Metal Box: Difference between revisions

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{{Infobox Item
{{Infobox Item
| title        = Metal Box
| title        = Metal Box
| image        = [[File:MetalBoxSSBB.jpg|250px]]
| image        = [[File:Metalcapblock.jpg|250px]]
| caption      = Metal Box artwork from ''Brawl''.
| caption      = {{symbol|mario}}<br />Artwork of the Metal Box from ''Super Mario 64''.
| series      = {{uv|Mario}}
| series      = {{uv|Mario}}
| item class  = Transforming
| item class  = Transforming
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The '''Metal Box''' ({{ja|緑ブロック|Midori Burokku}}, ''Green Block'') is an item from the {{uv|Mario}} series that appears in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]''. When broken with a physical attack, the Metal Box encases a [[character]]'s body in metal for a short period of time, which affects the character in various ways. Images of each character's metal form can be found [[Metal Box/Character gallery|here]].
The '''Metal Box''' ({{ja|緑ブロック|Midori Burokku}}, ''Green Block'') is an item from the {{uv|Mario}} series that appears in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]''. When broken with a physical attack, the Metal Box encases a [[character]]'s body in metal for a short period of time, which affects the character in various ways. Images of each character's metal form can be found [[Metal Box/Character gallery|here]].


==Description==
 
==Origin==
[[File:MetalBoxSM64.jpg|thumb|left|150px|A Metal Box, as it originally appeared in ''Super Mario 64''.]]
The {{s|mariowiki|Metal Box}} originates from ''{{s|mariowiki|Super Mario 64}}'' as a green {{s|mariowiki|! Block}} that materializes after Mario activates its corresponding green [[mariowiki:! Switch|Cap Switch]] at the {{s|mariowiki|Cavern of the Metal Cap}}. Upon being destroyed, it releases a {{s|mariowiki|Metal Cap}} that, after grabbing it, encases him in metal. He becomes more powerful, immune to all damage, and can walk underwater, but at the same time, becomes much heavier, sluggish, and unable to swim. These effects are similar the Metal Box's effects in the ''Super Smash Bros.'' series, except that Mario's voice is not suppressed, unless he is submerged underwater.
 
All green, red, and blue ! Blocks are replaced by red {{s|mariowiki|? Block}}s in the Nintendo DS remake of the game, ''{{s|mariowiki|Super Mario 64 DS}}''. After activating them with the red {{s|mariowiki|? Switch}} at the [[mariowiki:Tower of the Wing Cap|Rainbow Tower]], they can be broken to release the [[mariowiki:Power Flower (Super Mario 64 DS)|Power Flower]], which has different effects on each of the game's four playable characters. This power-up exhibits the same effects as the Metal Cap when picked up by [[Wario]].{{clr}}
 
==Overview==
The Metal Box encases the character's body in metal when broken with a physical attack. When broken by [[Rosalina]], her [[Luma]] is also metalized. However, when broken by [[Olimar]], his {{b|Pikmin|species}} are not affected. In addition, only one [[Ice Climber]] can hit the box first, so only one can be metalized per box. Finally, [[Giga Bowser]], [[Wario-Man]], [[Mega Lucario]], and [[Giga Mac]] are not affected by breaking Metal Boxes.  
The Metal Box encases the character's body in metal when broken with a physical attack. When broken by [[Rosalina]], her [[Luma]] is also metalized. However, when broken by [[Olimar]], his {{b|Pikmin|species}} are not affected. In addition, only one [[Ice Climber]] can hit the box first, so only one can be metalized per box. Finally, [[Giga Bowser]], [[Wario-Man]], [[Mega Lucario]], and [[Giga Mac]] are not affected by breaking Metal Boxes.  


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Metal characters fought in Classic Mode remain metal for the entirety of the battle. In ''Melee'', their [[stock]] icon has a distinctly darker, metallic look.
Metal characters fought in Classic Mode remain metal for the entirety of the battle. In ''Melee'', their [[stock]] icon has a distinctly darker, metallic look.


===''[[Super Smash Bros.]]''===
==In ''[[Super Smash Bros.]]''==
The Metal Box does not appear in ''SSB'', but [[Metal Mario]] appears as a foe the player must battle in [[1P Game]]. Metal Mario here can take well over 300% damage before being sent flying off-screen.
The Metal Box does not appear in ''SSB'', but [[Metal Mario]] appears as a foe the player must battle in [[1P Game]]. Metal Mario here can take well over 300% damage before being sent flying off-screen.


