SSB4 Icon.png

Mr. Game & Watch (SSB4)/Back aerial

Hitbox visualization showing Mr. Game & Watch's back aerial.
Hitbox visualization showing Mr. Game & Watch's back aerial's landing.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Update historyEdit

  1.0.8

  •   Back aerial's landing lag decreased: 24 frames → 19.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1-3 (loop)
0 0 2% 0   30 40 0 4.2 0 0.0 3.5 -14.3 1.0x 1.5x 0%               Slash  
1 0 2% 0   0 100 40 3.3 0 0.0 1.8 -8.0 1.0x 1.5x 0%               Slash  
Final hit
0 0 3% 0   30 170 0 6.0 0 0.0 3.5 -14.3 1.0x 2.5x 0%               Slash  
1 0 3% 0   30 170 0 4.5 0 0.0 1.8 -8.0 1.0x 2.5x 0%               Slash  
Landing
0 0 3% 0   90 120 0 4.0 0 0.0 4.0 -16.0 1.0x 1.0x 0%               Slash  
1 0 3% 0   90 120 0 4.0 0 0.0 4.0 -8.0 1.0x 1.0x 0%               Slash  

TimingEdit

AttackEdit

Initial autocancel 1-9
Looping hits 10-21
Final hit 22
Ending autocancel 38-
Animation length 39
                                                                             
                                                                             

Landing lagEdit

Hitboxes 1
Animation length 19
                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel