Mewtwo (SSB4): Difference between revisions

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→‎Most historically significant players: no need for a win list imo, guy has wins over most of the top 10 at this point
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|ranking = 10
|ranking = 10
}}
}}
:{{Cquote|Mewtwo Strikes Back!|cite=Introduction Tagline}}
:{{Cquote|''Mewtwo Strikes Back!''|cite=Introduction Tagline}}
'''Mewtwo''' ({{ja|ミュウツー|Myūtsū}}, ''Mewtwo'') is a playable character in ''[[Super Smash Bros. 4]]''. Its return to the series was announced during the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|''Super Smash Bros. for Wii U'' 50-Fact Extravaganza]] on October 23rd, 2014.<ref>[https://www.youtube.com/watch?v=j0BBGzfw0pQ Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza]</ref> Mewtwo is the first [[Downloadable content (SSB4)|downloadable]] character in ''Super Smash Bros.'' history, and was made available on April 28th, 2015.<ref name="DLCdate">[https://www.youtube.com/watch?v=IMedqo8mLaQ Nintendo Direct 4.1.2015]</ref> However, it was made available at no cost as early as April 15th, 2015 for players who registered both {{for3ds}} and {{forwiiu}} on Club Nintendo by March 31st, 2015.<ref name="DLCdate"/><ref>[http://www.nintendo.co.uk/Campaigns/Super-Smash-Bros-Club-Nintendo-Promotion/Super-Smash-Bros-Club-Nintendo-Promotion-937174.html Super Smash Bros. Club Nintendo Promotion]</ref>
'''Mewtwo''' ({{ja|ミュウツー|Myūtsū}}, ''Mewtwo'') is a playable character in ''[[Super Smash Bros. 4]]''. Its return to the series (erroneously calling it a "new fighter") was announced during the [[Nintendo Direct#Super Smash Bros. for Wii U: 50-Fact Extravaganza|''Super Smash Bros. for Wii U'' 50-Fact Extravaganza]] on October 23rd, 2014.<ref>[https://www.youtube.com/watch?v=j0BBGzfw0pQ Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza]</ref> Mewtwo is the first [[Downloadable content (SSB4)|downloadable]] character in ''Super Smash Bros.'' history, and was made available on April 28th, 2015.<ref name="DLCdate">[https://www.youtube.com/watch?v=IMedqo8mLaQ Nintendo Direct 4.1.2015]</ref> However, it was made available at no cost as early as April 15th, 2015 for players who registered both {{for3ds}} and {{forwiiu}} on Club Nintendo by March 31st, 2015.<ref name="DLCdate"/><ref>[http://www.nintendo.co.uk/Campaigns/Super-Smash-Bros-Club-Nintendo-Promotion/Super-Smash-Bros-Club-Nintendo-Promotion-937174.html Super Smash Bros. Club Nintendo Promotion]</ref>


Rather than retaining {{s|wikipedia|Masachika Ichimura}} as its voice actor from ''Melee'', Mewtwo is now voiced by {{s|wikipedia|Keiji Fujiwara}}, who imitates some of the former's voice clips from ''Melee''.
Rather than retaining {{s|wikipedia|Masachika Ichimura}} as its voice actor from ''Melee'', Mewtwo is now voiced by {{s|wikipedia|Keiji Fujiwara}}, who imitates some of the former's voice clips from ''Melee''.


Mewtwo is ranked 10th out of 55 on the [[tier list]], placing it in the A tier. This is a significant improvement from its low-tier placement in ''Melee'', where it was ranked 20th out of 26. Mewtwo boasts excellent mobility: in addition to retaining its very fast [[air speed]], its [[walk]]ing and [[dash]]ing speeds have become drastically faster, and it can now [[wall jump]].
Mewtwo is ranked 10th out of 54 on the [[tier list]], placing it in the A tier. This is a drastic improvement from its low-tier placement in ''Melee'', where it was ranked 20th out of 26, and is its best placement in the series. Mewtwo boasts excellent mobility: in addition to retaining its very fast [[air speed]], its [[walk]]ing and [[dash]]ing speeds have become drastically faster, and it can now [[wall jump]].


