Mushroom Kingdom U: Difference between revisions

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|subtitle = ''{{s|mariowiki|New Super Mario Bros. U}}''
|subtitle = ''{{s|mariowiki|New Super Mario Bros. U}}''
|name = Mushroom Kingdom U
|name = Mushroom Kingdom U
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Mushroom Kingdom U.png|300px]]|title2=Wii U|tab2=[[File:SSB4UMushroomKingdomU.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Mushroom Kingdom U.png|300px]]|title2=Wii U|content2=[[File:SSB4UMushroomKingdomU.jpg|300px]]}}
|caption = [[File:MarioSymbol.svg|50px|class=invert]]<br>Mushroom Kingdom U across the series.
|caption = [[File:MarioSymbol.svg|50px|class=invert]]<br>Mushroom Kingdom U across the series.
|universe = {{uv|Mario}}
|universe = {{uv|Mario}}
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In ''Super Smash Bros. for Wii U'', the [[Ω form]] is set on a flat rock platform with grass on top in the Acorn Plains portion of the regular form. Star KOs are possible here. The stage no longer transitions, which means Kamek never appears, and Nabbit, the beanstalk, icicles, water geysers, Big Urchins, and Stretch Blocks have also been removed.  
In ''Super Smash Bros. for Wii U'', the [[Ω form]] is set on a flat rock platform with grass on top in the Acorn Plains portion of the regular form. Star KOs are possible here. The stage no longer transitions, which means Kamek never appears, and Nabbit, the beanstalk, icicles, water geysers, Big Urchins, and Stretch Blocks have also been removed.  


In ''Super Smash Bros. Ultimate'', Ω form and [[Battlefield form]] are similar to the Ω form in ''SSB4''; however, the main platform is now made of the grassy soil found at the beginning of the Acorn Plains portion and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are based on the three soft platforms in the Acorn Plains section of the normal form. Oddly, Star KOs can no longer occur here.
In ''Super Smash Bros. Ultimate'', Ω form and [[Battlefield form]] are similar to the Ω form in ''SSB4''; however, the main platform is now made of the grassy soil found at the beginning of the Acorn Plains portion, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are based on the three soft platforms in the Acorn Plains section of the normal form. Oddly, Star KOs can no longer occur here.


<gallery widths="200px">
<gallery widths="200px">
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===Hazards Off===
===Hazards Off===
With hazards off in ''Ultimate'', Kamek never appears nor changes the stage, which remains in Acorn Plains for the duration of the match. Nabbit is also removed.
With hazards off in ''Ultimate'', Kamek never appears nor changes the stage, which remains in Acorn Plains for the duration of the match. Nabbit is also removed, and other hazards don't appear.


==Origin==
==Origin==
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==Update History==
==Update History==
'''{{GameIcon|ssb4-wiiu}} {{SSB4|1.0.6}}'''
*{{bugfix|Fixed a glitch caused by throwing Nabbit and then quickly pressing the pause button to cause a multitude of character-specific oddities.}}
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
*{{bugfix|Fixed a visual glitch on the Acorn Plains layout where looking at two clouds from a lower angle will cause the one on front to overlap the other in a transparent sheet.}}
*{{bugfix|Fixed a visual glitch on the Acorn Plains layout where looking at two clouds from a lower angle will cause the one on front to overlap the other in a transparent sheet.}}
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==Trivia==
==Trivia==
*In ''Ultimate'', [[Nightmare]], [[Andross]] and the [[Squid Sisters]] cannot be summoned from an [[Assist Trophy]] on this stage. Additionally, [[Lugia]] cannot be summoned from a [[Poké Ball]].
*In ''Ultimate'', [[Nightmare]] and [[Andross]] can only be summoned from an [[Assist Trophy]] on the Battlefield and Omega forms of this stage. The [[Squid Sisters]] cannot be summoned on this stage at all. Additionally, [[Lugia]] can only be summoned from a [[Poké Ball]] on the stage's Battlefield and Omega forms.
*It is possible for Nabbit to get stuck under the metal platforms from the lift section during a transition and be KOd before even getting a chance to do anything.
*It is possible for Nabbit to get stuck under the metal platforms from the lift section during a transition and be KOd before even getting a chance to do anything.
*If Nabbit is not attacked enough when he has a fighter in his bag, he will carry them towards the upper blast line. This action could be a homage to [[Tac]] from the {{uv|Kirby}} universe, a fellow thief enemy that also makes various appearances in the ''{{b|Super Smash Bros.|series}}'' series.
*If Nabbit is not attacked enough when he has a fighter in his bag, he will carry them towards the upper blast line. This action could be a homage to [[Tac]] from the {{uv|Kirby}} universe, a fellow thief enemy that also makes various appearances in the ''{{b|Super Smash Bros.|series}}'' series.