===''[[Super Smash Bros. Melee]]''===
==In ''[[Super Smash Bros. Melee]]''==
[[File:Metal Box Melee.png|thumb|200px|The Metal Box in ''Melee''.]]
[[File:Metal Box Melee.png|thumb|200px|The Metal Box in ''Melee''.]]


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Characters can fight Metal Mario and/or [[Metal Luigi]] in [[Adventure Mode]]. In addition, they also fight a random metal character in Classic Mode. The Metal Box also appears as a collectible trophy.
Characters can fight Metal Mario and/or [[Metal Luigi]] in [[Adventure Mode]]. In addition, they also fight a random metal character in Classic Mode. The Metal Box also appears as a collectible trophy.


===''[[Super Smash Bros. Brawl]]''===
===Trophy===
The Metal Box appears again in ''Brawl'' with the nearly same properties it had in ''Melee'', although it will not break when hit by projectiles. It also has an effect on the new ability to [[swim]]; while characters will not sink as Metal Mario did in ''{{s|mariowiki|Super Mario 64}}'', they will submerge deeper after falling into the water. This technique is used to reach a secret area in the [[Glacial Peak]] level of the [[Subspace Emissary]] mode. In Classic Mode, the player might also fight a random metal character. The walking sound effect no longer changes depending on the characters' weights, so everyone has the same sound when walking.
 
A "Metal" option exists in [[Special Brawl]], which gives every player a permanent Metal Box effect. Lastly, the Metal Box appears again as a collectible trophy.
 
===''[[Super Smash Bros. 4]]''===
The Metal Box returns as an item. Its properties mostly remain the same as in previous ''Super Smash Bros.'' games. However, its duration can no longer be extended by picking up additional Metal Boxes. In the 3DS version, the metal coating is translucent rather than opaque, but in the Wii U version, the metal texture is both opaque and reflective, with the current stage being reflected on the character's body.
 
In Classic Mode, the player must also fight a random metal character. The Metal Box is also available as a red item in [[Smash Tour]], giving players the ability to start a battle in metal form. The "Metal" option reappears in [[Special Smash]] in ''Super Smash Bros. for Wii U''. Lastly, the Metal Box appears again as a collectible trophy.
 
===''[[Super Smash Bros. Ultimate]]''===
The Metal Box reappears once again in ''Ultimate'' as an item. The effects are identical to ''Smash 4'', though the metal effect appears to slowly take over the character rather than immediately applying as it did in previous titles.
 
==Trophies==
===''Melee''===
[[File:Metal Box Trophy Melee.png|thumb|left|100px|The Metal Box trophy in ''Melee''.]]
[[File:Metal Box Trophy Melee.png|thumb|left|100px|The Metal Box trophy in ''Melee''.]]
;Metal Box
;Metal Box
:''First spotted in Super Mario 64, the Metal Box holds the power to turn your character briefly into heavy metal. Your mass is exponentially greater while metallic, making it difficult for others to throw you. Be careful, though: not only will you move a bit slower, but you'll also fall much more quickly than you ordinarily would.
:''First spotted in Super Mario 64, the Metal Box holds the power to turn your character briefly into heavy metal. Your mass is exponentially greater while metallic, making it difficult for others to throw you. Be careful, though: not only will you move a bit slower, but you'll also fall much more quickly than you ordinarily would.
:''Super Mario 64'' 9/96
:''Super Mario 64'' 9/96
{{clr}}
{{clrl}}
 
==In ''[[Super Smash Bros. Brawl]]''==
The Metal Box appears again in ''Brawl'' with the nearly same properties it had in ''Melee'', although it will not break when hit by projectiles. It also has an effect on the new ability to [[swim]]; while characters will not sink as Metal Mario did in ''{{s|mariowiki|Super Mario 64}}'', they will submerge deeper after falling into the water. This technique is used to reach a secret area in the [[Glacial Peak]] level of the [[Subspace Emissary]] mode. In Classic Mode, the player might also fight a random metal character. The walking sound effect no longer changes depending on the characters' weights, so everyone has the same sound when walking.


===''Brawl''===
A "Metal" option exists in [[Special Brawl]], which gives every player a permanent Metal Box effect. Lastly, the Metal Box appears again as a collectible trophy.
 