Mewtwo also possesses a flexible combo game. Its neutral attack is a very reliable [[jab cancel]], even at high percentages, while its down tilt and [[fast fall]]ing up aerial both possess a variety of follow-ups at low to high percentages. Like in ''Melee'', Mewtwo's grab game is potent: its forward throw is tied for the most damaging throw of its kind in the game, whereas its back and up throws are viable KOing options. Mewtwo also boasts a respectable number of potent KOing options: in addition its up and back throws, its smash attacks, forward aerial, and fully charged [[Shadow Ball]] each possess considerable power.
Mewtwo also possesses a flexible combo game. Its neutral attack is a very reliable [[jab cancel]], even at high percentages, while its down tilt and [[fast fall]]ing up aerial both possess a variety of follow-ups at low to high percentages. Like in ''Melee'', Mewtwo's grab game is potent: its forward throw is tied for the most damaging throw of its kind in the game, whereas its back and up throws are viable KOing options. Mewtwo also boasts a respectable number of potent KOing options: in addition its up and back throws, its smash attacks, forward aerial, and fully charged [[Shadow Ball]] each possess considerable power.
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**{{change|Up smash's last hit has altered knockback (40 (base)/118 (scaling) → 60/107). It also has slightly increased horizontal range, but slightly decreased vertical range.}}
**{{change|Up smash's last hit has altered knockback (40 (base)/118 (scaling) → 60/107). It also has slightly increased horizontal range, but slightly decreased vertical range.}}
*[[Down smash]]:
*[[Down smash]]:
**{{buff|Down smash has increased knockback scaling (103 → 118), significantly improving its KO potential. It also has slightly increased range.}}
**{{buff|Down smash has increased knockback scaling (103 → 118), significantly improving its KO potential. It also has slightly increased range against aerial opponents, thanks to its aerial foes-only hitbox being slightly larger (8.59 → 8.7).}}
**{{change|Down smash's angle has been altered (361° → 55°).}}
**{{change|Down smash's angle has been altered (361° → 55°). The larger hitbox now makes the same large burn sfx as the smaller one, whereas in ''Melee'', it made a medium burn sound upon hitting someone.}}
**{{nerf|Down smash's hitbox that hits both grounded and aerial opponents has had its hitbox significantly reduced in size (6.25 → 4), reducing its range against grounded opponents.}}
**{{nerf|Down smash has slightly increased start-up (frame 20 → 21) and ending lag (FAF 38 → 44).}}
**{{nerf|Down smash has slightly increased start-up (frame 20 → 21) and ending lag (FAF 38 → 44).}}


