Magnifying-Glass Damage: Difference between revisions

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[[File:NessMeleeMagnifyingGlass.png|thumb|250px|right|{{SSBM|Ness}} in the Magnifying Glass in ''Melee'']]
[[File:NessMeleeMagnifyingGlass.png|thumb|250px|right|{{SSBM|Ness}} in the Magnifying Glass in ''Melee'']]
'''Hoop damage''',<ref>{{cite web |url = http://www.smashbros.com/wii/en_us/gamemode/various/various38.html |title = Smash Trivia |accessdate = 4 June 2016 |date = 14 April 2008 |publisher = [[Smash Bros. DOJO!!]] |quote = When your character has left the screen and is being displayed in a tiny hoop, you incur a little bit of damage known as hoop damage.}}</ref> also known as '''Magnifying-Glass Damage''',<ref name="Magnifying-Glass Damage">[[Super Smash Bros. for Wii U]] (North America) - [[Tip]]: "''Magnifying-Glass Damage – When you move off-screen, you'll be shown in a little circle. You'll gradually take damage while off the screen, so don't linger!''"</ref> is the [[damage]] that a [[character]] receives when they are out of the camera's boundaries but not past the [[blast line]]. It is present in all games except the original ''[[Super Smash Bros.]]''.
'''Magnifying-Glass Damage''',<ref name="Magnifying-Glass Damage">[[Super Smash Bros. for Wii U]] (North America) - [[Tip]]: "''Magnifying-Glass Damage – When you move off-screen, you'll be shown in a little circle. You'll gradually take damage while off the screen, so don't linger!''"</ref> formerly known as '''Hoop Damage''',<ref>{{cite web |url = http://www.smashbros.com/wii/en_us/gamemode/various/various38.html |title = Smash Trivia |accessdate = 4 June 2016 |date = 14 April 2008 |publisher = [[Smash Bros. DOJO!!]] |quote = When your character has left the screen and is being displayed in a tiny hoop, you incur a little bit of damage known as hoop damage.}}</ref> is the [[damage]] that a [[character]] receives when they are out of the camera's boundaries but not past the [[blast line]]. It is present in all games except the original ''[[Super Smash Bros.]]''.


When a character is off-screen but not past the blast line, they are still shown inside a small hoop known as the Magnifying-Glass<ref name="Magnifying-Glass Damage"/><ref>[[Super Smash Bros. Melee]] - ''Lost In Space'' bonus</ref> at the edge of the camera boundary. Hoop damage is damage applied while the character is displayed this way. Hoop damage is applied at a rate of 1% per second, but stops occurring when the character has accrued 150% damage. In ''Ultimate'', the size of the magnifying glass is determined by how close a player is to a blast line: the closer to a blast line, the smaller the glass gets. The hoop flashes yellow when the player is dangerously close to the [[blast line]].
When a character is off-screen but not past the blast line, they are still shown inside a small hoop known as the Magnifying-Glass<ref name="Magnifying-Glass Damage"/><ref>[[Super Smash Bros. Melee]] - ''Lost In Space'' bonus</ref> at the edge of the camera boundary. Hoop damage is damage applied while the character is displayed this way. Hoop damage is applied at a rate of 1% per second, but stops occurring when the character has accrued 150% damage. In ''Ultimate'', the size of the magnifying glass is determined by how close a player is to a blast line: the closer to a blast line, the smaller the glass gets. The hoop flashes yellow when the player is dangerously close to the [[blast line]].