Midna: Difference between revisions

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===As an [[Assist Trophy]]===
===As an [[Assist Trophy]]===
[[File:Midna-WiiU.png|thumb|Midna as she appears in {{forwiiu}}.]]
[[File:Midna-WiiU.png|thumb|Midna as she appears in {{forwiiu}}.]]
Midna appears as an [[Assist Trophy]]. She stays in place and attacks nearby players with her hair extended into an arm form, grabbing and throwing anything she can get at. If there are no nearby enemies, Midna will teleport closer. If forced offstage, she will teleport back onstage again. As Midna's attacks are considered grabs, players cannot [[shield]] to avoid her attacks, though they can be [[dodge]]d. Getting grabbed and thrown deals 20% damage total. However, she can be attacked, and eventually defeated. Attacking her constantly can stunlock her for long enough that she disappears without retaliating.
Midna appears as an [[Assist Trophy]]. Akiko Komoto reprises her role as Midna, with her portrayals being re-purposed from ''The Legend of Zelda: Twilight Princess.''
 
She stays in place and attacks nearby players with her hair extended into an arm form, grabbing and throwing anything she can get at. If there are no nearby enemies, Midna will teleport closer. If forced offstage, she will teleport back onstage again. As Midna's attacks are considered grabs, players cannot [[shield]] to avoid her attacks, though they can be [[dodge]]d. Getting grabbed and thrown deals 20% damage total. However, she can be attacked, and eventually defeated. Attacking her constantly can stunlock her for long enough that she disappears without retaliating.


====Glitch====
====Glitch====