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*[[Neutral aerial]]:
*[[Neutral aerial]]:
**{{buff|Neutral aerial's first eight hits have increased set knockback (20/20/40/40 → 22/22/46/46); their angles have been altered (160°/160°/110°/110° → 185°/185°/110°/110°); and they have been re-positioned from Mewtwo's torso to its hands and feet. Its last hit also has a larger hitbox. Altogether, these changes make its hits connect together better.}}
**{{buff|Neutral aerial's first eight hits have increased set knockback (20/20/40/40 → 22/22/46/46); their angles have been altered (160°/160°/110°/110° → 185°/185°/110°/110°); and they have been re-positioned from Mewtwo's torso to its hands and feet. Its last hit also has a larger hitbox. Altogether, these changes make its hits connect together better.}}
**{{nerf|Neutral aerial's first eight hits now deal consistent damage (1%/2% → 1%); its last hit deals 2% less damage (6% → 4%), although its knockback was somewhat compensated (70 (base)/80 (scaling) → 40/110); and its landing hitbox has been removed.}}
**{{buff|Neutral aerial's last hit inflicts significantly more knockback overall (60 (base)/70 (scaling) → 40/110), now being able to KO at Sudden Death percentages (instead of at around 450% in ''Melee'').}}
**{{nerf|Neutral aerial's first eight hits now deal consistent damage (1%/2% → 1%) and its landing hitbox has been removed.}}
**{{nerf|Neutral aerial has increased start-up (frame 5 → 7) and ending lag (FAF 42 → 46).}}
**{{nerf|Neutral aerial has increased start-up (frame 5 → 7) and ending lag (FAF 42 → 46).}}
**{{change|Neutral aerial's visual effects have changed. The electricity now flashes green, yellow, blue, cyan and violet at varying intervals, instead of flashing mauve and cyan interchangeably.}}
**{{change|Neutral aerial's visual effects have changed. The electricity now flashes green, yellow, blue, cyan and violet at varying intervals, instead of flashing mauve and cyan interchangeably.}}
**{{change|Neutral aerial's animation is more refined, with Mewtwo facing the screen instead of to the side, and the final hit has Mewtwo flex its body to indicate the hitbox change.}}
**{{buff|The weakening of [[Smash directional influence|SDI]] makes neutral aerial significantly more difficult to escape from.}}
**{{buff|The weakening of [[Smash directional influence|SDI]] makes neutral aerial significantly more difficult to escape from.}}
*[[Forward aerial]]:
*[[Forward aerial]]:
**{{nerf|Forward aerial deals 1% less damage (14% → 13%), hindering its KO potential. It also has a shorter duration (frames 6-9 → 6-8).}}
**{{nerf|Forward aerial deals 1% less damage (14% → 13%), hindering its KO potential.}}
**{{nerf|Forward aerial has increased ending lag (FAF 36 → 38).}}
**{{nerf|Forward aerial has increased starting (frame 5 → 6) ending lag (FAF 36 → 38).}}
**{{change|Forward aerial's angle has been altered (84° → 50°). This grants it combo potential into itself and improves its spacing potential, but removes its juggling potential.}}
**{{change|Forward aerial's angle has been altered (84° → 50°). This grants it combo potential into itself and improves its spacing potential, but removes its juggling potential.}}
**{{buff|Forward aerial's animation has slightly changed. Mewtwo now swipes forward while lunging, instead of shifting its body in unison with the swipe. This new animation widens its hitbox and re-positions its hitbox farther along Mewtwo's arm.}}
**{{buff|Forward aerial's animation has slightly changed. Mewtwo now swipes forward while lunging, instead of shifting its body in unison with the swipe. This new animation widens its hitbox and re-positions its hitbox farther along Mewtwo's arm.}}
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**{{change|Floor attacks now have a [[normal]] effect, instead of an [[electric]] effect.}}
**{{change|Floor attacks now have a [[normal]] effect, instead of an [[electric]] effect.}}
**{{buff|Edge get-up and edge attack's animations have changed. They are now more standardized, making them significantly faster.}}
**{{buff|Edge get-up and edge attack's animations have changed. They are now more standardized, making them significantly faster.}}
**{{change|Due to the introduction of tripping in ''Brawl'', Mewtwo has received a floor attack after tripping, a darkness-infused swipe on both sides.}}
**{{change|Due to the introduction of [[tripping]] in ''Brawl'', Mewtwo has received a floor attack after tripping, a darkness-infused swipe on both sides.}}


===Special moves===
===Special moves===
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|fsdmg=30%
|fsdmg=30%
|fsdesc=[[bulbapedia:Mega Evolution|Mega Evolves]] into Mega Mewtwo Y and performs [[bulbapedia:Psystrike (move)|Psystrike]], its {{s|bulbapedia|signature move}} in the ''Pokémon'' games. Psystrike is a powerful sphere of psychic energy that plows through both opponents and walls, and any opponent caught will be stunned before being launched by an intense, mind-shattering blow. It KOs middleweights at 38% while near the edge of Final Destination in the ''3DS'' version.
|fsdesc=[[bulbapedia:Mega Evolution|Mega Evolves]] into Mega Mewtwo Y and performs [[bulbapedia:Psystrike (move)|Psystrike]], its {{s|bulbapedia|signature move}} in the ''Pokémon'' games. Psystrike is a powerful sphere of psychic energy that plows through both opponents and walls, and any opponent caught will be stunned before being launched by an intense, mind-shattering blow. It KOs middleweights at 38% while near the edge of Final Destination in the ''3DS'' version.
}}
===Stats===
{{Attributes
|cast = 58
|weight = 74
|rweight = 57
|dash = 1.4
|rdash = 42-46
|run = 2.05
|rrun = 7
|walk = 1.2
|rwalk = 15-16
|trac = 0.04
|rtrac = 56-57
|airfric = 0.016
|rairfric = 5
|air = 1.25
|rair = 3
|baseaccel = 0.02
|rbaseaccel = 8-9
|addaccel = 0.05
|raddaccel = 39-44
|gravity = 0.082
|rgravity = 38
|fall = 1.5
|rfall = 31-35
|ff = 2.4
|rff = 30-34
|jumpsquat = 5
|rjumpsquat = 14-41
|jumpheight = 31.110001
|rjumpheight = 42
|shorthop = 17.5
|rshorthop = 14
|djump = 58.542999
|rdjump = 1
}}
}}