===Trophy===
[[File:Metal Box - Brawl Trophy.png|thumb|left|100px|The Metal Box trophy in ''Brawl''.]]
[[File:Metal Box - Brawl Trophy.png|thumb|left|100px|The Metal Box trophy in ''Brawl''.]]
;Metal Box
;Metal Box
:''A green box that transforms whoever attacks it into metal. In metal form, you're a lot heavier than normal, so middling and even strong attacks don't move you too much, and standard attacks won't even make you flinch. The time you spend in metal form decreases with the damage you take. In Super Mario 64, the weight of the metal form allowed you to walk underwater.''
:''A green box that transforms whoever attacks it into metal. In metal form, you're a lot heavier than normal, so middling and even strong attacks don't move you too much, and standard attacks won't even make you flinch. The time you spend in metal form decreases with the damage you take. In Super Mario 64, the weight of the metal form allowed you to walk underwater.''
:{{Trophy games|console1=N64|game1=Super Mario 64}}
:{{Trophy games|console1=N64|game1=Super Mario 64}}
{{clr}}
{{clrl}}
===''SSB4''===
 
==In ''[[Super Smash Bros. 4]]''==
The Metal Box returns as an item. Its properties mostly remain the same as in previous ''Super Smash Bros.'' games. However, its duration can no longer be extended by picking up additional Metal Boxes. In the 3DS version, the metal coating is translucent rather than opaque, but in the Wii U version, the metal texture is both opaque and reflective, with the current stage being reflected on the character's body.
 
In Classic Mode, the player must also fight a random metal character. The Metal Box is also available as a red item in [[Smash Tour]], giving players the ability to start a battle in metal form. The "Metal" option reappears in [[Special Smash]] in ''Super Smash Bros. for Wii U''. Lastly, the Metal Box appears again as a collectible trophy.
 
===Trophy===
[[File:MetalBoxTrophy3DS.png|thumb|left|100px|The Metal Box trophy in ''for 3DS''.]]
[[File:MetalBoxTrophy3DS.png|thumb|left|100px|The Metal Box trophy in ''for 3DS''.]]
[[File:MetalBoxTrophyWiiU.png|thumb|100px|The Metal Box trophy in ''for Wii U''.]]
[[File:MetalBoxTrophyWiiU.png|thumb|100px|The Metal Box trophy in ''for Wii U''.]]
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{{clear}}
{{clear}}


==Origin==
==''[[Super Smash Bros. Ultimate]]''==
[[File:MetalBoxSM64.jpg|thumb|right|150px|A Metal Box, as it originally appeared in ''Super Mario 64''.]]
The Metal Box reappears once again in ''Ultimate'' as an item. The effects are identical to ''Smash 4'', though the metal effect appears to slowly take over the character rather than immediately applying as it did in previous titles.
The {{s|mariowiki|Metal Box}} originates from ''{{s|mariowiki|Super Mario 64}}'' as a green {{s|mariowiki|! Block}} that materializes after Mario activates its corresponding green [[mariowiki:! Switch|Cap Switch]] at the {{s|mariowiki|Cavern of the Metal Cap}}. Upon being destroyed, it releases a {{s|mariowiki|Metal Cap}} that, after grabbing it, encases him in metal. He becomes more powerful, immune to all damage, and can walk underwater, but at the same time, becomes much heavier, sluggish, and unable to swim. These effects are similar the Metal Box's effects in the ''Super Smash Bros.'' series, except that Mario's voice is not suppressed, unless he is submerged underwater.


All green, red, and blue ! Blocks are replaced by red {{s|mariowiki|? Block}}s in the Nintendo DS remake of the game, ''{{s|mariowiki|Super Mario 64 DS}}''. After activating them with the red {{s|mariowiki|? Switch}} at the [[mariowiki:Tower of the Wing Cap|Rainbow Tower]], they can be broken to release the [[mariowiki:Power Flower (Super Mario 64 DS)|Power Flower]], which has different effects on each of the game's four playable characters. This power-up exhibits the same effects as the Metal Cap when picked up by [[Wario]].{{clr}}
==Gallery==
<gallery>
File:MetalBoxSSBB.jpg|Metal Box artwork from ''Brawl''.
</gallery>


==Trivia==
==Trivia==
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