed to ground blocks in the stage.
This stage is based on [[mariowiki:World 1-1 (Super Mario Bros.)|World 1-1]] and [[mariowiki:World 1-2 (Super Mario Bros.)|World 1-2]] of ''{{s|mariowiki|Super Mario Bros.}}'', and are mostly accurate replicas of the layout of the levels; however, several small changes were made to facilitate gameplay, such as: the {{s|mariowiki|Goomba}}s, {{s|mariowiki|Koopa Troopa}}s, {{s|mariowiki|Piranha Plant}}s, {{s|mariowiki|coin}}s, and World 1-2's {{s|mariowiki|Warp Zone}} were removed; the [[Warp Pipe]]s that led to bonus rooms, and the flagpole of World 1-2 were made inaccessible. In World 1-1, the hidden {{s|mariowiki|1-Up Mushroom}} block was lowered by a block, and the block the flagpole stood on was removed (expect in ''Ultimate'', where it is in the background). In World 1-2, the Brick Blocks on the ground after the pipes and at the end of the level were changed to ground blocks in the stage.


In this stage, many elements from ''Super Mario Bros.'' were retained, such as: {{s|mariowiki|? Block}}s that release an item upon being hit, and {{s|mariowiki|Brick Block}}s that break upon being hit. At the end of the first three levels of the eight worlds, the player would have to jump on a {{s|mariowiki|flagpole}} to pull down the flag and then enter a small or large castle. In this level, both the flagpole and the small castle are in the background.
In this stage, many elements from ''Super Mario Bros.'' were retained, such as: {{s|mariowiki|? Block}}s that release an item upon being hit, and {{s|mariowiki|Brick Block}}s that break upon being hit. At the end of the first three levels of the eight worlds, the player would have to jump on a {{s|mariowiki|flagpole}} to pull down the flag and then enter a small or large castle. In this level, both the flagpole and the small castle are in the background.
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