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<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->
<!--This character has a ten player limit for this section. Before adding and/or removing a player, read these guidelines: https://www.ssbwiki.com/SmashWiki:Notability#%22Most_historically_significant_players%22_guidelines -->


''Any number following the Smasher name indicates placement on the [[PGR 100]], which recognizes the official top 100 players in [[Super Smash Bros. 4]] of all time.''
''See also: [[:Category:Mewtwo players (SSB4)]]''
 
''See also: [[:Category:Mewtwo professionals (SSB4)]]''


*{{Sm|Abadango|Japan}} (#13) - The best Mewtwo player of all time, as well as one of the best Japanese players of all time. Placed 1st at {{Trn|Pound 2016}}, 2nd at {{Trn|UGC Smash Open}}, 4th at {{Trn|CEO 2016}}, and 5th at both {{Trn|GENESIS 4}} and {{Trn|2GGC: Nairo Saga}}.
*{{Sm|Abadango|Japan}} - The best Mewtwo player of all time, primarily playing the character in 2016 and 2017 and as a co-main alongside {{SSB4|Bayonetta}} from 2017 onward, as well as one of the best Japanese players of all time, ranking 13th on the [[PGR 100]]. He is the only Mewtwo player to win a major, doing so at {{Trn|Pound 2016}}.
*{{Sm|Deathorse|Canada}} - The best Mewtwo player in Canada. Placed 7th at {{Trn|Canada Cup 2017}}, 9th at both {{Trn|DreamHack Montreal 2017}} and {{Trn|DreamHack Montreal 2018}}, and 13th at both {{Trn|Frostbite 2017}} and {{Trn|Get On My Level 2017}} with wins over players such as {{Sm|Mistake}}, {{Sm|SuperGirlKels}}, and {{Sm|Myran}}. Ranked 12th on the [[Smash Canada Rankings]].
*{{Sm|MagiMagi|UK}} - The best Mewtwo player in Europe best known for his run to 9th at {{Trn|Super Smash Con 2018}} defeating {{Sm|CaptainZack}}, {{Sm|ANTi}}, and {{Sm|Eon}}. He also has wins over many of Europe's best players, including defeating {{Sm|Glutonny}} to place 2nd at {{Trn|Ys}} and defeating {{Sm|S1}} and {{Sm|IxisNaugus}} twice to place 3rd at {{Trn|Albion 2}}.
*{{Sm|MagiMagi|UK}} - The best Mewtwo player in Europe. Placed 2nd at {{Trn|Ys}}, 3rd at both {{Trn|Albion 2}} and {{Trn|European Smash 4 Pro Circuit Invitational Final Event}}, 7th at {{Trn|DAT BlastZone 25: The Silver Anniversary}}, and 9th at {{Trn|Super Smash Con 2018}} with wins over players such as {{Sm|CaptainZack}}, {{Sm|ANTi}}, and {{Sm|Ixis}}. Ranked 9th on the [[European Smash 4 Power Rankings]].
*{{Sm|Rich Brown|USA}} - First known for defeating {{Sm|Dabuz}} to place 13th at {{Trn|Paragon Los Angeles 2015}} and became the second-best Mewtwo player in North America in 2016 and 2017, with results such as 3rd at {{Trn|Little Big House 2}} defeating {{Sm|Nairo}} and {{Sm|Kameme}}; 5th at {{Trn|2GGT: Abadango Saga}} defeating {{Sm|CaptainZack}}; and 17th at {{Trn|Super Smash Con 2016}} defeating {{Sm|Abadango}}. His activity and results nationally declined in 2018, but he was still ultimately ranked 52nd on the [[PGR 100]].
*{{Sm|Rich Brown|USA}} (#52) - One of the best Mewtwo players in the United States from 2016-2017. Placed 5th at {{Trn|2GGC: Midwest Mayhem Saga}}, 7th at {{Trn|2GGT: Fresh Saga}}, 13th at {{Trn|CEO Dreamland}}, and 17th at both {{Trn|EVO 2016}} and {{Trn|Super Smash Con 2016}} with wins over players such as {{Sm|Nairo}}, {{Sm|Dabuz}}, and {{Sm|Kameme}}.
*{{Sm|SDX|USA}} - The second-best Mewtwo player in North America in 2018, making his mark on the competitive scene in the tail end of competitive ''Smash 4'' with performances such as placing 5th at {{Trn|The Big House 8}} defeating {{Sm|Elegant}} and {{Sm|Mistake}}, 7th at {{Trn|2GG: Hyrule Saga}} defeating {{Sm|Light|p=Connecticut}} and {{Sm|Kameme}}, and 9th at {{Trn|Get On My Level 2018}} defeating {{Sm|Ally}} and {{Sm|WaDi}}. Despite his relatively-late debut on the national scene, he was ranked 45th on the [[PGR 100]].
*{{Sm|SDX|USA}} (#45) - One of the best Mewtwo players in the world in 2018. Placed 1st at {{Trn|Super Smash Fight Club 3}}, 5th at {{Trn|The Big House 8}}, 7th at {{Trn|2GG: Hyrule Saga}}, and 9th at both {{Trn|Get On My Level 2018}} and {{Trn|Shine 2018}} with wins over players such as {{Sm|Ally}}, {{Sm|Kameme}}, and {{Sm|WaDi}}.
*{{Sm|WaDi|USA}} - The second-best Mewtwo player of all-time and the highest-ranking solo-Mewtwo player on the [[PGR 100]], ranking 26th. Alongside wins over many of the game's best players, he has placed top 8 at many majors, including placing 2nd at {{Trn|EGLX 2018}}, 5th at both {{Trn|Super Smash Con 2017}} and {{Trn|2GGC: MkLeo Saga}}, and 7th at {{Trn|2GGT: Abadango Saga}}.
*{{Sm|WaDi|USA}} (#26) - One of the best Mewtwo players of all time. Placed 5th at both {{Trn|Super Smash Con 2017}} and {{Trn|2GGC: MkLeo Saga}}, 7th at {{Trn|2GGT: Abadango Saga}}, 9th at {{Trn|Shine 2017}}, and 13th at {{Trn|EVO 2017}} with wins over players such as {{Sm|ZeRo}}, {{Sm|Ally}}, and {{Sm|Tweek}}.


===Tier placement and history===
===Tier placement and history===
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SSB4 Fighter Introduction Mewtwo.png|Mewtwo's splash art.
SSB4 Fighter Introduction Mewtwo.png|Mewtwo's splash art.
Mewtwo amiibo.png|Mewtwo's [[amiibo]].
Mewtwo amiibo.png|Mewtwo's [[amiibo]].
Mewtwo unlock notice SSB4-Wii U.png|Mewtwo's unlock notice in {{forwiiu}} after downloading it from the [[Nintendo eShop]].
Mewtwo_SSB4_Screen-1.jpg|Using its down taunt.
Mewtwo_SSB4_Screen-1.jpg|Using its down taunt.
Mewtwo_SSB4_Screen-2.jpg|[[Roll]]ing away from {{SSB4|Fox}}'s forward smash.
Mewtwo_SSB4_Screen-2.jpg|[[Roll]]ing away from {{SSB4|Fox}}'s forward smash.
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**Additionally, ''EarthBound'' and ''Pokémon'' were both developed by Creatures Inc. (then known as Ape Inc.).
**Additionally, ''EarthBound'' and ''Pokémon'' were both developed by Creatures Inc. (then known as Ape Inc.).
*Despite being a veteran, Mewtwo was referred to as a “new fighter” when it was revealed to be DLC.
*Despite being a veteran, Mewtwo was referred to as a “new fighter” when it was revealed to be DLC.
**Additionally, while {{SSB4|Lucas}} and {{SSB4|Roy}}’s trophy descriptions directly mention their return, Mewtwo’s does not.
**Additionally, while {{SSB4|Lucas}} and {{SSB4|Roy}}'s trophy descriptions directly mention their return, Mewtwo's does not.


==References==
==References==
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[[Category:Mewtwo (SSB4)| ]]
[[Category:Mewtwo (SSB4)| ]]
[[Category:Downloadable content]]
[[Category:Downloadable content]]
[[Category:Free downloadable content]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-3DS)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Trophies (SSB4-Wii U)]]
[[es:Mewtwo (SSB4)]]
[[es:Mewtwo (SSB4)]]